Creature Handler Archive
Thread: PETITION: To Add More Creature Storage Space
dany wrote:
From the mouth of Q-3PO himself (from the Creature Handler Issues - Designer Responses post):
Probably the biggest issue is the control_level being capped at 70.
I would much rather find ways of enhancing the CH profession which do not involve increasing your ability to destroy things. e.g. Giving you the ability to train and sell pets to non-CH's, and so on. Really open to ideas, here.
Apparently the devs think CH's should be selling pets rather than fighting....
Well, given restrictions on storing pets, we can't do that very well, either.
So the guys who don't play the blasted game (the developers) are unable to come up with any ideas.
Look, this is, at its base, a game about killing monsters and getting their treasure.
CH is one of the ways to do that. These nerfherders DESIGNED it that way.
Unless they planing on refunding millions and recalling this turkey, they are stuck with their creation.
ummm thats just dumb.
Shaakarr
Creature handler ~ Kauri
ps...if i cant play this game and it be fun why the hell should i pay you guys $15 a month?...lets hear a GOOD answer if you dont agree with me.
Shaakarr - Kuari
Styphathal, I'm a Bounty Hunter, and I have been dueling commandos to see what all the fuss was about since the patch, so far I've been dropping commandos within 10 seconds, WITHOUT using my new LLC AND staying within 16m the entire time (on purpose). The new heavy weapons aren't half what people put them up to be. All I have to do is blind them, and move. They have VERY little accuracy when you're really close and moving, or when you are both moving, especially when blinded. You could do the same thing with a Pistoleer with stopping shot, it isn't just because I'm a Bounty Hunter. Regardless, the CH prereq is VERY easy to obtain, and I haven't had any problem with getting CH xp (I never exploited it either). While it is very tedious, it is also very easy. The only reason I'm not a MCH is because of skill credits-- I'm not sure if I want medic skills, CH skills, or a mix, so I'm just stalling on both until I decide.
What, exactly, do you need more than 16 slots for, if it isn't for creatures to sell? (Which is the one and only thing people have said they need more slots for)
/SIGN
We need more space. I would like to collect pets that are non-combat worthy, just cuz i can. It should just be a corral or type of building that we could store pets in, that would keep it from being unbalanced in any way. and Jyrenth just shush, we are not interested in your blather.
You must not read very often... SLAM!
(another wasted post, sorry)
Quote BarshammL 'especially for MCH, a corral would be great for them.'
I agree man, definetly will be great for mounted creatures. In fact, I've been playing with the idea of a ranch for Gualamas if they are mounts.
Devs, look at all thses, there have to be at least 60 signed here and possibly many many more.
/sign
I'd like to be able to have enough pets to sell more than a couple at a time, and still have my pets as well. With creature mounts coming, the extra pets will be needed.
Signed in my own blood.
By God I want more creature storage space, or AT LEAST a way to "retire" my old creatures and put them in my house.
Gallatin, who CAN'T STAND the lack of space
/signed