Creature Handler Archive

Thread: CH is now to dependent on BE

InspGadgt
Thu Jul 14, 2005 3:17 pm
#14

Well on Intrepid right now things seem better with wild pets because none of the high level BEs have started crafting again yet. All my BE pets from pre-CU converted poorly and now even my lvl 68 BE Kimo can't hold a candle to just 1 of my female nargs.



Hei U-Guize
Master Creature Handler
Master Rifleman
Intrepid Server

Bean' Delphiki
Bounty Hunter
Combat Medic
Valcyn Server
Aerontako_Shretalon
Fri Jul 15, 2005 12:16 am
#15

I've never had more fun as a CH than when I started the Rodian hunting grounds. Sure, I can't do the mission that involves killing more than the locals in a certain amount of time, but my Kamurith Defiler has taken care of pretty much everything else.
QuantumArtist
Fri Jul 15, 2005 8:07 am
#16






Ekaw wrote:

ch has ALWAYS been to dependant on BE. I have NEVER used wild pets in over, almost two years now.



getting a few things in beforeI cancel the accounts.









Was intended that way from day one



QuantumArtist
Penetant former Exploit/strategy writer
Owner of the now closed GameReformer.Com (don't make us come back!)
Current Player feedback activist

Awww hell! I give up!
theorb22
Fri Jul 15, 2005 9:28 am
#17






QuantumArtist wrote:





Ekaw wrote:

ch has ALWAYS been to dependant on BE. I have NEVER used wild pets in over, almost two years now.



getting a few things in beforeI cancel the accounts.









Was intended that way from day one




Well if it was always intended how come Female narglatches have a use and Bull rancors and Frenzied Grauls used to have a use .






november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
QuantumArtist
Fri Jul 15, 2005 10:11 am
#18






theorb22 wrote:





QuantumArtist wrote:





Ekaw wrote:

ch has ALWAYS been to dependant on BE. I have NEVER used wild pets in over, almost two years now.



getting a few things in beforeI cancel the accounts.









Was intended that way from day one




Well if it was always intended how come Female narglatches have a use and Bull rancors and Frenzied Grauls used to have a use .







That my friend is the point.



QuantumArtist
Penetant former Exploit/strategy writer
Owner of the now closed GameReformer.Com (don't make us come back!)
Current Player feedback activist

Awww hell! I give up!
velm
Fri Jul 15, 2005 10:46 am
#19

I would have to disagree with CH being dependant on BE pets. Pre-CU, it was advisable to get BE pets because they would not run off and attack the closest thing they saw due to the ferocity issue. Until the ferocity issue, I saw no desire to get any BE pets, there was no need.


While I do see thebenefit of the BEmade pet, I never saw myself dependant on them untilthey made ferocity issues.


Vuldranye
Fri Jul 15, 2005 11:05 am
#20

As a Master Bio-Engineer (and Master CH), I find that Creature Handlers are A LOT less dependant on BE's now than before the combat changes. I used to get numerous requests daily for specially crafted pets with specific resists or specials or HAM / Level limits. I have had zero requests since returning a couple weeks ago, and I run around with my Master BE tag on all the time. Pet Stims were also alarge market for me......now with the stim free heals in the medic line and the crazy-fast regen of pets, they don't seem nearly as desirable. Sure I can make you a big high level pet with slightly higher stats than a wild one, but with the Narglatch Trio.....who's buyingthem?


Vuldranye



zaush
Fri Jul 15, 2005 11:13 am
#21

And that is because we used to be able to handle a much higher difficulty level, far beyond what we could find in the wild. Now you can easliy put together 2 or 3 creatures that equal lvl 70, but the reason why I posted this in the first place was the lack of finding, what I consider,wild spawns of non BE high level pets. Besides the "bugs" ie. sheer mites, etc. I guess I am picky, but choose to hunt with more conventional pets, Razor Cats, Nargs, Gurrecks etc, instead of spiders and mites. Just my personal preference.



I find your lack of pants disturbing.

I cannot teach him. The boy has no pants.

Your pants, you will not need them.
Vuldranye
Fri Jul 15, 2005 11:40 am
#22


Well, I can understand the desire to hunt with cats. Personally, I loved them pre-CU when they actually ran real fast And I always liked the marbled coat of the Gurreck. In fact, most of my pre-CU crafted pets were cats.....that's what the customers seemed to like. But even pre-CU, there was an upper creature level limit to the wild spawn cats wasn't there? Seems to me, the highest one I found was either a prowling gurreck or a "regular" gurreck on Endor. And aren't they higher CL now then before?


I can agree that it would be nice to have more high level furry wild creatures, instead of all scaley or chitinous ones. But I would argue that this is not necessarily a new condition.


Vuldranye


MBE/MCH of Kauri



BraccusD
Sat Jul 16, 2005 12:10 am
#23


Eh...feel free to ignore the following...got interrupted and took to long...



I don't think CH is too dependent on BE, there's a number of CHs that still don't use BE pets. Of course the playstyles I think are different. There was a post CU post here not long ago about using 3 narglatches to take down a black sun guy. So, 3 narglatches can still be used effectively.


Are BE pets better than 3 narglatches? Possibly. Here's how I see it:


You got 3 nargs with 7721 health each doing 65-321 with a 71 tohit (I'm trusting a post I noticed so can't check datapad for accuracy).


vs


I'll take my BE 8k health, 100-399 dmg with 170 tohit pet with double attack speed (There's over 9k BE pets and 499 max damage pets you can compare but trying to just give a rough idea here).


So obviously the BE pet is going to do more damage than 2 narglatches, with the higher tohit factor it almost gets to doing the damage of 2 1/2 narglatchesI'll say (the higher above your level it goes, the closer to 3x a narglatch damage you'll get tho as they approach the min damage). Now say you want to add damage and let the pets tank. So now you are doing either the damage of 1 narglatch or the BE pet. After you add yourself you cansee how a BE pet let's you get a higher DPS and still let the pet tank. That's a 4 narglatch DPS versus a 5 narglatch DPS. I also have high aggro on the BE pet which I think let's me go above this DPS range.


In groups, it's no contest cause you got everyone else in the group being able to do 2 1/2 narglatch DPS versus just 1 and letting the pet tank. Of course if you want to hold off adds instead you can also just use 3 nargs to hold off 1-3 others. But then again it's easier to manage 1 in a group and less clutter.


As for damage taken to it, the BE pet will take less damage due to more armor and higher defense value, but still that doesn't compare to the combined health of 3 narglatches. Ifit's going to be a longer battle and healing of the pet will be involvedyou might prefer the BE pet. Also, depending on what you are fighting, 1 narglatch might drop and lose vitality versus the BE pet making it through the fight.


If you aren't doing tanking, just DoT....well,2 BE CL35s can outdamage the 3 combo (excluding doc speed buffs). I also think my higher level BE pets regen faster than a narglatch so less wait time there.

Message Edited by BraccusD on 07-15-2005 12:12 PM



- Drachus (of Kettemoor and Starsider)

CH/Fence and BE/CH
Rurry
Sat Jul 16, 2005 12:22 am
#24

I disagree with being dependent. As a MR/MCH I have found my most used pet is my Kwi Pack Leader lately. I end up doing most of the damage to things and tanking them anyways. If the DEVs ever do something with specials again - that will likely change things.




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Ekaw
Sat Jul 16, 2005 6:27 pm
#25






theorb22 wrote:





QuantumArtist wrote:





Ekaw wrote:

ch has ALWAYS been to dependant on BE. I have NEVER used wild pets in over, almost two years now.



getting a few things in beforeI cancel the accounts.









Was intended that way from day one




Well if it was always intended how come Female narglatches have a use and Bull rancors and Frenzied Grauls used to have a use .






they did not have a use, frenzied and bull, they were rare, a novelty (frenzied was tight, but to lose a bit of vitality... oh the sin) be pets ruled all.



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theorb22
Sat Jul 16, 2005 7:49 pm
#26






Ekaw wrote:





theorb22 wrote:





QuantumArtist wrote:





Ekaw wrote:

ch has ALWAYS been to dependant on BE. I have NEVER used wild pets in over, almost two years now.



getting a few things in beforeI cancel the accounts.









Was intended that way from day one




Well if it was always intended how come Female narglatches have a use and Bull rancors and Frenzied Grauls used to have a use .






they did not have a use, frenzied and bull, they were rare, a novelty (frenzied was tight, but to lose a bit of vitality... oh the sin) be pets ruled all.




Cough plague strike cough






november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
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