Creature Handler Archive
Thread: Beyond Master Creature Handler?
I think one thing most, if not all, of us MCH's are aching for is the ability to call higher level pets. I'm not saying we should be able to call 4 boar wolf ravagers, but we really ought to be able to call higher level creatures, one at a time (higher levelmeaning 120 minimum, preferablly 150, and hopefully higher). And to prevent another Pet Wars episode, make it really dammed hard to get to that level of skill . By hard, I mean that it wouldtake say, a month, two maybe,atfullgrind to get the xp. Perhaps it could even require an official (CSR or the ingame dungeon masters, whatever they're called) or something to verify with people that you are the right kind of person (not a powergamer)to be awarded the title (also, make it a profession that can't be one involved in unlocking a FSCS). That way, only those who really are dedicated to getting that prestige and title will go for it.
In its current state, the only way to fix CH is to take it to a whole new level - perhaps through making an entire skill tree open up when you get MCH.
I mean, just think about it. Wouldn't it be completely freaking awesome to go on a hunt with some guildies and pull out a low level krayt to tank with?
/ridiculousopimism Ok, so that will never happen. But we can dream, can't we?
2) Master Monkey Counter. This profession would count the monkeys that fly out my butt before any bugs get fixed.
3) Master Nerf Herder. This class would keep Master CH just to make TH and the Devs cry because there was still a CH left.
Someone maul me.
Big-Mac, Kettemoor Ranger/Creature Handler
9. Give them the ability to see the CL of animals (CHs should have this IMO)
10. Advanced mask scent abilities to make it more plasable to tame the higher level pets (which need to be added)
I think thats about it.