Creature Handler Archive

Thread: The autostoring pet bug is UNACCEPTABLE

Intelmiguel
Wed May 05, 2004 4:48 pm
#14

You know, this might be a noobs stupid solution but why can't they just turn the pet auto-store off. Nothing attacks it, unless I send it to attack something. They don't degrade with time like the speeder bikes. And never once have I brought out a pet and forgot about it, becauseit follows me around.


There's probably a good reason why there's auto-store on the pets, but I haven't encountered it yet, and with this bug out, I'd rather have my pets out all the time, than to have it store when I need it the most.


Radiant Medic, Rifleman, CH


Biltil
Wed May 05, 2004 6:24 pm
#15

The last time it was this bad, I did quit for awhile and replayed KOTOR for the dark side (the content in that game puts this one to shame).


I faithfully report every bug I experience, even the graphical screw up of my wookiee smock after one of their publishes.


I have finished Far Cry during my sabatical, but now i can't find anything good enough to draw me away from SWG, so I just keep calling my pets over and over. It is weird how sometimes they don't even go to the datapad. You have to store them several times first and then call them. Maybe one of their working specials is "parallel dimension".






Nightmare - Inhabiting Scylla
Ehope
Wed May 05, 2004 9:43 pm
#16






-Xell- wrote:





Ehope wrote:



Combat class or not...that's just wrong.






I disagree.





/bonk You actually think that a perfectly healthy pet engaged in combat should suddenly autostore?


Same thing as a weapon poofing durning combat. I don't usually die, but I do /peace and run. I know my limitations and without a pet? Better run....fast.



Dark_Sith_Avatar
Wed May 05, 2004 10:51 pm
#17

I agree with the original post. The autostore bug is a huge pain in the behind. However, it's been around long enough that I don't see it being fixed in the near future.



Diakonov Martyst on the Naritus Server.

Master CH/ Master Pikeman

Rare creatures: Mantigrue Screecher, Rhoa Kwi Pack Leader, Gaping Spider Queen, Merek Death's Head, King Merek Harvester, Bark Mite Burrower Queen, Swamp Stalker, Arachne Widow.
Cailid010
Thu May 06, 2004 8:12 am
#18

The autostoring pet bug is UNACCEPTABLE



It's perfectly acceptable to the devs.



---------------------------------------------------------------------------------------


Cailid - Ex Master Gunfighter / Ex Master Creature Handler / Novice Medic. Currently Swordsman / Ranger / Medic
Tab'Fren - TKM / Master Doctor
Med Vendor located in Crimson Solace on Dantooine at 4583, -5213
OOM
Thu May 06, 2004 8:20 am
#19

I have to /agree as well. This bug is preventing me from having fun which, last time I checked, is the point of playing games.


I also submit a bug report each time. Once for each pet that autostores and one for my vehicle which usually stores right after.


Cheers,


Aitwexoeth


Tjork
Thu May 06, 2004 11:16 am
#20

This is a very old bug. A friend of mine was always complaining to me how much he hated CH becuase his pets kept disappearing. This was last year, shortly after the game went live. When I became a CH, I didn't understand what he was complaining about. My pets never dissapeared on me. Then I went to Talus and was fighting torturs and I get a message saying "a (you put your creature here) baby has left the group" and all the sudden, the tortur comes after me and incompacitates me.

I came to find out that my friend spent alot of time on Talus, and this is where it happened to me.

Well I left the game and came back a few months later to find out that this still happens on Talus. I haven't noticed this problem of any other planet.

Also, the big one that gets me, is when I'm running through the wilderness with my pet and I notice that it starts to lag behind....way behind. I turn around to see my pet walking very slow and twitching like its trying to turn and walk in a straight line at the same time. I always have to store the pet then bring it back out again. This is another very old bug.

It my fault, I didn't report any of these bugs. I'm not sure if they hired anyone to read them yet, because bugs I have reported in the past didn't seem to get fixed.
fantoq
Thu May 06, 2004 11:59 am
#21






Biltil wrote:

I have finished Far Cry during my sabatical, but now i can't find anything good enough to draw me away from SWG, so I just keep calling my pets over and over. It is weird how sometimes they don't even go to the datapad. You have to store them several times first and then call them. Maybe one of their working specials is "parallel dimension".







LOL, yeah but it would be nice to at least see a paw reach out from that dimension and smack the target.






fantoq
MCH
former Medic
App. Carbineer
Society of Interplanetary Mercenaries[SIM]/ stargate/ naboo
fantoq
Thu May 06, 2004 1:07 pm
#22

Too funny crask... thinking.. why can't I autostore?





fantoq
MCH
former Medic
App. Carbineer
Society of Interplanetary Mercenaries[SIM]/ stargate/ naboo
SkyPreacher1
Thu May 06, 2004 2:23 pm
#23

BilTil


I am currently playing City of Heroes, it is cool.


Occasionally i pull out my MCH but only when I am bored and need high end missions.


My BE is more fun right now. NOw that is an overpowered profession, one little needle will kill almost anything hehe





....and then no matter how hard we get nerfed, we still keep CH because we are still some of the coolest characters on the game.

BOYCOTTING JUMP TO LIGHTSPEED UNTIL COMBAT BALANCE AND GCW REVAMP!
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...
KzinKiller
Thu May 06, 2004 2:58 pm
#24

Frustrating for us, simply embarassing for the guys coding the game ... this is the coding equivalent of being unable to tie your shoelaces. I mean really, who cares how pretty the art is when you can't do the most basic stuff right?


Seems significantly worse with the most recent Publish.


But ... well, any MCH has been used to being completely ignored by the devs on quality control or gameplay issues for five months now, why should anything change?




*
The significant problems we face cannot be solved at the same level of thinking we were at when we created them
Albert Einstein

CU-1 ... CU-2 ... CUL8R
Vertexon
Thu May 06, 2004 5:07 pm
#25

I brought this to the Devs' attention earlier in the week (as I posted in a similar thread). I'll bring it up again and let you know if there's any news.



-Vertexon.
Hasara
Thu May 06, 2004 10:54 pm
#26

Vert, if they don't already know about it, then the devs should be fired immediately. Seriously, it's a pathetic show of how screwed up their priorities are.


I still think that the devs enabled the ability to pull pets outside of camps and towns because they don't know how to fix the auto-store problem. I'm sure it was all the people complaining about vehicles auto-storing that got their attention for that though.
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