Creature Handler Archive
Thread: New pet-related bugs popping up?
Page 2 of 2
Vertexon
Tue Oct 05, 2004 12:18 am
#14
Thanks guys.
Okay, let's look at adding the "pets go under buildings/Geo Cave" bug to the Issue/Request list.
Has anyone else seen this issue where a pet loses vitality when not in combat? Someone told me on Sunday that this happened to them when the pet autostored.
LyteFoot
Tue Oct 05, 2004 12:46 am
#15
The invisible pet is a bug thats been around for a few months now. If you enter a building with multiple planes you have to let the pet get to you before you change planes. For instance if I enter my medium naboo house and go into the main room before the pet is in the house it will end up under the house. If I wait in the entry hall till the droid is with me it works fine. If I enter a cantina and run to the lower back floor the pet ends up under the floor. If I stay in the front room till the pet is in the cantina with me it works fine.
Rawanuk
Tue Oct 05, 2004 12:48 am
#16
But what then of Med Centers at the same level of the ground? I have experienced problems with things RIGHT ON THE GROUND.
Hm.
Hm.
Page 2 of 2