Creature Handler Archive

Thread: Just back from TC as MCH, Also Lucas Arts Email & Postal Addy

jopenack
Wed Apr 20, 2005 4:51 am
#79

Posted this in another thread but since people keep reading this one lol.






RSQViper wrote:

TH, What planets do you want us on? Last I heard not all planets were balanced.




TH Wrote


You shouldn't have any planet specific imbalances. The planet you choose should be a comparison of your Combat Level and the Creature/NPCs level. As it is on live, Corellia, Naboo andTatooine are great spots for newer players. Talus and Rori are great mid level spots and the rest of the planets will be more of a mixed bag from medium to high levels.


If you can, please letus know what your solo results are. There have been quite a few solid comments on soloists not being able to engage white cons and we would like to balance them a little better for solo play.


We also need the groups and white con feedback, but so far that seems to be closer to the target challenge/risk factor than solo play.





Kurt "Thunderheart" Stangl
Community Relations Manager


_________________________________________________________________________


Guess they haven't updated the loading screen in a while and have considered the planets reletivly balanced.


lol balanced


I think I'l end this here before I luagh so hard I sprinkle something on myself.






SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
BraccusD
Wed Apr 20, 2005 7:36 am
#80



I'm gonna try to get back to TC, been off a few days. I was able to use my lesser bobcat (lvl 14) to take out lvl 14 and 15 creatures in less than a minute. I also noticed that the lesser bobcat somehow got all the commands in it (no trainingbefore a reboot)while thegiant worrt I tamedjust had the commands I gave it after taming. The problem was with having no perceivable HAM loss on my pet tho which made me think I can just tank everything. I also noticed that I could just sit and heal mypet during the combat without drawing aggro.As a fencer I could also put a bleed on it too. It does seem theDPS is the important factor so ideally we wanta level 70 pet doing more than what we do instead of weaker pets, unless we are defense and want to tank. Then I would think we want3 pets out to help add damage while aggro stays on us....althoughthe defensive combatants I'm guessing get higher DPS than our level 70 pet even which tells me they don't have it right. I did notice a problem of the pet not attacking rock beetles. I'm thinking it might have to do with the ranged attack or something. I wanted to do more testing on this as far as not getting clear attacks against ranged creatures. Good post though Indene.


I have a vision of my fencer/CH combo now that I hope they don't mess up. I think I see my role as having the pet tank while I do DOTs and state changes and heal my pet. This way I got damage going without having to keep attacking and can work on keeping my pet healed, saving high damage output for near the end of a mobs life perhaps. One problem still tho is what to do when the pet is taking on 2 or more. Perhaps I'll try to do some testing on the 2 or more scenario as well.


Oh, and whlie on the subject of DPS, do we know the DPS formula for pets and levels? Like is it about 9 DPS a level or so? Does is start to get less than 9 as you go up in levels? Is it like base 50+x/level? I'm very curious since this can determine if 3 pets will give a higher DPS or 1. Also get an idea ofwhat a 0004 dabbler might be expecting for additional DPS. So I'm gonna try to looking the DPS formula as well I think.

Message Edited by BraccusD on 04-20-2005 07:53 AM



- Drachus (of Kettemoor and Starsider)

CH/Fence and BE/CH
jopenack
Wed Apr 20, 2005 8:14 am
#81

Just realised they deleted my Lucas Arts addresses, lmao guess calling daddy on them is against the rules lol, and they pretend Lucas Arts is approving of all they do. But then try and keep them in the dark haha


oh well too late emails sent.



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
jopenack
Wed Apr 20, 2005 8:37 am
#82

oh and if anyone wants it just pm me and I'l email it to you out of game


they can't censor personal emails.








SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
ThrottleJockey
Wed Apr 20, 2005 3:49 pm
#83

K, did a couple of hours of play on TCEP3 tonight. Master Creature Handler / Master Rifleman.



  • One pet out. A rancor. Listed as xxx - 300 (don't remember the low number). Does 268 damage. Using enrage pet makes him hit for 286 damage. He's a lvl 50 (grouped with me he's a lvl 80) and targets lvl 25 to 45. No surprises, he follows me, and takes the commands I give him.

  • Two pets out. Lvl 26 gaping spiders. For most of the time, they do what I tell them to. Have the same flakey behaviour that you have in live. You have to watch them, or they'll go off on their own. Sometimes only one of them, sometimes both. And sometimes on long streches, just follow you for a long time. Giving the attack order will make them both attack now (not like a few days ago when you were lucky if you got both pets to attack at the same time). Had only one instance where only one of them would attack, and the other one be passive.

  • Pets still not able to hold the target in place. The moment I fire, target automatically aggros me and come running over. This is due to the hate system, and that it only "goes after" the max. damage dealer (the Rifleman in this equation).

  • Still no HAM-bars on pets. Impossible to see how much damage your pet is taking. But then again, maybe they're not taking damage at all. After every encounter I tried to heal my pets (also when they had done all the fighting without my help), only to be told "You have healed 'so and so pet' for 0 damage". Maybe they don't take damage anymore.

  • Attacking ANY LAIR leads to a CTD. But using my pets to attack the lair does not. Giving the attack order will make them run over to the lair, attack it once, and then come back. A great new way of tapping lairs, because peace is no longer a recognized command. LOL.

  • On Corellia I happened upon a couple of lvl 4 durnis, sitting outside their lair. Tried to shoot one of them, but I couldn't even scratch him. Told my pets to attack, and in about two seconds the durni was gone. Not a trace of him. Like they had eaten him whole. LOL. Did the same with the other durni.

  • Found out one great thing. Don't know if it's a bug or intended. Will probably be nerfed to kingdom come when others find out about it. When they put in LOS (Line Of Sight) you pretty much have to see something to shoot at it. Standing behind a hill, targeting something and then try to shoot it, will only give you a message that you cannot see your target. But you can still target it. And if you give your pets the order to attack it, they will. Which is an excellent opportunity to pull single targets at a time. And also beforehand decide on which vector you want them to come out on. There was a group of 3 aggro (red) NPC bandits. If I had started shooting at one of them I'm pretty sure the other two would have jumped me too. But I target the nearest one, make the distance between us approx. 90 meters, make the vector such that I will have a clear shot when he comes towards me, and sic my pets on him. They run towards him, he runs towards me, and they stop at a distance 50-60 meters from me and start to fight. Still I'm not in combat, only my pets are. I go prone, start shooting at him, and before he gets to me he is dead. Did the same thing with the other two.

Well, just a short report from me after a couple of hours on TC. I hope a lot of my fellow CH's are out there, testing the living daylights out of this thing before it goes live.


Indene
Wed Apr 20, 2005 11:26 pm
#84

I got on TC again and managed to not crash to desktop the HD effect (HelloDesktop ) by having my pet attack the lair(s) I also had my little lvl 1 (80 when grouped with me ) attack some lvl 14 banthas I found. After just a few hits the Bantha dissappeard as though my Rock Mite got hungry. Come to think of it the little fella hasn't ever complained to me that he was hungry

-Indene-



Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
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