Creature Handler Archive
Thread: Status of the Creature Handler Profession: Waiting and Hoping
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lammergeier
Thu May 26, 2005 1:55 am
#14
supersparc wrote:
SioBabble wrote:If you think our creatures are going to get their uniqueness and combat viablity back, you're gravely mistaken.
The thrust of the CU was to dumb down combat overall; removing the specific utilty of specifc weapons against specific targets in favor of a far more generalized combat system. This means that creatures having certain resistances and vulnerablities is gone for all practical sense. Mobs are now "angry bags" that are scaled based on the level of the players they're up against, not on their own inherent combat strengths and weaknesses.
This is on TC:
* Bio-Engineer Pet Stats fixed to have an effect on function
* Each of the following DNA traits now affect new attributes:
o Hardiness: Health
o Endurance: Health Regen Rate
o Fortitude: General Protection (Base Armor)
o Dexterity: Defense Value
o Cleverness: To Hit Value
o Power: Min/Max Damage
o Intellect: Reduces the effectiveness of intimidated, stun, dizzy, and blinded state effects.*
o Fierceness: Adds a small chance for each attack to be a critical hit.
o Dependability: Adds a small chance for the creature to absorb half damage on a hit (critical save).
o Courage: Aggro generation bonus added to normal attacks.
It remains to be seen if wild pets follow this but....BE pets are definately not going to be generic.
and here's an explanation of all that, complete with testing and data.
Ko-aIri
Tue May 31, 2005 11:25 pm
#16
enigma_writer wrote:still waiting and hoping
Milteck (BEAST)
Hopefully we won't be waiting too long Milteck... I'm doing my best to yell loud enough to get heard.
I know people are weary of waiting, nerfs, empty promises, whatever, but I'm on the front line trying to make sure that CH is worth playing. IMO, once they polish off the bugs (that they really need to do for ALL professions, not just us) the CU has given us a better potential for being useful than we had before, and will be easier to build off of. Things take time, and it may be a while before we get *everything* addressed, but I have confidence that things will work out sooner than later.
enigma_writer
Wed Jun 01, 2005 1:06 pm
#17
I know you are Ko-a
I was really excited about the CU and so far it hasn't delivered. When I go to Fanfest I am going to be very vocal and ask some tough questions at the ch forum to try to get some answers.
Milteck (BEAST)
InspGadgt
Wed Jun 01, 2005 3:06 pm
#18
Ko-aIri wrote:
enigma_writer wrote:
still waiting and hoping
Milteck (BEAST)
Hopefully we won't be waiting too long Milteck... I'm doing my best to yell loud enough to get heard.
I know people are weary of waiting, nerfs, empty promises, whatever, but I'm on the front line trying to make sure that CH is worth playing. IMO, once they polish off the bugs (that they really need to do for ALL professions, not just us) the CU has given us a better potential for being useful than we had before, and will be easier to build off of. Things take time, and it may be a while before we get *everything* addressed, but I have confidence that things will work out sooner than later.
And thanks for being there on the front line Ko. I remember when the CH Correspondent position opened up...my buddy called me and said hey why don't you try to be one? I told him no way would I want to be put in that position between the players and the devs...it would be just too frustrating. I don't know how you do it man but my hat's off to anyone who does.
Ko-aIri
Wed Jun 01, 2005 8:39 pm
#19
InspGadgt wrote:
And thanks for being there on the front line Ko. I remember when the CH Correspondent position opened up...my buddy called me and said hey why don't you try to be one? I told him no way would I want to be put in that position between the players and the devs...it would be just too frustrating. I don't know how you do it man but my hat's off to anyone who does.
You're welcome.
Corpusblight
Wed Jun 01, 2005 8:55 pm
#20
Ko-aIri wrote:
You're welcome.It's not bad honestly, especially with the kind of folks we have in the CH forums. For the most part, it's a lot of people who, while frustrated, are willing to help out others and aren't too trollish
. Lots of veteran players and lots of new players, it's a nice mix. Sure, I have to deal with a ton of complaints, PMs, etc, but if in the end I can do anything to make CH better and SWG better, I'm glad to be a part of that.
That's it I am going back under my bridge to hunt billygoats.
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