Creature Handler Archive

Thread: GODDAM STEALTH NERF!!!! camp restrictions lifted but......

Pluto9Moon
Thu Mar 18, 2004 1:15 am
#14

Taloncard.


You keep up the god fight. I am here with you until things are fixed. This is incompetence at its best. ThunderChicken can not tell us why we are the only class that can supposedly grief someone by pulling out our weapons/defenses. A pistoleer with medic skills has a macro that allows his second class to affect combat. We cannot. BH's cycle through weapons to their advantage. We cannot. Short of no timer I will not quit fighting.


Things are not better. They are just distractions. TH cannot explain squat to a CH.



Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
taloncard
Thu Mar 18, 2004 1:24 am
#15






maddog0606 wrote:


It seems a few CHs around here are like the mother-in-law has dipicted on TV and the DEVsplay thepoor son-in-law. He can do nothing right.


I aint saying its perfect. But it aint what you are making it out to be either. Doom and disaster.






Actually from a psycholicial point ov view the players are more the typical abuse victims. Ya see as they are about to leave the abusive environment, the abuser all of a sudden turns nice (the devs throw us a bone) and all of a sudden things seem rosy again, and everything is perfect. The abuse can be overlooked because of the wonderful change.......at least until the next abuse.



You will forgive my rant, but dammit why is there a 15 sec delay anyway. the 60 sec after combat I don't like but I can understand. CH's have explore 4, hence a efficent burst run that can only be beaten by a master scout, Ranger or a combo of that and CM.


So we can get into a fight burst run,
/peace
then pull out a pet, that "could" be grief if a pet was worth anything in combat.


But the 15 seconds beyond that? please.





Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


AbakCH
Thu Mar 18, 2004 1:46 am
#16

Why the timers can't run concurrently I have absolutely no idea. If I want to pull two pets out, I want to call one, and while that 15 seconds is running call another that shows up 5 seconds after the first. Or at least that seems like the sane method to me.



    _______              _______      //////////////////////////////////////////
/\:::::/\ /\:::::/\ ////_|_|////_|_|_|//////_|_|////_|////_|//
/::\:::/::\ /::\:::/::\ //_|////_|//_|////_|//_|////_|//_|//_|////
/::::\_/::::\ .--. /::::\_/::::\ //_|_|_|_|//_|_|_|////_|_|_|_|//_|_|//////
/_____/ \_____\-' .-.`-----' \_____\ //_|////_|//_|////_|//_|////_|//_|//_|////
\:::::\_/:::::/-. `-'.-----'_/:::::/ //_|////_|//_|_|_|////_|////_|//_|////_|//
\::::/:\::::/ `--' \::::/:\::::/ //////////////////////////////////////////
\::/:::\::/ \::/:::\::/ Colonel Abak, Imperial Ace, many times elder
\/_____\/ \/_____\/

Ocu_Lus
Thu Mar 18, 2004 2:20 am
#17

I was in a hunting group with around 8 people on Tuesday evening. All I have are pets to fight with and they autostored on the way to the mission. Others in the group arrived first and started attacking, I hopped off my speeder about 30m away and proceeded to call one pet, sent it to fight, called the other, sent it in too. /shrug



_________________________________________

I'm not creative enough to have a sig.
ChaoKuang
Thu Mar 18, 2004 3:11 am
#18

This hits harder with the fact that pets still seem to autostore, too.



~*~Chao-Kuang~*~
~*~Kettemoore Server~*~
~*~Master of Entertainment~*~
~*~Zulian Zexxen~*~
~*~Naritus Server~*~
~*~Master of Entertainment~*~
~*~Zuli Zexxen~*~
~*~Naritus Server~*~
~*~Zulian's Evil Commando Clone!~*~
Page 2 of 2