Creature Handler Archive
Thread: New creature damage formula
/bump it up......
as a former BE pet crafter this new formula seems to point to a new direction for pet stats on BE's....
max damage isn't the cure all for DPS if the TO HIT mod has to dive into the floor to achive it.....
IMO a 450 max damage pet with its to hit in the 150+ range seems to work very well in this formula once trained marring storm... all the 499 max'ed deeds Ive seen dont top 60'ish to hit mods as as a result lose out on alot of damage as well as missing alot more often.....I'll be testing this once I can afford a 499 max damage pet on bria, they run 1 million here....
Message Edited by pugguh on 09-23-2005 09:40 PM
Bump this to inform the masses once more.....new thread with testing data.....
and my earlier post was wrong, to hit is lvl dependent and even if a deeded bio says a to hit of 1 on a lvl 70 once called twice the stat will reset to its lvl of 167...FYI
Message Edited by pugguh on 10-08-2005 05:42 PM
Message Edited by Lord-R on 10-08-2005 06:35 PM
Did you notice the double brackets in there?
((1+2)*3) is indeed 9
SnowBoarder wrote:
Did you notice the double brackets in there?
((1+2)*3) is indeed 9
you added those double brackets. my example was used simplyto explain what i meant by order of operations. sorry if ididnt make that clear.
I am not the brightest one when it comes to math so can someone tell me if i used this formula correctly? (im just going to toss in numbers)
((TOHIT/750)+((CL-TL)/30))*(MAX-MIN) + ((MAX+MIN)/2)
((100/750)+((10-12)/30))*(150-50) + ((150+50)/2)
((0.142)+((-2)/30))*(100) + ((200)/2)
0.142 +-0.06 *100 + 100
0.142 + -6 + 100
94.142 that right?
*edit* forgot to multiply -0.06 by 100 and fixed a typo
Message Edited by Lord-R on 10-08-2005 08:22 PM