Creature Handler Archive
Thread: After the CU
Message Edited by Saxiff on 04-06-2005 11:49 AM
Joker9125 wrote:
Otarr wrote:
I was just thinking what I might take up as a damage profession after the CU........snippit...........Your making the assumption that CH will not be a class capable of dealing damage post CU. While the CH skill tree is staying relatively untouched creatures however ARE changing. The devs have stated in the docs"Creature Handlers are the ultimate in combat versatility. While they have no innate combat capabilities of their own they are able to fulfill almost any needed role as long as they have a pet with the necessary abilities."So you may very well be able to do damage as a CH. Just my 2 cr.
Nah, I'm hoping they will be a good damage class and I can just deal even more damage on top. I like that CH is a versatile class. However it makes the options a little more confusing do to all the choice.
that's not the point...the point is that your forced to buy from unfair sellers some times...
EdOWar wrote:
Backlasher wrote:
the problem is that there are no npc's to buy from so your forced to buy from even an unfairly priced vendor if you can't find another. for example, i was looking for crafting kits one day and the only ones i could find where -12.xx and selling for 6k on the bazaar. i looked for 2 hours and couldn't find any crafting kits so i was forced to buy those pos ones on the bazaar.
Why didn't you just spend 100 credits and get novice artisan to make your own crafting kits? Or why didn't you ask around to find a Master Artisan who might make you some crafting kits for less? There are always alternatives, even if they may not be very convenient.
Slim Vargo, Corbantis
so, get the resources yourself, and train yourself to make the item. same goes with loot, if the price is too high, go loot it yourself. you are forcing yourself to buy it. how does the seller force you to buy anything? you click on the "buy" button.
Backlasher wrote:
that's not the point...the point is that your forced to buy from unfair sellers some times...
EdOWar wrote:
Backlasher wrote:
the problem is that there are no npc's to buy from so your forced to buy from even an unfairly priced vendor if you can't find another. for example, i was looking for crafting kits one day and the only ones i could find where -12.xx and selling for 6k on the bazaar. i looked for 2 hours and couldn't find any crafting kits so i was forced to buy those pos ones on the bazaar.
Why didn't you just spend 100 credits and get novice artisan to make your own crafting kits? Or why didn't you ask around to find a Master Artisan who might make you some crafting kits for less? There are always alternatives, even if they may not be very convenient.
Slim Vargo, Corbantis
CharPrime wrote:
so, get the resources yourself, and train yourself to make the item. same goes with loot, if the price is too high, go loot it yourself. you are forcing yourself to buy it. how does the seller force you to buy anything? you click on the "buy" button.
Backlasher wrote:
that's not the point...the point is that your forced to buy from unfair sellers some times...
EdOWar wrote:
Backlasher wrote:
the problem is that there are no npc's to buy from so your forced to buy from even an unfairly priced vendor if you can't find another. for example, i was looking for crafting kits one day and the only ones i could find where -12.xx and selling for 6k on the bazaar. i looked for 2 hours and couldn't find any crafting kits so i was forced to buy those pos ones on the bazaar.
Why didn't you just spend 100 credits and get novice artisan to make your own crafting kits? Or why didn't you ask around to find a Master Artisan who might make you some crafting kits for less? There are always alternatives, even if they may not be very convenient.
Slim Vargo, Corbantis
yeah...next time i can't find a buff i'll just grind up medic and doctor to get one...cause i have the sp, resources, and most of all time to do that every time i need something, and once i get there the stat's won't suck on it cause i just happen to have good resources lying around. oh wait now i need a t-21...guess i have to go up all of weaponsmith cause i can't find any non speed sliced one's. then i'll have to grind back up to novice rifleman. now i need a swoop...guess i have to grind all the way up artisan. wish i had some food, i'll just grind up chef...
and the seller doesn't force me to buy, the market does...
Message Edited by EdOWar on 04-06-2005 04:15 PM
LoLo41978 wrote:After the CU...The rich will get richer and the poor will get poorer.You can take that to the bank (and deposit it right next to your CDEF's and your melon).
Course in this economic system, it's hard to stay poor.
DrElJefeMD wrote:
Wrong, you are all wrong......at least if you are a supply sider like me!
Inflation has nothing, I repeat nothing to do with the increase or decrease of commodities (goods or services)prices within an economy.
Inflationoccurs where the demand for money (credits in this case) exceeds the supply of money. Deflation is the opposite.
That is all.......
Dr. ElJefe MD
Well this is the definition I pulled from dictionary.com for inflation:
A persistent increase in the level of consumer prices or a persistent decline in the purchasing power of money, caused by an increase in available currency and credit beyond the proportion of available goods and services.
I believe the concept that you're describing is related to episodes of hyperinflation. The supply of money can affect inflation and in fact can cause inflation. The dynamics of real money and inflation are connected and related, but by no means are they the same thing as you state.