Creature Handler Archive

Thread: Question about pre-nerfed pets

DocSavage70
Wed Sep 29, 2004 3:28 pm
#14

thanks for the info, anything else?



____________________________________________________
Icaruss, Wookiee Imperial Commando and no relation to the other Icarus
Even a blind squirrel finds an occasional nut.
But how does a blind squirrel find his way back to the tree?
Roicou
Wed Sep 29, 2004 5:36 pm
#15






Theos_Robos wrote:
Back in the day you could tank a krayt with a substat buffed webmaster long ehough to kill it with pistols. Then they beefed up melee profs





I used to do the same thing using 2 graul maulers. As a pistoleer/MCH I could easily take out kraytssolo and I could do it with no armor or buffs. Nobody had buffs and ubese was the best armor then.CH were crazy powerful (thus the nerf). We even did very well in PvP although commandos came long with their flame throwers and made short work of most of our pets. It was such a fun profession back then.
killswitch33
Wed Sep 29, 2004 6:48 pm
#16

ahh iremember the good ol days .. when i could call my 2 Kliknik Queen (babies) each medium armor and lvl 35

those were the days


now the kliknik queen has no armor =0(



xodistic - master tka / master ch

kromay - master smuggler / master Pistoleer

aclek - master doctor / master rifleman

Post_Monkeh
Wed Sep 29, 2004 7:13 pm
#17

heh, i saw a cl1 (yes, ONE) razorcat today with light armour, strong poison, strong disease, 320-33o max damage (can't recall the exact amount) and all resists at least 35, mostly over 45, with a couple of 60's.


if that's what all pets were like back then it would've been a whole different ballgame



..- -.-. -.- / - .... . / -... .-.. ..- . ... .-.-.-
jopenack
Wed Sep 29, 2004 7:21 pm
#18


thats a pre nerf bio pet and they are a glitch that hurts the ch profession allowing a nov ch and in some cases a non chto control a pet that a master would use there are many out there and swg doesnt care. i believe a csr actually told someone we are aware of them but wont do anything untill alot of people are using them and others complain, the ch community has complained about the lvl 1/0 pet for a very long time but alas no one listens

Message Edited by jopenack on 09-29-2004 10:23 PM



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
Anobaca
Wed Sep 29, 2004 9:06 pm
#19

First they added Max CL then they lowered it lol. Nothing like 3 rancors following you through a town hehe



- I support reverting to & balancing the old combat system


Pround in-game husband to Zareithes Xetteat
DocSavage70
Thu Sep 30, 2004 9:34 am
#20

sounds like we were raped big time. A master creature handler should be able to have top-notch pets that kick serious butt, in my opinion.



____________________________________________________
Icaruss, Wookiee Imperial Commando and no relation to the other Icarus
Even a blind squirrel finds an occasional nut.
But how does a blind squirrel find his way back to the tree?
Theos_Robos
Thu Sep 30, 2004 10:10 am
#21



DocSavage70 wrote:
sounds like we were raped big time. A master creature handler should be able to have top-notch pets that kick serious butt, in my opinion.






Serious understatement.

and not once.....



TWICE








Audible
Vendor outside of Restuss, Rori
5572, 6666 ☼



SioBabble
Thu Sep 30, 2004 10:40 am
#22






DocSavage70 wrote:

sounds like we were raped big time. A master creature handler should be able to have top-notch pets that kick serious butt, in my opinion.






One of the real problems with the nerf was that it drastically altered PvE combat, which is mostly against critters. Critters became much weaker, overall, at the same time players became stronger.


Then there was the revamp of BE that happened at the same time which gave non-CHs creatures that were MUCH stronger than natural tames due to a plethora of bugs that the devs have never owned up to. BEs know that there is a problem, but the developers have never come clean with how totally borked the entire CL system is...how it fails to acknoweldge what creatures bring to the combat table, their tanking power, and is focused overly on offensive capablity. A creature that only hits for 10-100 points but has a 10k HAM is much more useful in combat than a high hitting creature with a lower HAM...but the hitting power is what determines the CL.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


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