Creature Handler Archive
Thread: Pets running away?
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Saxiff
Wed Mar 02, 2005 11:21 am
#14
I am all for having my high end agressive pets...well be agressive,, but as its has been stated, this is borked big time.
I love it when my rancors go snack on nuna's or something like that but as it stands right now, you cant walk 20m without your pets running off to eat stuff. It would be nice to be able to command your pet when he is hungry to go eat things to filll him up, or after an agressive pet does kill a lair of newbie mobs that he is sated for at least 20min or so. This is out of hand and broken imo. All my agressive pets, be they BE or wild tames are out of control if there are spawn anywhere near me hehe.
I do dig the agressive wild creature eating up things around them. Makes the world much more interesting, But on pets it needs to be tuned to their actual agressive #'s
Rylec
Sat Mar 05, 2005 3:22 am
#15
I think Milteck was pushing to get this issue reimplemented into the game
(points to the GPS aggression thread). Considering he got the issue fixed reasonably fast, I suggest that you (Milteck) start a new partion to get us more pet storage! 
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