Creature Handler Archive
Thread: Why do pets stand on top of me ?? It's getting on my nerves.
Hahaha, yeah, we would tell you NOT to play in first person becouse of obstructed view from radar / chat / hotbar, ect. Especially since the camera in first person is at waste level wich causes you to seem closer to the ground then you realy are, Playing in first person mode has got to be the best way to decrease your playstyle performance.
AbakCH wrote:
Barb-Wire wrote:
AbakCH wrote:Do the majority of people really play in third-person? You poor people, one of the most immersive games ever made and you want to play with dolls. That might explain the spectacularly bad play I see the "majority" of the time I group with random people.
actually i would have said playing in first person would cause bad pla cuz you cant see what is around you...The millions upon millions of counterstrike/quake/unreal players would be willing to explain this to you.And with radar and an overhead map, if you can't see what is around you, you're blind.
i play FPS a lot mostly BF1942 of late but longtime HalfLife player. FPS view is fine for those but for a mmorpg heh no way. is your toon that ugly that you dont want to look at him/her??
I have started to use the formations command.
It works very well along with the stay command.
Opinion: They implemented this for use to use the commands we train.
Before this I used Attack and Follow and that's about it.
Now I am 'Forced' to use the formations and the stay command, I have also found the use of patrol.
About pets.. When i have to get off the bike i have to use the radial and select Exit vehicule.
With the pets on top of me, i can't do that.
.
Message Edited by Kathleen on 02-16-2004 07:27 AM
Barb-Wire wrote:
i play FPS a lot mostly BF1942 of late but longtime HalfLife player. FPS view is fine for those but for a mmorpg heh no way. is your toon that ugly that you dont want to look at him/her??
why did a complaint about pets standing on you end up as playstyle discussion.
Pets standing ON youIS irritating, no matter how you play
OldPainless wrote:why did a complaint about pets standing on you end up as playstyle discussion.
Pets standing ON you IS irritating, no matter how you play
i think its devolved into a dead horse type thing and that beast aint giving more more milk no matter how much we relax it...
Yeah, the pet thing is annoying. A way to help this out, so they are not standing on top of you, is to use the wedge command (if you can).
Keyyotee, MCH
People keep talking about the pets running and pets standing on top of you like they're seperate issues. They're actually the exact same problem. The devs put something in there with publish 6 that changes a pet's range to almost zero. So the ideal range for a pet to be from it's master is 0 meters...or directly on top of them. This is why your pets are running in combat, the ideal range for a pet to be from the mob it is attack is...you guessed it 0 meters. The problem in combat occurs because the ideal range for mob's is not 0 meters. So the pet keeps trying to get right on top of the mob and the mob keeps trying to get to 1-5 meters.
The real question is why would the developers put such an obvious problem in on purpose? The pet range was fine before publish 6 and now after publish 6 it's clearly messed up. I wouldn't count on them fixing this problem either...they put it in on purpose.