Creature Handler Archive
Thread: What to do for the 30-60 seconds it takes to pull your pets out
SioBabble wrote:
The point is, the wait has no reason other than to annoy players. No reasoned justification for this delay, which does not occur in metropolitan regions, has ever been offered.
Yargeau wrote:
So, Greywulf0, I suppose you would do this to make the game more realistic, RIGHT. Well, If you were a Dev. this game would seise to exist very quickly.
This is a game!!! It is not reality. Nobody should ever again reffer to this game as being anything like reality. It is SOE's job to make this game fun and entertaining to all, therefore increasing sales, memberships, and popularity.... Not to make it like reality.
Once again.... /Slap /Yell WAKE UP!!!
Not true. I would still play it, and I am not alone on that end. There are a lot of people that enjoy games withrealistic tones. Obviously it isn't real (how many of you use your pets to slaughter mass numbers of wild gualamas for their hides?) But there are benefits to this. #1 less people complaining about how overpowered CHs are. #2 It would very likely fix the auto-store problem, especially if you have to go home to change your pets around. The code wouldn't exist to have your pet stored, therefore it won't be tripped by whatever is causing the pets to store now.
Greywulf0 wrote:
Yargeau wrote:
So, Greywulf0, I suppose you would do this to make the game more realistic, RIGHT. Well, If you were a Dev. this game would seise to exist very quickly.
This is a game!!! It is not reality. Nobody should ever again reffer to this game as being anything like reality. It is SOE's job to make this game fun and entertaining to all, therefore increasing sales, memberships, and popularity.... Not to make it like reality.
Once again.... /Slap /Yell WAKE UP!!!
Not true. I would still play it, and I am not alone on that end. There are a lot of people that enjoy games withrealistic tones. Obviously it isn't real (how many of you use your pets to slaughter mass numbers of wild gualamas for their hides?) But there are benefits to this. #1 less people complaining about how overpowered CHs are. #2 It would very likely fix the auto-store problem, especially if you have to go home to change your pets around. The code wouldn't exist to have your pet stored, therefore it won't be tripped by whatever is causing the pets to store now.
If this game were realistic, Greywulf, there would be no melee classes at all.
Because, like in our world, ranged weapons would totally dominate the battlefield.
I accept (grudgingly) the necessity of the datapad as a game convention for pets, droids, faction pets, and vehicles.
However, if you decide to take this datapad obsession of yours to its logical conclusion, you can kiss all that stuff in your personal inventory goodbye. If you're a commando (like I am) you'll have one or two weapons, only. No more switching pistols to take into account the vullnerablity of the target. No more changing rifles to meet the needs of your current tactical situation. No more carrying couches and resources around in your back pack.
SioBabble wrote:
Not true. I would still play it, and I am not alone on that end. There are a lot of people that enjoy games withrealistic tones. Obviously it isn't real (how many of you use your pets to slaughter mass numbers of wild gualamas for their hides?) But there are benefits to this. #1 less people complaining about how overpowered CHs are. #2 It would very likely fix the auto-store problem, especially if you have to go home to change your pets around. The code wouldn't exist to have your pet stored, therefore it won't be tripped by whatever is causing the pets to store now.
If this game were realistic, Greywulf, there would be no melee classes at all.
Because, like in our world, ranged weapons would totally dominate the battlefield.
I accept (grudgingly) the necessity of the datapad as a game convention for pets, droids, faction pets, and vehicles.
However, if you decide to take this datapad obsession of yours to its logical conclusion, you can kiss all that stuff in your personal inventory goodbye. If you're a commando (like I am) you'll have one or two weapons, only. No more switching pistols to take into account the vullnerablity of the target. No more changing rifles to meet the needs of your current tactical situation. No more carrying couches and resources around in your back pack.
I know this game isn't meant to be realistic. But I also don't have a problem with a lot of the items you mentioned. However, you should be able to switch pistols around since a person can carry several quite easily.
And as for that bit on the melee classes. What's wrong with that? I think that it is absolutely absurd that a person wielding a sword (not a lightsaber) should be able to easily defeat someone with a pistol. Now I know that the devs have completely given up being true to the storyline, *looking at thedozens of jedi in Theed* but how many of the movies featured any non-jedi in melee battles? Not many. The aqualish that lost his arm...possibly Boba Fett in RotJ (but only because of the rope that shot out to bind Luke), and then Jango in Clones. All of the rest of the big battles featured ranged weapons.
So yes, once again, it wouldn't bother me that much. I also know that it won't go my way, so there is no reason for you to be worried.
Kenshu Ani
Sunrunner
Master Ranger/Pack
Yeah! And let's make it so simple wounds take DAYS to heal! Got killed? Time to make a new character! Houses wouldn't need maintenance...at least not in the amount currently. Once every couple hours youwould have to find a place to empty your bowels...and if you forget to eat regularly, starvation! You could build ANYWHERE...but building would take much longer to complete. Oh, and rebels would be slaughtered in any populated area as the terrorists the Empire believes them to be. Or maybe I've had too much sugar today...