Creature Handler Archive
Thread: CH is now to dependent on BE
Ekaw wrote:
ch has ALWAYS been to dependant on BE. I have NEVER used wild pets in over, almost two years now.
getting a few things in beforeI cancel the accounts.
Was intended that way from day one
Well if it was always intended how come Female narglatches have a use and Bull rancors and Frenzied Grauls used to have a use
QuantumArtist wrote:
Ekaw wrote:
ch has ALWAYS been to dependant on BE. I have NEVER used wild pets in over, almost two years now.
getting a few things in beforeI cancel the accounts.
Was intended that way from day one
theorb22 wrote:
Well if it was always intended how come Female narglatches have a use and Bull rancors and Frenzied Grauls used to have a use
QuantumArtist wrote:
Ekaw wrote:
ch has ALWAYS been to dependant on BE. I have NEVER used wild pets in over, almost two years now.
getting a few things in beforeI cancel the accounts.
Was intended that way from day one
.
I would have to disagree with CH being dependant on BE pets. Pre-CU, it was advisable to get BE pets because they would not run off and attack the closest thing they saw due to the ferocity issue. Until the ferocity issue, I saw no desire to get any BE pets, there was no need.
While I do see thebenefit of the BEmade pet, I never saw myself dependant on them untilthey made ferocity issues.
As a Master Bio-Engineer (and Master CH), I find that Creature Handlers are A LOT less dependant on BE's now than before the combat changes. I used to get numerous requests daily for specially crafted pets with specific resists or specials or HAM / Level limits. I have had zero requests since returning a couple weeks ago, and I run around with my Master BE tag on all the time. Pet Stims were also alarge market for me......now with the stim free heals in the medic line and the crazy-fast regen of pets, they don't seem nearly as desirable. Sure I can make you a big high level pet with slightly higher stats than a wild one, but with the Narglatch Trio.....who's buyingthem?
Vuldranye
Well, I can understand the desire to hunt with cats. Personally, I loved them pre-CU when they actually ran real fast
And I always liked the marbled coat of the Gurreck. In fact, most of my pre-CU crafted pets were cats.....that's what the customers seemed to like. But even pre-CU, there was an upper creature level limit to the wild spawn cats wasn't there? Seems to me, the highest one I found was either a prowling gurreck or a "regular" gurreck on Endor. And aren't they higher CL now then before?
I can agree that it would be nice to have more high level furry wild creatures, instead of all scaley or chitinous ones. But I would argue that this is not necessarily a new condition.
Vuldranye
MBE/MCH of Kauri
Message Edited by BraccusD on 07-15-2005 12:12 PM
theorb22 wrote:
Well if it was always intended how come Female narglatches have a use and Bull rancors and Frenzied Grauls used to have a use
QuantumArtist wrote:
Ekaw wrote:
ch has ALWAYS been to dependant on BE. I have NEVER used wild pets in over, almost two years now.
getting a few things in beforeI cancel the accounts.
Was intended that way from day one
.
they did not have a use, frenzied and bull, they were rare, a novelty (frenzied was tight, but to lose a bit of vitality... oh the sin) be pets ruled all.
Cough plague strike cough
Ekaw wrote:
theorb22 wrote:
Well if it was always intended how come Female narglatches have a use and Bull rancors and Frenzied Grauls used to have a use
QuantumArtist wrote:
Ekaw wrote:
ch has ALWAYS been to dependant on BE. I have NEVER used wild pets in over, almost two years now.
getting a few things in beforeI cancel the accounts.
Was intended that way from day one
.
they did not have a use, frenzied and bull, they were rare, a novelty (frenzied was tight, but to lose a bit of vitality... oh the sin) be pets ruled all.