Creature Handler Archive
Thread: Corral Plan: A Rough Draft 1
Ehkben,
That is a very real point. I have no real answer or work around for it. The other two options found in this thread alone talk about milking machines and/or chicken ranches (lol props to those who pointed out this is the best source of income). If we were to go avian the total costs have to be reworked. Anyone harvesting Lokian Avain will know the arbitrary/hypothetical numbers in place right now would be way too high. The main problem I see is gaining Ranger support. In order to do that we cannot have too much. milk/meat/hide/bone modules could not all be harvested by the same rancher. You do bring an interesting point to the discussion. Second generation cloning can be done from radial menu, it would be priceless to tame from radial menu.
To answer something previous about switching out modules as we change our livestock. Milk is uber one week but hide is the next. Again, I wonder to myself is this asking for too much. That might take too much coding. Balaam's suggestion seems to work better as an offset to that.
DFH wrote:
Oh look, another attempt to replace hunters with machines. I think we get one of these a month.
People: creature resources are supposed to be harder to obtain than harvester-generated ones. Deal with it. The schematics for all those wonderful things you want to make were balanced predicated on the assumption that the necessary creature resources would require labor to acquire. That means even if they wanted to, the devs couldn't give you a way to plop down a farm, wait a day or two and come back to all the hides you want.
I agree with what you say on resources, it would either require a rebalance or, easier to me, creation of a new resource that could be worked in to the schematics. Maybe wool, that could be used to increase resists in armor, pets, etc.
That is not the main point of Pluto's post, however. It is a way to introduce new content to the CH class. If this discussion gets bogged down in details, rather than the big picture, it will certainly go nowhere. The key is to get the devs to bite on the concept.
Socks,
Personally, I'd delete that post or edit it. I don't have a problem with discussing details but the last part is counterproductive when we are asking for something.
<<Looking for flame-resistant armor>>![]()
The devil is in the details, and this concept should go nowhere. Rangers have no interest in being replaced by machines.
DFH wrote:
If this discussion gets bogged down in details, rather than the big picture, it will certainly go nowhere. The key is to get the devs to bite on the concept.
The devil is in the details, and this concept should go nowhere. Rangers have no interest in being replaced by machines.
Very Very nice job. when i first heard about this game i thought that would be the way that you held pets. to see someone with the same idea as me and to work so hard to make a plan for all of it all i can say is brovo. * Standing Ovation *
Treyy Aro
Master Creature Handler, Pikeman
Wow!
I rarely post in these forums, but this is such a tremendous idea I simply must!
First let me say this would give me a reason to keep my CH skills, I am two boxes from master now (this was a holo profession that I have fallen in love with), but I am already having to think about what lines of CH I will drop so I can afford other things. But if we have this kind of capability - Oh my!
This solution addresses so many issues of frustration (as an ex-AS it was always a nightmare trying to stock enough hide!) I just wish this would be expanded to include Meat - kind of a barn / slaughter house combo thing.
Yes, Yes I know the scouts/Rangers will start screaming, I have been both and I love the idea of integrating the Ranger with the animal tranquilizers. I will go farther to say that this plan could be opened up to allow Rangers of certain levels to own/place these structures!
Rangers are also in a support roll and have committed many points to their craft which also deals primarily with creatures. I say let the rangers use a tranq gun (something new for the WS) to fill their farms and we can Tame babies to fill ours.
I know this is a lot of code, but I hope some devs see this thread and at least consider the possibilities!