Creature Handler Archive

Thread: Beyond Master Creature Handler?

MrCantaloupe
Tue Mar 16, 2004 9:42 pm
#14

I think one thing most, if not all, of us MCH's are aching for is the ability to call higher level pets. I'm not saying we should be able to call 4 boar wolf ravagers, but we really ought to be able to call higher level creatures, one at a time (higher levelmeaning 120 minimum, preferablly 150, and hopefully higher). And to prevent another Pet Wars episode, make it really dammed hard to get to that level of skill . By hard, I mean that it wouldtake say, a month, two maybe,atfullgrind to get the xp. Perhaps it could even require an official (CSR or the ingame dungeon masters, whatever they're called) or something to verify with people that you are the right kind of person (not a powergamer)to be awarded the title (also, make it a profession that can't be one involved in unlocking a FSCS). That way, only those who really are dedicated to getting that prestige and title will go for it.


In its current state, the only way to fix CH is to take it to a whole new level - perhaps through making an entire skill tree open up when you get MCH.



I mean, just think about it. Wouldn't it be completely freaking awesome to go on a hunt with some guildies and pull out a low level krayt to tank with?




/ridiculousopimism Ok, so that will never happen. But we can dream, can't we?





_______________________________________
"CSR-JasonP: pm CSR-ElijahO Ok plug the bria server back in I think they want to play

CSR-JasonP: oops mt"
Pluto9Moon
Tue Mar 16, 2004 9:55 pm
#15

1) Master Bug Fixer. After a Dev bothered to play CH long enough to get master he would then say man these guys are borked. Immediately he would start to fix our bugs.

2) Master Monkey Counter. This profession would count the monkeys that fly out my butt before any bugs get fixed.

3) Master Nerf Herder. This class would keep Master CH just to make TH and the Devs cry because there was still a CH left.



Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
Ryyger
Tue Mar 16, 2004 10:02 pm
#16

They're trying to take out ATK entertainers first. Somehow I'm drawn to the two most dev-hated professions in the game.


Someone maul me.



Musician of Chaos
Finns
Tue Mar 16, 2004 10:35 pm
#17

I want to see creature chariots and pack wagons with some storage! Also the Fambaa shield generator would be cool.


Big-Mac, Kettemoor Ranger/Creature Handler
Shafffer
Wed Mar 17, 2004 1:03 am
#18

Here are some of my ideas:


1. Next profession might be able to tame/train up to level 140 (twice CHs)


2. Train their pets in various different areas, eg,entertaining (more tricks and maybe dance moves),combat (obvious,increases attack and ham), domestication (more and higher quality DNA, increased milking), scouting (can scout ahead and you get their "radar" on your screen, say walk 50 m ahead maybe bring back the corpse)


3. MORE PET STORAGE! Say up to 50 pets, would be awsome!


4. Ablity to call more pets, up to 6 or 8. And have more formation commands that actually change they way they attack and use specials (the group of pets work together).


5. MAKE HANDLING CREATURES BETTER IN COMBAT! We are indented to be a combat class so make the elite elite extremely proficient in it.


6. Ablitiy to place armor onpets and let certain pets (eg monkey types) be able to carry and use weapons that increase their attack damage and give them new and different specials.


7. Inate ability to "buff" pets by more then what you already can with embolden, make it Embolden 2.


8. Have animals that attack in packs get extra bonuses in combat when used together (eg, use 5 plains tusk cats, each gets 500 ham bonus and 30 attack dmg bonus).

9. Give them the ability to see the CL of animals (CHs should have this IMO)


10. Advanced mask scent abilities to make it more plasable to tame the higher level pets (which need to be added)


I think thats about it.





Cajo Fesi [meow]
||||||||||||||||
|||||||||||||||||||||||||||
||||||||||||||||||||||||||||||||||||||||||




Xizor30
Wed Mar 17, 2004 1:17 am
#19

Beastmaster


You take on the abilities of a creature you've tamed. For example, you get the running speed of a GSP or the flight abilities of a lantern bird. How about the attack power of a rancor or the ability to have a creatures status effects as one of your attacks. Running into anchorhead and plague striking some rebels would be too sweet. You'd get exp by making the pets fight and you get the appropriate HAM boosts as well. Maybe even start to look like the creature whose powers you're using?
Ryyger
Wed Mar 17, 2004 1:55 am
#20

That beastmaster thing might work for a bio-engineer, but there's no way a CH could do it.



Musician of Chaos
Jendevi
Wed Mar 17, 2004 4:04 am
#21


I like the idea of a 'Mount Specialist' or maybe 'Cavalry Master'? The ability to learn more proficient fighting skills while using your mount, or in conjunction with your mount attacking also sounds very cooland would make mounts essential to at least one class over vehicles.



=Farhir Fal'Dari=

=Respec Jedi=
=Master of no longer existing Creatures Handler=
spaden
Wed Mar 17, 2004 4:33 am
#22

will they add a new proffession that u can get after Master CH?





Gori Ficono - Farstar
GreenStok
Wed Mar 17, 2004 5:27 am
#23

I have one... Life sharing in PvP.. you share life with your pet... you can not be killed till they drain enough life to cover your pet too.



______________________________
______________________________
GreenStok, Master Bio Engineer, proprieter of Green Acres
Shop on Lowca server, Naboo, Theed
/waypoint -5430 3417
Also on Dantooine -595 2891
Jerupsy
Wed Mar 17, 2004 10:42 am
#24

Beast Master - Shield comand,like guard except creature doesnt attack but stays beside you acting as meat shield for damage fromboth PvP and PvE.
MrCantaloupe
Wed Mar 17, 2004 8:17 pm
#25

/bump



_______________________________________
"CSR-JasonP: pm CSR-ElijahO Ok plug the bria server back in I think they want to play

CSR-JasonP: oops mt"
Neafeag
Thu Mar 18, 2004 10:01 am
#26

i think we should be able to send out 2 or 3 rancors at a time or a jedi char to be able to catch and send out like around level 300 kyrats
and hi cajo



Neafaeg Euky jedi (valcyn)
issop crafter (valcyn)
Page 2 of 2