Creature Handler Archive
Thread: Creature Handler Issue/Request List (Sept. 2004 Revision)
digiwrath
Sat Sep 18, 2004 9:03 pm
#40
mire marauders are on the same color palette as swamp stalkers. if you look at the screenshots i still have up in the comments section on swgcreatures(from back before the tamable mod did anything worth the code it took up), there's twomire marauder shotswith silver-white coloring, and one with near-black.
TsiyaAma wrote:
Actually, Mire Marauders are black in their colored areas, not brown like GSP's or red like CRC's...I didn't note any variance on them in that at all...I like the silvery color of the minors, so possibly make them silver to black? I really enjoyed reading your pet listing Tivo, and I've been aching to have TMB's back at the top of the food chain like they used to be. Good work hon!
Cyphaze
Sun Sep 19, 2004 1:11 pm
#43
Rurry wrote:
I didn't see increased pet levels to 100-120.keep max pet at 70ish, but allow 100 levels of pets
If we are talking about revamp then add a command to have us motivate pets to better combat. Make it so we can't shoot/ect in exchange for our pets getting really angry.
Yes, for goodness sakes please push max pet level to 100 sowieldingmultiplenatural pets is something thats REMOTELY VIABLE
sheesh, you'd think they'd give us that, at the very least
RoboFish
Sun Sep 19, 2004 3:12 pm
#44
TivoTenook wrote:
RoboFish wrote:
This is really low on the list but can they make new creature odels or color palletes.
My Cowardly Gurreck is indestinguishable from my Grand Wrix. In both size shape and color.
top 5 for me
WEll yes its important but I would like the crippling bugs and the total lack of purpose to or profession to be fixed. Okay we do hav e a purpose to raises other peopels solo group lvl now its that just fun.
Jakkarus
Sun Sep 19, 2004 7:30 pm
#45
Excellent post, Vert! I just hope that someday in a galaxy far, far away a Dev will hear us and help 
TivoTenook
Mon Sep 20, 2004 12:07 am
#46
RoboFish wrote:
This is really low on the list but can they make new creature odels or color palletes.
My Cowardly Gurreck is indestinguishable from my Grand Wrix. In both size shape and color.
top 5 for me
Keatsnam
Tue Sep 21, 2004 7:46 am
#48
Allow people to convert CH XP to a second FS XP, like you can with combat XP. Currently it converts to Sense points and at least the first phase's sense-related quest requires that you be a Master Medic or Doc to undertake it. Wasn't CH originally considered a combat profession? At the very least let us convert it to reflex XP -- throw us a freaking bone.
And the 9:1 conversion ratio is ass. Do any devs actually earn XP by playing this game?
And the 9:1 conversion ratio is ass. Do any devs actually earn XP by playing this game?
Aakhperkare
Tue Sep 21, 2004 7:55 am
#49
*continues praying for more storage and a baby Bull Rancor*
Vertexon
Tue Sep 21, 2004 1:47 pm
#50
Keatsnam wrote:
Allow people to convert CH XP to a second FS XP, like you can with combat XP. Currently it converts to Sense points and at least the first phase's sense-related quest requires that you be a Master Medic or Doc to undertake it. Wasn't CH originally considered a combat profession? At the very least let us convert it to reflex XP -- throw us a freaking bone.
And the 9:1 conversion ratio is ass. Do any devs actually earn XP by playing this game?
Yeah, that's covered:
27. Allow CH XP to be exchanged for Force Sensitive Combat and/or Reflex XP (particulary since Force Sensitive Survival is a Reflex branch)
Eltheria
Tue Sep 21, 2004 2:38 pm
#51
Well written out list Vert. Thx for posting it up. Hope the devs take a look see at it and realize just how much ch profession needs fixing up.