Creature Handler Archive
Thread: Would the following set of triplets be any use?
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Ithilkir
Sat Nov 20, 2004 7:53 am
#1
Been tinkering with BE recently, and I ended up with these three pets, I think it would be useful for CH's (I'm only 4424 so can't test all three out at the same time), but what do you guys think? Useful or Junk?
PET 1 (Main tank)
CL-25 - 11/6/3 HAM :: Light Armour :: 60 Kinetic resist :: 2.16/0.26/230-240 :: Stun/-
PET 2 (damage and backup tank)
CL-30 - 10/6/4 HAM :: Light Armour :: 51 Kinetic resist :: 2.06/0.31/400-410 :: strong Disease/dizzy
PET 3 (extra Damage)
CL-15 - 10/5/4 HAM :: No Armour :: 60 Kinetic resist :: 2.16/0.26/360-370 :: intimidate/knockdown
PET 1 (Main tank)
CL-25 - 11/6/3 HAM :: Light Armour :: 60 Kinetic resist :: 2.16/0.26/230-240 :: Stun/-
PET 2 (damage and backup tank)
CL-30 - 10/6/4 HAM :: Light Armour :: 51 Kinetic resist :: 2.06/0.31/400-410 :: strong Disease/dizzy
PET 3 (extra Damage)
CL-15 - 10/5/4 HAM :: No Armour :: 60 Kinetic resist :: 2.16/0.26/360-370 :: intimidate/knockdown
taloncard
Sat Nov 20, 2004 8:19 am
#2
seems good to me
but to tell you the truth I have found that 2 pets work just as well, I have cat/dew combo I use the dew to ride and the cat as my main defender while I ride.
So 1 of them should be mountable.
but to tell you the truth I have found that 2 pets work just as well, I have cat/dew combo I use the dew to ride and the cat as my main defender while I ride.
So 1 of them should be mountable.
SioBabble
Sat Nov 20, 2004 8:43 am
#3
taloncard wrote:
seems good to me
but to tell you the truth I have found that 2 pets work just as well, I have cat/dew combo I use the dew to ride and the cat as my main defender while I ride.
So 1 of them should be mountable.
I agree. Probably the third "extra damage" pet should be the mountable one.
My "cat/dew" combo when I was an MCH and will be when I get back to it is a dewback and a gurreck, both natural tames.
DarthMarksman
Sat Nov 20, 2004 9:14 am
#4
Ithilkir wrote:
Been tinkering with BE recently, and I ended up with these three pets, I think it would be useful for CH's (I'm only 4424 so can't test all three out at the same time), but what do you guys think? Useful or Junk?
PET 1 (Main tank)
CL-25 - 11/6/3 HAM :: Light Armour :: 60 Kinetic resist :: 2.16/0.26/230-240 :: Stun/-
PET 2 (damage and backup tank)
CL-30 - 10/6/4 HAM :: Light Armour :: 51 Kinetic resist :: 2.06/0.31/400-410 :: strong Disease/dizzy
PET 3 (extra Damage)
CL-15 - 10/5/4 HAM :: No Armour :: 60 Kinetic resist :: 2.16/0.26/360-370 :: intimidate/knockdown
As a Rifleman who believes in the value of pets for tanking, I must say. . .VERY NICE.
Ithilkir
Sat Nov 20, 2004 9:28 am
#5
Hmm, so how much would people be willing to pay for a set of triplets like this? (or is this the wrong place to ask). I have no idea about pricing pets
hossp
Sat Nov 20, 2004 3:10 pm
#6
personally i prefer one strong pet with a good bth .68 or so to 3 lesser ones..easier to heal, easier to controll..that's when hunting babies..if i had 3 pets out and one or two aggroed a baby bull rancor..i would not be happy..
since those a multiple generation pets i would expect them to go for 50-100k apiece..i woouldn't buy then though
too much data pad space to use for vitality diminishing pets...and the ham is VERY uneven on those...not a mbe's best work
Message Edited by hossp on 11-20-2004 02:11 PM
Ekaw
Sun Nov 21, 2004 7:58 pm
#7
i disagree, i think those are about the best pve (creature) pets i have seen. Awesome combos and wow, with medic 4340/mch/mrm that would be unstoppable. Krayt dragon hunting would be unreal with doc buffs and those three.
nice nice.
Tristello
Mon Nov 22, 2004 5:55 am
#8
disease is pretty much useless in my eyes, especially against bigger creatures with high ham, i haven't seen intimidation work yet, but since i seem to be the only one with that experience i'll just asume it works and dizzy only helps against non-creature enemies, so you could do without all that pretty good and have the third pet be armored to, since the non armored pet is gonna go down pretty fast if you fight creatures that can damage multiple targets.
i don't really understand why you tried to increase the damage of those pets anyway, but it's probably only my perferance to let my pets tank only and take the aggro, a pet with 400 dmg doesn't help me at all if i fight things with light armor and any kinetic resistance.
i don't really understand why you tried to increase the damage of those pets anyway, but it's probably only my perferance to let my pets tank only and take the aggro, a pet with 400 dmg doesn't help me at all if i fight things with light armor and any kinetic resistance.
Ekaw
Mon Nov 22, 2004 8:22 am
#9
stun/intimidate fire almost every time and are the MOST useful pet specials. I missed the fact that one of the pets does not have armor, if so store it, and create two level 35 cats with stun/intim, lite armor and 60% ken, you will be better off.
Oh yeah, I take back what I said earlier, with no armor even with 10k ham, that pet is useless.
Message Edited by Ekaw on 11-22-2004 07:23 AM
Wallach1
Mon Nov 22, 2004 10:12 am
#10
I will agree, that a mount is a good idea when using multiple pets, unless you are using all cats, then you just need to get a Landspeeder, cause the cats can keep up with you.
I usually used a Wrix (25), a GSP (25) and a mountain dewback (20); that way I could just ride with my guys. I did for a while have a level 20 cat, and at that point, I just rode my land speeder to my missions.
right before my account closed for the month, I was taking tents with me and pulling pets when I got to my location, but that's just me.
Tytan
Mon Nov 22, 2004 11:25 am
#11
I made 3 white(light grey?) gurrcats with the following stats
1. Level 23 10K health Light Armor 280damage 60Kinetic Intimidation/Blinding Strike
2. Level 22 10K health Light Armor 180damage 60Kinetic Dizzy/Crippling Strike
3. Level 24 10K health Light Armor 180damage 60Kinetic Stunning/Dizzy Strike
They are specifically designed for triplets config. I have only tested them against fambaas, but with my special attack macro, those states almost always stick and my cats get very small damage from fambaas and require minimum healing.
1. Level 23 10K health Light Armor 280damage 60Kinetic Intimidation/Blinding Strike
2. Level 22 10K health Light Armor 180damage 60Kinetic Dizzy/Crippling Strike
3. Level 24 10K health Light Armor 180damage 60Kinetic Stunning/Dizzy Strike
They are specifically designed for triplets config. I have only tested them against fambaas, but with my special attack macro, those states almost always stick and my cats get very small damage from fambaas and require minimum healing.
Message Edited by Tytan on 11-22-2004 10:32 AM
Frilans
Tue Nov 23, 2004 2:32 am
#12
Wow, creature tactics had shocked me down! I never tought it was so "customizable" the way you use pets when you hit master. I supposed you just call your bull Rancor and spam specials while he tanks the hell from you... but I really like to hear you talking about multiple pets and the possible combinations.
I'm not only novice but almost totally dumb
, so I can't very of pretty much help about your original post. I just wish to ask you a question, although I doubt this is the right forum. Do you know where can I find an affordable/good BE on Corbantis? I'd really know more about BE pets since I seem to fail 50% I try to tame a pets (even I'm using a +25 Wild/Vicious sunguard...).
And how knows, if I find a good BE I can experience with better pets and after some time I can give you a valid answer for your question 
Thank you for your help.
edited for some highlights
Message Edited by Frilans on 11-23-2004 10:33 AM
Damage-Inc-X
Wed Nov 24, 2004 12:37 pm
#13
Ekaw wrote:
stun/intimidate fire almost every time and are the MOST useful pet specials. I missed the fact that one of the pets does not have armor, if so store it, and create two level 35 cats with stun/intim, lite armor and 60% ken, you will be better off.
Oh yeah, I take back what I said earlier, with no armor even with 10k ham, that pet is useless.
Message Edited by Ekaw on 11-22-2004 07:23 AM
Ekaw's right about the 2 35's with more HAM and better resistsbeing more effective then 3 lower level pets. My general strategy when fighting with my best pair is to send one to draw the aggro and hold the other back just incase oneof theguys decides to attack the large wookiee with the rifle. Also dizzy/knockdown are pretty worthless against creatures, stun/intimidate are a much better choice. And if anyone happens to know of a good BE on Chilastra that can make a good 35 cat combo I'd be most appreciative for a referral.
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