Creature Handler Archive

Thread: So you want to be a Creature Handler. New CH FAQ V7. Updated for the NGE

flashfodder
Mon May 02, 2005 6:49 am
#14

I can freely admit now that I was the "lucky" purchaser of a Blurrg during the time that an issue arose with certain BE pets that caused them to have fantastic stats but only be lvl 0(1).


I'm not sure if these fit into the "pre-nerf" category but that pet is still the same at the moment.. The only thing now is that I can never respec him.. He will only ever be a museum piece..


As he is lvl 0(1), I cannot respec his stats as he will become the worst pet in the game. Also, I cannot respec his level as his stats are over 11k. Which means his level will be around the 220-230 mark.


A sad end to the greatest pet I ever owned.. It's a shame you can't drop pets in a house.. He would make an excellent addition to a CH museum...





UTHE FAMILY SKYLIGHTU

USaxon k TooLate k Sheik k Zarke k StetogaU
UWarriors Of Freedom k Ahazi k Gypsy Travelling ShowU


What colour does a Smurf turn when you strangle it?
Always borrow money from pessimists. They never expect it back
Wallach1
Tue May 03, 2005 7:18 am
#15

Very good Q n A for the CURB joker. If I ever make it back here, I'll have to make sure to look it up again.


Walle Deabi - Master Creature Handler/Master (what ever I respect before 2 weeks is up) - Shortest Creature Handler on Shadowfire.



Walle Deabi - Shortest Master Creature Handler on Shadowfire

"Yes, my spelling and grammer sucks, but I never claimed to be an English Major." -Wallach1
Joker9125
Tue May 03, 2005 11:50 am
#16






Grizzlyau wrote:


Is this based on the pets current level (as it grows) or its' adult level? I've been using CL1 babies to attack bigger critters but still only get 1 point of XP, which became 2 points (but is now 1 again on W/C servers currently )



The pets current level.




http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
IForgotMyName
Tue May 03, 2005 1:48 pm
#17

Good thread mate.



*edited by admin*
Ricbr
Wed May 04, 2005 12:02 am
#18

Great post...thanks for taking the time to do this!
supersparc
Wed May 04, 2005 8:26 am
#19

How do I tame a baby with no risk of shooting it?

/dismount;
/pause 0.5;
/tame;
/pause 0.5;
/mount Speederbike;

Lots of 'Cannot attack or react while riding a vehicle' goodness.





The Sparc Hut
Crafting quality weapons for over 3 years
12 points - All Mustafar crafted Weapons - Trando Rifles
Drop all auction winnings off at (3028,-5540),Serenity, Naboo, Lowca
Expertise Calculator(Jedi, BH, Officer,Smuggler,Commando, Medic)

Joker9125
Wed May 04, 2005 10:07 am
#20






supersparc wrote:
How do I tame a baby with no risk of shooting it?

/dismount;
/pause 0.5;
/tame;
/pause 0.5;
/mount Speederbike;

Lots of 'Cannot attack or react while riding a vehicle' goodness.




Uncheck auto attack for one thing. And if that dosent work press escape to exit combat



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
supersparc
Wed May 04, 2005 10:22 am
#21



Joker9125 wrote:


supersparc wrote:
How do I tame a baby with no risk of shooting it?

/dismount;
/pause 0.5;
/tame;
/pause 0.5;
/mount Speederbike;

Lots of 'Cannot attack or react while riding a vehicle' goodness.


Uncheck auto attack for one thing. And if that dosent work press escape to exit combat





Will that allow you to follow fast moving babies too?

This is guaranteed. No matter if you forget the auto-attack toggle or not.





The Sparc Hut
Crafting quality weapons for over 3 years
12 points - All Mustafar crafted Weapons - Trando Rifles
Drop all auction winnings off at (3028,-5540),Serenity, Naboo, Lowca
Expertise Calculator(Jedi, BH, Officer,Smuggler,Commando, Medic)

IForgotMyName
Thu May 05, 2005 4:44 am
#22

You can just run after them.



*edited by admin*
Joker9125
Thu May 05, 2005 12:30 pm
#23






supersparc wrote:

Will that allow you to follow fast moving babies too?

This is guaranteed. No matter if you forget the auto-attack toggle or not.



Fast moving babes were a problem pre-CU. Thier really isnt a solution to that except for maskscent and hoping you get it on the firs try :/




http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
Dodece
Sun May 08, 2005 4:04 pm
#24

Very informative joker just want to add a few points.


1. The level 1 pets which is actually brought about by a formula goof the devs let slip through. I have talked to CSRs about this the more thought out response I got was the following. The devs were informed months ago as to how these are generated, and how they violate the creature balance in the game. The devs have chosen neither to recognize the error, or to provide a solution to it. In this case the CSR must consider the items as legitimate no matter how ridiculous it is. The player that creates the creature is not abuseing any bug just a pathetic crafting system that lets stupid things happen. As you can guess this is synopsised.


So while many CSRs will agree with you on this. The truth of the matter is they can do nothing. In other words pets were pathetic and underused in the past, so these level 1 pets were not viewed as a serious problem. After all a 10k pet in the past was still pretty ineffective.


2. There are no legacy pets as it stands these level 1 pets are legacy pets in the new system. If you convert one of these 10k monsters by level. You will generate a level 20 or so with 10k ham. The system seems conflicted on them though. Sometimes they will read level 20 or level 1. So even though they convert out of the range of novices. CHs can pick these up and use them, but be warned sometimes the creature will be effective but other times you will notice things like no regen period and static state. Thank goodness for bugs lol.


Also I can verify pets warping to the 0,0 waypoint not sure if this is how it happens everytime, but fortunately some of my favorite pois generally fall near these areas, and early in the game sometimes when I warped in my camp a couple creature pets would show up with me before we all rubberbanded back.


Indene
Sun May 08, 2005 9:08 pm
#25






Dodece wrote:

Also I can verify pets warping to the 0,0 waypoint not sure if this is how it happens everytime, but fortunately some of my favorite pois generally fall near these areas, and early in the game sometimes when I warped in my camp a couple creature pets would show up with me before we all rubberbanded back.








Cool. Our city has a park at 0,0 on Naboo, Kettemoor. We will have to setup creaturewatching events If your creature warps to 0,0 feel free to come by and


pick him/her up. We will take good care of them till you get there.



-Indene- (Off to plan the new zoo )





Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
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KnapweedD
Wed May 11, 2005 2:34 am
#26

I've just come back after a year off and popped my MCH out of mothballs. I don't seem able to call more than one pet, irrespective of level. I get a message along the lines of 'You can't call another creature of this type'. Initially the pet pops into view for less than a second then the message comes up. These aren't Bio pets but low level pets I kept for sentimental reasons. Is my character bugged or is this a new change?
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