Creature Handler Archive

Thread: I just realised WHY the ch combat profession is not as powerful as other combat professions.

KzinKiller
Mon Apr 12, 2004 9:32 am
#14

Yes Barb, but the CM's poisons are still ticking away at you while he shoots. He gets to do simultaneous damage from both professions, and DPS is really the only number that matters when you're talking 'multi-profession' attacks.




*
The significant problems we face cannot be solved at the same level of thinking we were at when we created them
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Yvile
Mon Apr 12, 2004 10:56 am
#15

Minor point: You could technically use a pet's special attack to do the same thing as a CM. This would be all well and good ... if pet special attacks worked the way they ought to.


More and more I get the impression CH was included simply because most MMORPGs have shown people like pets. Before the big pet nerf that was obivously true. Used to be you couldn't walk 50m without running into someone's pet. At the time, I agreed pets were overpowered. Now they are definately underpowered compared to your average player.
Jereck
Mon Apr 12, 2004 11:12 am
#16

lol i remember that... Holo did say at one time thatwe were a combat profession, but much later he has said we were never intended to be a combat profession. I'm too lazy to dig around and find it, but he said it. He meant for us to be "collectors "and something totally other than what we had become. I don't agree with it, but i just want decent tameables again, whether i'm a combat profession or not.



Karras - Lowca
SWG - We know drama
ShakariPsy
Mon Apr 12, 2004 1:47 pm
#17






Jereck wrote:

You're wrong. CH IS a support class. Much the same way Combat Medic is a support class. Both of our classes are capable of dealing damage on their own. But i think its obvious that neither us, nor them do exceptionally well without a real combat class as part of their template.


actually i should ammend that... CM and CH are "combat support classes." Whereas entertainers and medics are purely support classes. But the thing is, both CM and CH spend more skill points to master than most combat classes. While CM is balanced, CH is clearly not. CMs have their place in the GCW and other areas of the game. CHs are needed and wanted nowhere. We have no calling, and no purpose, atleast as far as the devs are concerned. After publish 5 we've hadno pet market, we've lost most of our combat effectiveness, and we're just as useless in theGCW now as we were then. Personally.. to hell with GCW. What does bother me is the fact that i have no pet market, and that i don't have a needed position in PvE hunting. What kind of support class has nothing to support? I mean... BE suposedly supports CH, but i find that hard for a support class to support a support class which is not needed. I don't even want to get into the BE issue, i made myself perfectly clear about my individual disgustand that of my fellow MCHs.





No I am right CH is a combat profession not a support classLike CM but where as CM is balanced as u say they can actually kill things and expecially in PvP, CMis deadly, CH is unbalanced as u say because its not a support class but isn't as effective in dealing dmg as it should be either in PvP or PvE




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Matsubaa
Tue Apr 13, 2004 12:29 am
#18






Seiryuu wrote:
"Creature Handlers are a combat profession" - Raph Koster, beta three boards






Haven't we established that Raph was and continues to be significantly insulated from the *actual* game we're playing? Nothing he says or has said can be relied on to be anything but utter crap. One day it's meant to appease us, the next it's meant to explain that he didn't really mean to appease us and so on and so forth.


He's the one who told us the FSCS would be organic and everyone would have an equal chance of unlocking it while playing normally? All along he'd been pulling stuff out of his ass and laying it down as law without checking the facts.




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Give me a terrible foe and stack the odds against me.
Give me friends and creatures with whom I can share my adventures, my losses and my gains.
Let the gales blow and the world be torn asunder but don't make me stand alone against the tempest.
Rounlin
Tue Apr 13, 2004 4:14 am
#19

if ch was a combat profession we wouldnt be complaining about our pets now would we?
Ryyger
Tue Apr 13, 2004 7:50 am
#20

CH was originally a combat profession. It provided its own weapons and became powerful faster than the other professions that had to wait for Master Weaponsmiths and good resources. The old pets in the new game...who knows how they match up?

CH was changed to a support role because it outshined it's undeveloped companions.

CH has never been a good use of points as a support role. The devs can't seem to figure out how to balance it.

Solution: let the CH back in as a combat class. Easier to balance and giving the CH a whistle or something to direct pets in leiu of a blaster is an easy fix.



Musician of Chaos
SkyPreacher1
Tue Apr 13, 2004 11:47 am
#21

Ryyger,


I want a chair, a whip and a pistol, then i can direct my pets, because some days it feels like you need all three just to keep things from unraveling around you.


And YES we are supposed to be a combat profession. All of you who have bought into this combat support crap have never experienced what we could do before. You know what, if you tell someone a lie over and over and over pretty soon they begin to believe that lie, and soon after the lie becomes reality, but in truth it is still a LIE!


As stated earlier because pets could be caught tamed, trained and turned loose earlier and faster than weaponsmiths and armorsmiths could learn their trade and get decent weapons and armor and med buffs we were pretty impressive. I would bet my bottom dollar that now with a TKM or Rifleman buffed, armored and with a modified T21 he could kick ass or hold his own against any of our old pets.





....and then no matter how hard we get nerfed, we still keep CH because we are still some of the coolest characters on the game.

BOYCOTTING JUMP TO LIGHTSPEED UNTIL COMBAT BALANCE AND GCW REVAMP!
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...
Jereck
Tue Apr 13, 2004 1:16 pm
#22


I've been playing since July... Been a MCH since september. I know how powerful CH was before. They made the changes that they needed to make prior to pub5. But the changes made in pub5 were uncalled for and ludicrous. They could've rasied CLs and made the XP harder and most of us would've been happy. The changes toBE were needed, but not at thecomplete and utter expensiveof the CH pet market.But when youruin our pet market and make it so that the only viable pets we can have are made by a crafter then wth. I'm glad some BE's are slashing pirces cuase god only knows how a CH is suppost to make a credit. I'm glad i was able to pocket nearly 5 million pre pub5. But now that fortune is down to 1.3 million and sooner or later i'm gonna be dirt poor. But its not like i'd ever touch a BE petother then to train it for some nub fresh off the boat. Just a moralistic stance i wish many other old school MCHs would take.


Just for the hell of it... I dropped about 200k on a decent set of Comp armor... I got buffed, took a shot of vasarian brandy and tanked graul lairs better than any pet i've had short of pre-nerf maulers. Its funny to see a creature only able to do 20 dmg to you which you regen in1-2 seconds anyway. If Pikeman had the pure damage output that TKM has, i'd be tanking enraged rancor lairs without a pet.


And on a final note, CH is a support class and to a point always has been. CH by itself never did well. In the early days it was CH with some other combat prof that owned any other combat class. But doing that is like going MBH with the amount of skill points it requires. And hell, at this point MBH is a better use of those skill points. I don't care about dmg output, i don't care if my pets did 5 dmg aslong as they can take the kind of beatings they used to. And yea, i was lucky enough to a tame my webmaster before they were made untamable, medium AR was so nice... Then pub5 comes around and screws them down to light AR... I should've sold it to all those people who were offering me a few million for it before that bloody cursed patch.


Message Edited by Jeassa on 04-13-2004 01:16 PM



Karras - Lowca
SWG - We know drama
Templar1865
Wed Apr 14, 2004 12:42 am
#23

"You're wrong already, CH is not a combat profession. It's a support profession. It's not supposed to be equal with the combat profs.. because it's not one."


Y'know, I hear that a lot. I'm still trying to figure out exactly what we're supposed to be supporting, and how. Let's ask the devs....


Oh.


Wait.


Nevermind.
Templar1865
Wed Apr 14, 2004 12:52 am
#24

"I don't even want to get into the BE issue, i made myself perfectly clear about my individual disgustand that of my fellow MCHs."


Jereck, I was all ready to 5-star you til this comment In light of everything that's gone wrong with CH, at least you have the option to have a powerful, customized pet. If you choose to not use it, that's cool. Personally (and I know many other BEs who have followed suit) I've slashed my pet prices and even done a little pro bono work simply because CHs have been shafted so hard.


As far as "support" goes, I think it's a crock. CH was designed as an elite combat profession using highly trained attack animals instead of fists or weapons. What's most frustrating is that this board is filled with some absolutely brilliant ideas on how to truly fix and balance the class, and all of it is being categorically ignored. I'm only 3 boxes away from MCH, so maybe by publish 9 there might be some love.


Right.
SkyPreacher1
Wed Apr 14, 2004 5:04 am
#25




Jer,

I soloed Endor and owned Dath with no combat profession. I had medic so I could use Stim C's and I was a musician and my pets and I owned, absolutely owned Endor and Dath. We could go and kill anything before, now if I wasn't Flame 4 it would be a different story.


I tried PVP twice with my pets in pre-nerf days, me and 3 GSP's or 2 Maulers, they rocked in PVP, I don't do pvp anymore. Nuff said. I was never a combat "support" profession until Dec. 5. Hmmmm maybe Dec.5 will be Ch's version of 9/11 (no disrespect intended but it was pretty devastating in a game sense).


All that aside, i try to remember it's just a game. Some days that's hard when I am picking up my dead pets.



....and then no matter how hard we get nerfed, we still keep CH because we are still some of the coolest characters on the game.

BOYCOTTING JUMP TO LIGHTSPEED UNTIL COMBAT BALANCE AND GCW REVAMP!
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...
Mori-Mori
Wed Apr 14, 2004 6:13 am
#26

For some it's a primary combat profession and others it's a secondary. It's not as strong as other combat professions, and I agree that in its present form, CH is more a secondary profession than one that can stand alone. Unfortunately, now CH's utility as even a secondary combat profession has been reduced considerably.

I'm dropping most of my CH. I'll adapt better than many exMCHs because for me CH was always an accessory combat class, but for those who used it as a combat class, all the recent (and not-so-recent--you guys are really patient!) changes must have been rough.

I've been a CH ever since I got those nunas skinned after release, but I've noticed my pets stay in the datapad of late. Even early in the game, I always ended up tanking more than my pets as I was a melee fighter, but there are alot of players who relied on their pets to tank. I never really considered my pets to be THE tanks--they just helped with controling extra enemies. Now with all the new buffs and armors, just about any profession can tank as well as a pet. My pets aren't even needed for crowd control purposes because any ol' newbie in a set of composite can do it as well.

So I guess I don't need the master CH pets. I can get the same use from a level 20ish pet because I now realize I've just been using my pets for *gasp* roleplay, and I'm not even really that much of a roleplayer!

I hope CH gets a little work done to make it more useful, but I'm not dropping it because it was less useful. I'm just trying out something different and needed the skill points. Since I'll still be able to have some pets, and there's no big advantage (to me) from having high level pets, it'll be like getting all those skill points back for free! Kinda.
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