Creature Handler Archive

Thread: Silent fix?

fantoq
Thu Apr 29, 2004 6:03 am
#1

After spending a few hours last night, it would seem that the mount problems are fixed. At least they followed commands as they're supposed to.


Yet, I don't see that in the patch notes...sigh



fantoq
MCH
former Medic
App. Carbineer
Society of Interplanetary Mercenaries[SIM]/ stargate/ naboo
Zylphrix
Thu Apr 29, 2004 6:16 am
#2

yea I was suprised when I left my mount out last night and forgot about him, after a while I turn around and He's following me! .. good boy!


Zyl



EEK OOP ORK AH AHH!!
MSP0
Thu Apr 29, 2004 6:31 am
#3

They seem to be mostly fixed. There is a new problem though. My BE Cu Pa mount has no ranged attack. However, when I command it to attack a lair, it does the range attack thing. You know... shoot, take a step closer, shoot, etc. Except that it doesn't have a ranged attack. So it would take him about a full minute to "run" to the lair and actually attack it.


I sent it against a creature next to the lair, and it ran in just fine. Could you guys with tamed mounts that do not have a ranged attack try this out, and post results?


I want to pinpoint the issue. Is it the fact that wild cu pas have ranged attacks, and this BE one does not? Or is it just all mounts in general?


Thanks,






Makkil of Wanderhome - Assistant to the Mayor of New Defiance, Naboo
(Master Rifleman/Master Bio-Engineer)

Supreme Cuisine and BioTech, at the Market in New Defiance
-4267, 3107, On New Defiance, Naboo (1.2km SSE of Theed)
cubedude64
Thu Apr 29, 2004 7:43 am
#4

yup. Since the latest update, my crystal snakes have started doing what I can only describe as a 'ranged spitting attack' which I've never seen them do before when I command them to normal attack an NPC.

Might be because the NPC is using a ranged attack but I dont think so.

Also seems to be that the close combat distance (distance away from the MOB that the pet gets to to do damage) has changed. seems further away than normal.

Also had the odd moment where the pet doesnt attack straight away when commanded to.

Guess it was wishful thinking that they wouldn't (yet again) break something in Creature Handler during this publish

Foxx McCloud

Creature Handler/Pistoleer
Seaview, Naboo. Infinity



--------------------------------------------------------
"Rawwwrrrrr"

Foxx McCloud
Master Fencer, Master Doctor, Beatstick-For-Hire
Colonel in the Domestos Liberation Army - "Getting rid of the scum"
Seaview, Naboo
Swampduke
Thu Apr 29, 2004 7:44 am
#5

one might call it silent fix but you either could call it a 'step back' for my pets even Cupa mounts follow right to the point of 0 blocking wiew and covering me again.



Winn E'Tou, MCH *10/2003 ?11/2005
no more Mr Niceguy
- I support making the forums accessable using Firefox You can too
BlueZephyr
Thu Apr 29, 2004 8:43 am
#6

Have you noticed that other creatures are using their ranged attacks now?I've beenhunting Perleks on Lok for a couple of days and I never saw them use a spitting attack. After the patch, that's all they do.



BlueZephyr


SioBabble
Thu Apr 29, 2004 9:06 am
#7

Yup, ranged attacks seem to be back in fashion.


I still haven't had a chance to play with mounts...too busy running around planting harvesters, establishing a new household, and getting some alt med grinding done to free Tazz up to continue the hologrind. Tazz has all the cool pets, he's the diehard CH.






Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


Rurry
Thu Apr 29, 2004 9:30 am
#8

I noticed that the savage quenkers were using their ranged attacks last night. That is definately a change.




~ Have you killed an Imperial Jedi today? ~
Rurry Harrington ~~ M-Rifles-MCH ? FS I love Critters!
Kong ~~ Wookiee 12 pts WS ? M architect ? M artisan - Merchant
Arkana Luc Dixxxx ~~ MBH ? MCM Dirty Deeds Done Dirt Cheap!
Ardath Senjak~~ Jedi - Defender of the Light ????? ~~ The Secret Weapon
(gggggggggggggggWX[[[[[[[[[[[[[[1]]]]]]]]]]]]]]WXggggggggggggggggg
WH's oldest Architect Vendors Tucumcari (Lok) & Cnet 131, -5516
FIRM ? Stand FIRM against the Dark ~~SWG-Craft~~ KRS ? Lok Steady
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taloncard
Thu Apr 29, 2004 9:35 am
#9

it seems the mount not following is down to an interminent problem.

More discussion on this here

http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=175951




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


ShugFlurry
Sun May 01, 2005 1:22 pm
#10

sweeet, un-nerfed! Now it might be useful



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
Implementor
Sun May 01, 2005 1:29 pm
#11

biy, i am so glad i never factory run any weapons, or even built more than a few except for custom orders so far...somehow i knew weapons components would be tweaked



Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
LlamaOnDrugs
Sun May 01, 2005 2:20 pm
#12

Acklay Cryo Lances, now theres an option.




 __      ___                                    
/\ \ /\_ \
\ \ \ \//\ \ __ ___ ___ __
\ \ \ __\ \ \ /'__`\ /' __` __`\ /'__`\
\ \ \L\ \\_\ \_/\ \L\.\_/\ \/\ \/\ \/\ \L\.\_
\ \____//\____\ \__/.\_\ \_\ \_\ \_\ \__/.\_\
\/___/ \/____/\/__/\/_/\/_/\/_/\/_/\/__/\/_/



ShugFlurry
Sun May 01, 2005 2:26 pm
#13

lol with 3 bones?



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
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