Creature Handler Archive

Thread: NEW Beta Info.......

rj00789
Wed Oct 19, 2005 6:36 pm
#1


Actually, this info is copied from another thread of mine that was gettin no love, but I know you all are wondering about these things so........



Hey all, i was kinda holding some info out so as to not start a storm of posts about how the new system works. It's obvious the devs put some thought into this and wanted to make it a chalenge, and did NOT want 100 MCH's running around with CL80 Raptors on the second day after release. I can guarantee that wont be happening! Based on reading and re-reading several posts from Space Rancor who seemed to be the one "in the know" as far as the CH related stuff in beta, I can tell you the following with a great deal of certainty.


1) In order to tame creatures above CL70 you WILL need BE'd clothes and Food as well. You may get lucky, but more likely very frustrated.


2) You WILL have to learn to tame above CL70 infive steps, up to CL72,up to CL74,up to CL76,up to CL78, then finally CL80


3) You WILL need to do a quest that rewards you with a cube that is imbued with the force. When you place 3 items that have some amount of force properties already (glowing) it may make a brand new special item.


4) These "glowing" items have a slight chance to drop as loot from creatures on Mustafar. They drop at a fairly decent rate from any NPC on Mustafar except the CL1 miners, although I suppose there's always a chance. Glowing items only drop on Mustafar to my knowledge



The cube makes many different things like schematics,decorations,stimpaks,props for dancers and so on. We do not know if a different item is needed for each level of taming. No-one in beta ever got any item made that had anything to do with taming what so ever, so anything more than this is pure speculation. It could be some kinda charm necklace that raises your taming ability. But since we do know that it takes 5 steps to get to CL80 it could also mean that 5 different items ( I pray this is not the case ) are required, or maybe as was suggested earlier, 5 similar items that stack to get you to CL80. It may just be that once we get THE item, we need to tame a 1st level creature ( CL71,or CL72 ) before we can attempt to go higher. It's really a matter of how hard the devs wanted this to be. If it does in fact require 5 different items, then it's gonna be a looooong time before were taming CL80's. I can forsee myself finally getting the right 3 items in the cube, only to read the fine print that it allows me to tame CL78, and I still need to find the previous 3 level items before I can use it. Since this scenario just seems too cruel, I tend to believe it's either a single item, or like items that stack. In either of the last 2 cases, once we discover the magic formula, it's simply a matter of finding the correct loot. Most of the glowing items will be tradable, but since one of the glowies used to make our device, more than likely is used in other recipes, it may not be readily available to purchase, unless someone has a dozen of the same thing.


I'm going to suggest that Ch's on every server network in order to begin this task of finding the recipe that makes our device(s). Once an(the)item is made then we will know the rest of the story. But we will still need to band together to trade glowing items so we can help our fellow CH gain the ability to tame the "big boys". This will be extremely important if in fact it does require five separate items from the cube to get to CL80!!!



Now you know why no-one in beta managed to actually tame anything other than what we always could. This is also why I held back from devulging all the info, well besides the NDA, I didn't wanna see a ton of flames towards the devs before we try this puppy out on live and see what happens. I know that alot of CH think we already have a major grind getting a CL70 pet fully trained( and we do), and now it looks like we need to do quite a bit of NPC killin' to acquire glowing items in order to reach that goal of CL80 pet. Let's just keep our cool, and see what happens. We can always start to whine and demand changes once we at least try things out and see what we have. I actually kinda like the idea of having to earn this through gameplay, although, if I find myself simply killing hundreds upon hundreds of NPC's on Mustafar and it begins to seem like every other grind, I may become ticked off!



LOL, things are gonna be interesting!It all starts on 10-25-05 for those that Pre-ordered, if not, you may get lucky and those of us that have, have already discovered the recipe, but I doubt it



Peyote, Flurry


Ogee, TC2

jopenack
Wed Oct 19, 2005 8:44 pm
#2

No Love Fo U !!


/Slaps banishment cube on table


"Poof"


/Emails NDA "blah blah blah excuse"


I did this in just2 easy steps






SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
rj00789
Wed Oct 19, 2005 9:14 pm
#3

LOL, well NOW ya know! I'm gonna do nothing but kill NPC's on Mustafar for weeks
jopenack
Wed Oct 19, 2005 11:08 pm
#4

LOL


I hope theres alot of them because half the galaxy will be there for a few eeks doin the same





SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
Sethna
Thu Oct 20, 2005 1:11 am
#5

Yeah me to Mirth....


....we're losing out to all the kids that have no RL responsiblities & get weeks & months off school to grind...





--------=Sethna Jitte=--------
----=Master Creature Handler=----
----=Master Carbineer=----
----=Freelance Ace Pilot=----
SWG "May the bugs be with you"


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rj00789
Thu Oct 20, 2005 7:56 am
#6

Another update... it appears that the devs have made some kinda change....the following was copied form the recent stratics chat.......



Sprite - *TKM-Starsider* There appeared to be no testing of CL70+ creatures for MCH during Beta. Will testing be opened on the regular
TC anytime soon?

SpaceRancor - *TKM-Starsider* We did do some heavy internal testing on them throughout the design process and beta. The ability to tame
this high level pets will be available on the 25th when Mustafar is opened to players who preordered.



The way I read this is that we will be able to start taming from day one, so I now have no clue what we do, LOL can't wait for 10-25.....
SnoozMcBlues
Thu Oct 20, 2005 8:11 am
#7

thats interesting info there, im betting its a clever play on words by old spacerancor though - in other words its available in the sense of mandolorian armour is available, but not many people are going to get it, at least not for a while. Reckon we may see some people who maybe get upto cl72, maybe 74tameable on the first day though if the chon-dar cube is theanswer.
jopenack
Thu Oct 20, 2005 8:14 am
#8

Ah I wouldn't read toomuch into that, It's alot of PR spin on those chatts lol.


What he is probably saying is ...


/Reads between lines


You could theoretically tame any pet/pets allowable from day one if you meet the appropriate requirements to tame said cl pet.


In other words If you have the time and are lucky you might get up cl 70+ questing and killing on day one lol.


Heck from what I am seeing untill there is a guide and understanding of each step then no ones completing it any time soon.


But for what it's worth I suppose its better than nothing .


Only time shall tell if that last sentence is true lol.








SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
rj00789
Thu Oct 20, 2005 9:51 am
#9

Yeah, I wondered about that statement myself, but as it was we all had "the ability" to tame above CL70 in beta as soon as we did the quest for the Chu-Gon Dar cube! So from that perspective nothing new. However, I don't see them scrapping there idea and just placing the 3 glowing items in your inventory upon getting into ToOW the first day. I actually like the idea of a little content being required to gain this ability. I just can't see how they can call having to loot 3 specific glowing items from NPC's and then managing to find the correct recipe to combine them in the cube to make the magic Taming item "being available" to everyone at launch,LOL
AJedimasterNow
Thu Oct 20, 2005 10:14 am
#10






rj00789 wrote:
Yeah, I wondered about that statement myself, but as it was we all had "the ability" to tame above CL70 in beta as soon as we did the quest for the Chu-Gon Dar cube! So from that perspective nothing new. However, I don't see them scrapping there idea and just placing the 3 glowing items in your inventory upon getting into ToOW the first day. I actually like the idea of a little content being required to gain this ability. I just can't see how they can call having to loot 3 specific glowing items from NPC's and then managing to find the correct recipe to combine them in the cube to make the magic Taming item "being available" to everyone at launch,LOL





There's that "C" word again, killing NPCs to no end is NOT content... thanks bye bye. :-) It's busy work, if we make them kill a million of these things they'll continue to pay us while they do it....
Oh, wait maybe you were talking about questing to get the cube, if that is the case, my bad.

Message Edited by AJedimasterNow on 10-20-2005 01:16 PM



Rachna Wildfire (RW Bio-engineered pets and products)
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SnoboWova
Thu Oct 20, 2005 10:45 am
#11

how can they make the quest to be able to tame CL80 creatures only available on mustafar? what about the people who don't have the expansion?


they can't make it a ToOW only quest to get to be able to tame CL80's becuase thats plain rubbish.



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MirthDragonfire
Thu Oct 20, 2005 12:10 pm
#12

So, lemme see if I got this right.


No only do I have to collect hundreds of abilities... I now also have to collect random glowing lot from NPC's !


So , when do I actually get time to play??


Mirth






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Mirth Dragonfire - An Explorer out to see the worlds
Master Creature Handler - Master Carbineer - BH0400 - Nov Medic
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Master Architect - Master Tailor - Master Artisan - Merchant



Sethna
Thu Oct 20, 2005 12:31 pm
#13


I like the new CH stuff.... I don't see it as grinding, just more CH specific game play that makes the proffession more interesting. Better than your boring old Ranged/Melee prof, just grind up to master get a good weapon & that's it. Us CH'ers have so much more content now. And if the road to CL80 pets is a hard one the so what, it adds value to obtaining that status, better than just getting an item that you bought on the forums for X million credits.


However I do agree that its a bit off, that if you want to be one of the best CH'ers on your server you need to buy the expansion.



--------=Sethna Jitte=--------
----=Master Creature Handler=----
----=Master Carbineer=----
----=Freelance Ace Pilot=----
SWG "May the bugs be with you"


Fancy Forum Signatures

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