Creature Handler Archive

Thread: Ko Elite Pets were messed up in the hotfix

FelniFosk
Fri Jul 01, 2005 8:54 am
#14

Brings a whole new definition to "CURB"... as in Creature Utlity Really Broken.




FLURRY: Felni Fosk [FOSK ARMS; Master Munitions Trader;12pt MWS]
Corellia - Renovo Natu [700, -3740]
Naboo - Theed [-5435, 3430]
Dantooine - Mining Outpost [-390, 2910]

KETTEMOOR: Olo Lightseeker [Lightseeker Labs; MBE/MCH Commando]

MoactanTeel
Fri Jul 01, 2005 9:03 am
#15

I actually put in a post yesterday that in my opinion the level fk up was a way to wipe out the female nargs. Unfortunately it has come true. I haven't logged in yet, still at work, but it sounds grim. The problem with these pets is it made it too easy to solo. I could solo anything up to level 82 with either my level 70 baz nitch or 3 female nargs very easily. We may now be forced to group. I'm just not renewing. That's how solo I'm going now. I have said that before but now this realy is it. 2 weeks and I'm out. Been fun but it no longer is. I refuse to continue paying for a half finished, regularly fkd up game that I am forced to play a certain way or no way at all. Well, SOE can kiss my Creature Handling backside. This Master will soon be gone.


M
theorb22
Fri Jul 01, 2005 9:13 am
#16






MoactanTeel wrote:

I actually put in a post yesterday that in my opinion the level fk up was a way to wipe out the female nargs. Unfortunately it has come true. I haven't logged in yet, still at work, but it sounds grim. The problem with these pets is it made it too easy to solo. I could solo anything up to level 82 with either my level 70 baz nitch or 3 female nargs very easily. We may now be forced to group. I'm just not renewing. That's how solo I'm going now. I have said that before but now this realy is it. 2 weeks and I'm out. Been fun but it no longer is. I refuse to continue paying for a half finished, regularly fkd up game that I am forced to play a certain way or no way at all. Well, SOE can kiss my Creature Handling backside. This Master will soon be gone.


M





A rifleman or jedi could probably solo a CL 82 as well, including anyone with multiple roots, (Concussion and pistoleer roots or something) or multiple roots and snares, so there really is no excuse to force us to group when rifleman, jedi, and BH+FOTM people don't have to :/.





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
JFreeman
Fri Jul 01, 2005 9:47 am
#17

Ack!



This was not intentional! We're working on a fix for your elite pets now...





Jakkarus
Fri Jul 01, 2005 9:51 am
#18






JFreeman wrote:
Ack!

This was not intentional! We're working on a fix for your elite pets now...








Thank you very much! Mighty brave of you to post in the CH Forums




Jakkarus Nightstalker
Proud Elder Creature Handler & Elder Jedi
Former BEAST Guildmaster of Starsider
Hardley
Fri Jul 01, 2005 9:52 am
#19






JFreeman wrote:
Ack!

This was not intentional! We're working on a fix for your elite pets now...








I wish this had been tested first but I gotta say I feel a little better now ... thanks for the information

/bow;

Message Edited by Hardley on 07-01-2005 09:53 AM



The execution date is set ... the tortured screams of tens of thousands of beloved pets and their masters will resonate throughout the galaxies ... cover your ears and cry!

Hardley's Oasis Bait Shop & Sushi Bar
2000m outside Mos Eisley on Tatooine /way 1893 -6057
Hardley Workin & Hydan Seek propritors

Hardley Workin: August 17, 2003-November 16, 2005 R.I.P.
Hydan Seek: March 25, 2004-November 24, 2005 R.I.P.
Indene
Fri Jul 01, 2005 10:02 am
#20






Grambacca wrote:

Yes ALL Elites were treated as if they were standard pets in the hotfix. There is no such thing as an Elite/Rare pet as it stands right now. The hotfix made all pets the same according to their CL level. I hope this was just an oversight on the part of the DEV's and not the way they intend it.


If this is intended then CH just lost it's attraction and usefulness for me as even the high level pets as mentioned are worthless for any kind of protection etc.


This is getting so frustrating. I am thouroughly convinced the DEV's have no idea what will happen each time they change the code. It's been bastardized so much they cannot predict what will happen when they make a change now.


Very disheartening!







Since it has been reported that wild female narglatches are still 7000+ health and when tamed the baby will be 3000+ there is no reason to believe this was an accident.


-Indene-


(Well one reason. Nah. No one is that incompentent, are they?)






Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
Seiryuu
Fri Jul 01, 2005 10:02 am
#21


JFreeman wrote:
Ack!

This was not intentional! We're working on a fix for your elite pets now...

We're a little jumpy after the past few days. To be honest it does irk me a little even though I have no elite pets at the time.

What I do appreciate is that you are acknowledging the bug and letting us know it is being looked at. Thank you for this, and I hope you continue to do so in the future.



-----
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nilknoc60073
Fri Jul 01, 2005 10:03 am
#22

thank you for letting us know . we appreciate the feed back.


*sigh*





______________________________________________________________
Nilknoc Isea : Master Creature Handler, Master bounty hunter Gorath

Woloa Isea : Master Bio Engineer, Master Creature Handler Gorath
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Indene
Fri Jul 01, 2005 10:06 am
#23






JFreeman wrote:
Ack!

This was not intentional! We're working on a fix for your elite pets now...









Forgive me if I don't instantly believe you. I shall await the proof of this and if it arrives in time I shall thank you.


-Indene-





Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
ArchiieBarrett
Fri Jul 01, 2005 10:08 am
#24






Zanisn_Chaz wrote:

There are elite pistols, rifles, swords, pikes, knucklers in the game. Why can't there be elite pets? I have a bunch of toons, and hadn't played my MCH for months becuz the fun and challenge was gone. I have played nothing but my MCH for two weeks becuz of elites and the opportunity to find one. Drove around for days looking for one here or there...but I had fun and a goal. That has all been taken away.



Netto







If Elite pets were like elite weapons then they would have the random stats when tamed like they did eons ago, not all the same. If they were to make them so they can be MADE with elite stats, thats where BE comes in, thats the way it was. Personally I think BE pets should be more unique, but Wild pets should be much more stronger, since they are "pure bred" naturals. Wild pets haveing random stats would also be cool cause someones durni can be stronger then someone eles, but the other persons has much higher defense so wins in the long run... you see what I mean.



Archiie Barrett
Dedicated Oldschool Master Creature Handeler
Retired Oldschool Master Heavy Swordsman


Now..
MCH MPistoleer
BH 1-0-4-3

(My Mount Guide) http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=252580
Hardley
Fri Jul 01, 2005 10:11 am
#25






Seiryuu wrote:




JFreeman wrote:
Ack!

This was not intentional! We're working on a fix for your elite pets now...




We're a little jumpy after the past few days. To be honest it does irk me a little even though I have no elite pets at the time.

What I do appreciate is that you are acknowledging the bug and letting us know it is being looked at. Thank you for this, and I hope you continue to do so in the future.





I totally agree with the above ... and I will also say that I'm going to stop my negative comments in this forum ... all I want is prompt acknowledgement ofissues and some info on what is or can or can not be done. This is soooooooooo much better than being left in the dark to speculate. JFreeman - communication, information ... you can't go wrong with that. Please keep popping into this forum regularly ... I like it


/salute JFreeman



The execution date is set ... the tortured screams of tens of thousands of beloved pets and their masters will resonate throughout the galaxies ... cover your ears and cry!

Hardley's Oasis Bait Shop & Sushi Bar
2000m outside Mos Eisley on Tatooine /way 1893 -6057
Hardley Workin & Hydan Seek propritors

Hardley Workin: August 17, 2003-November 16, 2005 R.I.P.
Hydan Seek: March 25, 2004-November 24, 2005 R.I.P.
Zanti-the-Bothan
Fri Jul 01, 2005 10:12 am
#26






JFreeman wrote:
Ack!

This was not intentional! We're working on a fix for your elite pets now...









I'm glad to hear it's not intentional.


But I must ask again, why does it appear that there is no QA in these patches?





Master BE, 12 point Master Chef, novice Creature Handler, enough to call a large chuba. Would you like some DNA sprinkles on your pikatta pie? Vendor located at 3129, 2843 in the Daragon Mall 2km east of the Keren starport

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