Creature Handler Archive
Thread: Kimogilas
isildursbain
Sat Oct 04, 2003 9:49 pm
#15
No one knows. There is a possibility that it will happen when the 2nd big bio engineer patch goes live. (no idea when this will be though)
EvilOverLord
Sat Oct 04, 2003 11:01 pm
#16
This is what I've wanted. Honestly, I'm not sure why they put kimo's in the BE making list. If they can only be used as house pets...why would any BE make them only to show off that he's a master BE. Don't get me wrong. I'm still going to get one from a BE to put in my house....but let us CH's use them to
Lower the BE kimo's lvls or something. Anyway..back to playing
hackboy
Sun Oct 05, 2003 4:43 am
#17
They need to reduce the size of them to even make them viable furniture.I bought one for our PA hall because I already have 2 rancor on the wings so I thought putting a kimo along the back wall would look cool.The thing took up the entire living room !! It now resides in my lower level hallway and takes up the whole hallway with it's tail hanging into the back room.
Can't imagine someone with a small house even getting it's head to fit ! lol !!
I really want them to fix it so I can tame it because people would have to run like crazy in PvP to get awayfrom something that would cover theed from end to end in 10 seconds flat !!
haun
Sun Oct 05, 2003 4:48 am
#18
got one at the house just waiting
and i have the name of every ch hater on flurry.
LinkForce
Sun Oct 05, 2003 5:00 am
#19
one of the best parts about kimogilas are that they are huge! who cares if they dont fit in with the furtiue.... they are kimos!
Rawauh
Sun Oct 05, 2003 10:39 am
#20
I dont know if this has been said already but, I hope to hel that Kimos are never tameable...We CH have a bad enuf rep cuz someone of u always have to have you grauls out in town...imagine having 5 guys with kimos outside the starport, OMG you wont beable to see jack**edit**
Grebe_Fett
Sun Oct 05, 2003 3:14 pm
#22
I want Kimos to be tamable but only if their stats are toned down a bit and they are only used by Master Creature Handlers. Even if it was as weak as a Gnort, I'd still want one cuz it's so huge. Although they would have to have some no kimo rule within cities.
ItalianJediLord
Sun Oct 05, 2003 4:16 pm
#23
I would also love to have a Kimo, but there is no way its going to have the same stats. So it might be called dwarf kimo or whatever. What stats would be suitable for a tamed kimo? Also, lets say only master ch can tame and call them out. What stats should they have that is reasonable?
ItalianJediLord
Sun Oct 05, 2003 4:21 pm
#24
My suggestion is to make the kimo a cl 75 or something, but that requires making master ch tame that high, hint hint. But I would give the kimo stats of 15k ham, light armor, 75% cold, heat, kinetic, 50% to everything else. Would this sound reasonable? Or should the resists be higher, but this would be the most powerful pet out there and we would see so many people with it. So the stats can't be that outragous or else it will get nerfed.
ClomaxCrom
Sun Oct 05, 2003 6:11 pm
#25
I think maybe the ch tree should get another box, one above master CH for "legendary control". something to allow them to control the legendary creatures, the ancient bull rancors, ancient grauls (assuming the babies would be added) and kimos as well (no krayts) and maybe make it take another 500k ch xp to get. It would add the taming up a bunch as well as being able to control the beast.
Eevik
Sun Oct 05, 2003 6:18 pm
#26
how about perma death for it at level 70, BE's can make it and you could (in some way) recycle his dna to make another, that would keep it kinda fair