Creature Handler Archive
Thread: Breaking News
EasyRhino wrote:
Ishbu7703 wrote:
And when the revamp comes jedi will be powerful, and all our jedi-related problems will be solved.
He said that with a straight face too.........
He is young, he still has hope...
In my opinion, Jedi should be a class that is extremely hard to play, but is able to survive if played intelligently. A bounty hunter should be able to kill an initiate in one on one, a padawan if he has good equipment andprobablya few buddies,and if he has very good equipment, and help from enough friends, a knight. A master should take a large group with excellent equipment and skills to kill.
No Jedi in this game should be as powerful as Mace Windu, and no Bounty Hunter in this game should be a Jango Fett Mini-Me.
Jango killed a Jedi Master....because he took the Jedi by surprise, and was also VERY close, which would give a very little amount of time to react.
In RotJ at the sarlacc pit, Luke was fighting well, but he wasn't fighting with ease. And in my opinion, a Jedi Knight in SWG should be about as powerful as Luke is in RotJ (which is powerful, but not super man. Luke is much more powerful after the Empire is destroyed.).
Okay, it's a small victory, but mark one beta bug down.
Not bad. I reported that bug over a year ago on TC. Good to know it wasn't lost ![]()
-Indene-
Indene wrote:
Not bad. I reported that bug over a year ago on TC. Good to know it wasn't lost
-Indene-
I reported this nearly two years ago. It was a known bug in beta. Probably would take 15 seconds to fix.