Creature Handler Archive

Thread: Did publish 6 affect the distance my pet stands from me ?

wookieboy02
Thu Feb 12, 2004 9:52 am
#14

same. all mine stand right on top of me...very annoying
WookieOgre
Thu Feb 12, 2004 9:57 am
#15

Its a new problem, I have it too. Noticed it right away when I called both pets and they were on top of each other.Every where I walked they were butt sniffing me. Hope the devs can fix it, but I would rather them concentrate on auto-storing or /tellpet errors.
OOM
Thu Feb 12, 2004 9:58 am
#16

I noticed this last night as well but I forgot to /bug it.
Zeritus
Thu Feb 12, 2004 10:04 am
#17

LOL... I was just logging in to post this issue as well.. All of my pets now stand directly over the top of me; even if I take just a single step. It's very annoying at best but extremely dangerous out in the wild with a large pet as it completely obstructs your view.






________________________
Nirax
Zeerod
Thu Feb 12, 2004 10:12 am
#18

Same problem here... both pets and droids. I saw a wookiee last night that was wearing a probe droid as a hat.
BerentD
Thu Feb 12, 2004 10:17 am
#19

Same problem here, I noticed this happened before in a prior patch (I think back in August or September), so this isn't the first time this has gone on. Very annoying to try to stare down at your toes to feed a smaller pet in first person view.



Berent D.
MCH/Master Swordsman
"The Twi'lek Tank"
Rare pet collector and big game hunter
SioBabble
Thu Feb 12, 2004 1:14 pm
#20

My kusak stalker and my MSE droid were both right on my feet tonight, and my savage humbaba and my dewback were also at 0 meters. Got to be very difficult to harvest or loot without parking the pet off to the side.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


KelvinKlien
Thu Feb 12, 2004 1:22 pm
#21

My pets follow me and walk side ways,often times they will bug out after battle and walk super slow. Path finding is really horrible, I thought this fixed....rarely for last few months creatures get stuck. Not today!


Also during battle they tend to run away from target at hyper velocity. I even witnessed my gurrcat running away from a pirate BACKWARDS. lol.


Oh and I get same problem. They stack right over top of you and fidget relentlessly.


Certainly hope this is addressed sometime...soon.....or is that asking to much....
Ghostlion
Thu Feb 12, 2004 5:33 pm
#22

Yeah the pets standing in you has gotten way WAY worse. It used to be that I could move away just a little and they wouldn't follow me the one or two meters to the side that I moved, now no matter how little I move, they are on top of me. It's awful.



When I first started the game,a little after launch, the pets stayed a respectable (~)5-10 meters behind you. After a while people were complaining about large pets occluding their line of sight and the very next patch they were standing on our asses... just not this bad.


Vertexeron, could you please ask the Devs to have the animals stand at least 5 meters behind us when we stop? (a nice 10 meters would be nice too. It would be more realistic as well for the larger pets.)





Kageboushi Sukauto - Elder Creature Handler - Captain of the YT-2400 "Jolly Roger"
N
Now... Give us some more piratey ship textures! We want skull and bones textures for privateer pilots! ... I do, anyway.
TheBuckaroo
Thu Feb 12, 2004 6:25 pm
#23

If adding one more "me too" will help get this problem noticed, here's mine.


All three of my characters use either pets or droids or both. It's damn annoying. Out of habit, I found myself taking a few steps to try to get "away" from the pet/droid, but they were right on my heels all the time. More annoying than the chair warping bug.
Athiama
Thu Feb 12, 2004 9:42 pm
#24

sigh
Ghostlion
Thu Feb 12, 2004 9:46 pm
#25

Well if Vertexeron can communicate our desires to the Devs without them brushing him off, how far behind us should our pets follow?







Kageboushi Sukauto - Elder Creature Handler - Captain of the YT-2400 "Jolly Roger"
N
Now... Give us some more piratey ship textures! We want skull and bones textures for privateer pilots! ... I do, anyway.
Galaxus
Thu Feb 12, 2004 11:46 pm
#26

Yes. The only thing I can say about it is that this is very sloppy software development. This is either a lack of concern with user experience or unbelievable lack of testing. This is very disturbing since we are beyond the first few releases. This makes SOE look more like a hack operation than a professional one.


Despite being nerfed into CH oblivion, I still think this is a good game. Overall it seems to be constructed well. How about working on software quality processes so the game quality will consistently improve? Does anyone there know what CMM means orhas at minimum picked up one of Steve McConnel's books?
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