Creature Handler Archive
Thread: The new Jedi problem... who said it was a bad thing?
jonnyknowsbest wrote:
I gotta try this.
Where are the geo caves??
The Geo Caves are on Yavin 4 at -6450,-360 The closest starport is the Labor Outpost.
one hint when ya go there, fly towards it a bit, then when you see water on your left, fly out onto the water, and you dont' have to dodge trees, and you will get less aggro.
Also, check out this Websitefor some hints on how to get through.
Message Edited by Aladine on 07-15-2004 12:30 PM
Then i found them geo caves. Everyone was and is complaining about the jedi there camping.
I took good use of them!
Makon wrote:
I'm flaming about people "mastering" their profession in a couple days with minimal effort when it should take much longer. It's their choice how they do it but I figured people would want to do it the right way if they plan on keeping it. This practically sounds like an exploit, oh well.
This *is* an exploit, the same as the old Jax or Baz Nitch missions were exploits except this time it's XP, not money.
It will rob them of the experience of being a Creature Handler, such as it is, but it will get them plenty of experience points. It *is* possible to learn to be a Creature Handler after you've got master but it's just not the "traditional" way of doing it.
Any exploit involving Jedi has apparently gained the Dev's blessings anyway. Go join the gankfest that is "SWG: A Development Team Divided" and try to enjoy it while it lasts.
Oshadagea wrote:
LOL, that beats the old days of using two babies on Dathomir for sure, even 9 months ago when I became a MCH. Thanks for sharing the information with your CH compadres!
[quote]I suppose some people enjoy it and call it "leveling." Others, who hate it, call it "grinding," when you keep doing the same thing over and over to get it over faster.[/quote]
Depends on how you look at it I guess. If you view something as a chore, it won't be fun. I used to be a hologrinder; I quit the game for a couple months because I got so burnt out on grinding. "Grinding" really is a horrible word for leveling up, it makes it all the worse when you don't want to keep the profession you are doing. I want to keep Master Creature Handler as long as possible, though, so I didn't mind trying to get experience.I didn't rush it, but I never passed up an untamed baby in the wild and always used my pets in missions. I enjoyed looking at the new, stronger pets I could control as I gained more and more skills. To me, mastering Creature Handler in an instant would cut out a large part of the Creature Handler experience, but if you view it as a chore then by all means get it over with.
Matsubaa wrote:
Makon wrote:
I'm flaming about people "mastering" their profession in a couple days with minimal effort when it should take much longer. It's their choice how they do it but I figured people would want to do it the right way if they plan on keeping it. This practically sounds like an exploit, oh well.
This *is* an exploit, the same as the old Jax or Baz Nitch missions were exploits except this time it's XP, not money.
It will rob them of the experience of being a Creature Handler, such as it is, but it will get them plenty of experience points. It *is* possible to learn to be a Creature Handler after you've got master but it's just not the "traditional" way of doing it.
Any exploit involving Jedi has apparently gained the Dev's blessings anyway. Go join the gankfest that is "SWG: A Development Team Divided" and try to enjoy it while it lasts.