Creature Handler Archive
Thread: I have my perfect BE pets ready, but need to choose their skins... I want opinions.
Well, I have a level 24 vir vir that has roughly 10K health/9K action/8K mindand has strong poison (I wish he had light armour though...) He was a special order for a friend of mine until he dropped CH, and he passed him onto me. He is a great tank in battle, always listens to me and loves to sniff the grass around him. BUT he's slow as molasses.... The usual stint is run run run run...stop and wait for the bunny...run some more... stop and wait for the bunny. I swear I need to get a wagon and pull him behind me when I'm out and about.But I love him regardless... I'd give up my 2 level 35 rancors before I gave up my little bunny. Only thing that he gets annoyed about is someone calling him a Durni, but he fixes that by spitting a little bit of poison at them.
Vir Vir!!! That's right... please apologize for me. ![]()
This is exactly the feed back I wanted. I'm not sure ifI am willing to wait for pets, just because it would be cool to pull out 3 Vir Virs that tank Krayts. I'll have to think about it...
Any other experiences?
Frosty
-Sorry to rant in your thread, I just don't think that is right at all...
And personally I would use a cat skin so you won't have to store your pet all the time, it's a real PITA.
MeatPuppet_Starsider wrote:
And personally I would use a cat skin so you won't have to store your pet all the time, it's a real PITA.
I think that's a good point. Dang it... you guys are gonna force me to make them gurreks aren't you!!! I wanted something funny and maybe furry and cute. Ah well. Anyone else used an odd skin?
BTW MeatPuppet (GREAT name btw) I appreciate you keeping your rant to a min. I highly suggest you head over to the BE forums and read what is going on. In my creatures defense, keep in mind that the CL34 pets you see in the wild, do way more damage, and have resists to a ton of things... not just Kenetic. As an example, I think my pets will only have 120-130 damage. These are VERY engineered pets, built for a specific purpose.
Have a great day, and keep the suggestions coming!
Frosty
Now, for fun, you might want to do Kusaks. I think they are pretty darn cute, and a trio of them would look funny. They are fast, but they wont be able to keep up with you on a Speeder.
As far as poison on them, it might be something to consider. When Im fighting them 80-90% energy/acid mobs, a 110pt tick per pet would be nice.
AtPlay wrote:
Gurrecks, Gurrcats, Narglatches, and Razor Cats run at the EXACT SAME SPEED! I have had tons of each, pull out pairs, and they all keep up at the exact same pace. The Gurreck is not faster that the rest of these cats.
Now, for fun, you might want to do Kusaks. I think they are pretty darn cute, and a trio of them would look funny. They are fast, but they wont be able to keep up with you on a Speeder.
As far as poison on them, it might be something to consider. When Im fighting them 80-90% energy/acid mobs, a 110pt tick per pet would be nice.
Another one to think about, would be Bordok's (Mad Cow), Verne's, Tybis, Krahbu, or Eopie. There aren't many creatures made with those skins, since they don't look all that threatening. But could be funny
I've been thinking about making a Snorbal, and naming it "Bar Bar" for laughs.
Another thought, Make a mountable pet, that way, you can always ride him into battle.
Hey all... Thanks again for all the feedback.
As for the speed discussion... I found my answers here. The speed is based on the skeleton that the skin uses. So as you can read in that thread, the "Panther" skeleton is the fastest, and it includes 3 BE skins. Gurrcat, Narglatch and Gurreck.
As I discussed before, if I was going to be forced to use a cat, I at least wanted 3 white ones to match my wookiee. So I made one of each (early gen) and dropped them in my Monster Studio to compare them. After making one all white, I immediately fell in love with the Narglatch. I loved the size (small enough never to get in the way) of course the max speed, and finally the spikes! I just love the way it looks. And the white actually ends up looking white when you're outside.
Here's the first of my 3 uber 21s. : SnowCat
Now that I've made the first one, this brings up another issue. With the CL only being 21, that means I have 49 CL points left for the other 2. So if I made 3 21s, I'd be wasting 7 CL points. So...
I can do 1 or 2 things here. I could either make another CL21, and then add some stats to the third. This way, one of my cats would have better stats, and be able to hold off the Krayt while I pull the other two back, one at a time, to Trick2, heal, and send back in.
Looking at the stats of my CL21, what would you improve on? I could care less about how much damage they do, because I do so much myself (Master Rifleman). Maybe bring the Mind/Action up? Do I want to add ranged attack to any of them for any reason? Give me your thoughts.
Frosty
On a side note: To make this creature, I had to follow a 3 stage recipe I found in the forums. (Can't remember the guy's name, but I'll post it when I find it. Great recipe!!) By 3 stage, I mean that I had to create a creature, harvest the DNA from it, and use it in a 2nd Generation creature, only to harvest DNA from it, and create the 3rd Generation creature you see in my link. The 2nd Generation happens to produce an UBER CL10 pet. While I haven't made it with "bugged DNA" so it's not "illegal", we have been assured that they will be Nerfed "someday". Till then... This is my Jedi's new ride. ![]()
Tiskran... that's the guy who came up with the VERY creative recipe that makes not only the highly controvercial CL10 pets, but also the ingenious CL21 pets. What he did, was find several creatures that had an abnormal amount of Vunerabilities. He uses them in the 1st gen clone to stack these vulnerabilities, while maintaining the Kenetic resistance. But brilliant.
Thanks Tiskran,
Frosty