Creature Handler Archive

Thread: Pet LVL raised

SLEIBHEEN
Sat Oct 01, 2005 4:22 pm
#1

They should be CL80,at least then they would be on par with other players



Aoccdrnig to a rcsheearch at Cmabrigde Uinervtisy,it doesn't mttaer in waht oredr the ltteers in a wrod are,the olny iprmoatnt tihng is taht the frist and lsat ltteer be in the rghit pclae.The rset can be a taotl mses and you can sitll raed it wouthit porbelm.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef but the wrod as a wlohe.Amzanig huh!
JoJack
Sun Oct 02, 2005 12:20 am
#2

I would like the see the current pet CL cap raised to CL80 instead of the CL70 that it is now. Also we should be able to tame adult creatures or at least juveniles. Sometimes baby's are really hard to find so letting us tame adults would greatly help us CH out.
EllieCo
Sun Oct 02, 2005 12:24 am
#3






JoJack wrote:

I would like the see the current pet CL cap raised to CL80 instead of the CL70 that it is now. Also we should be able to tame adult creatures or at least juveniles. Sometimes baby's are really hard to find so letting us tame adults would greatly help us CH out.





I'm all for finding all rare babies, but being able too tame adults? ... That's sorta cheating. The CL raised too CL 80 I'm all for!



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Jak_Herer
Sun Oct 02, 2005 11:06 am
#4


I am not sure it should be raised to 80. I know many CH have the CH as their only combat profession but i have MBH with MCH and, tbh, I would probably be overpowered with a level 80 BE pet with a nice set of abilities and my capped elite carbinewith 1177 max damage with a pup- however maybe 75 would be a possibility, and also allows 3 x level 25 pets to be called



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SLEIBHEEN
Sun Oct 02, 2005 2:35 pm
#5

WHAT ABOUT THE CRAFTERS?Not everyone combines MCH with another combat class and a CL80 pet would go a long way to helping them stay alive.Another combat class makes the pets CL80 anyways so it would be of little help to them.



Aoccdrnig to a rcsheearch at Cmabrigde Uinervtisy,it doesn't mttaer in waht oredr the ltteers in a wrod are,the olny iprmoatnt tihng is taht the frist and lsat ltteer be in the rghit pclae.The rset can be a taotl mses and you can sitll raed it wouthit porbelm.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef but the wrod as a wlohe.Amzanig huh!
Torleen
Sun Oct 02, 2005 6:38 pm
#6

When you consider how much skill points goes into master CH, it is not that bad of an idea at all. What you should do with it is the same thing they should do with a lot of things instead of nerfing them or holding them back. Put the ability to use a pet of level 80 to MCH only.
Hordakka
Sun Oct 02, 2005 7:05 pm
#7

I do like the idea in a biased way. Practically speaking I could forsee, as we all would if it came to be, huge nurfs in the combat system since the creatures would be same level as CH combat classes. Now I realize we used to have CL80 pets but I believe that was pre-cu so there is good suspicion that we would see nerfs in how pve opperates by raising the CL level to 80. Could it be done, for sure, would it be done...I don't think so, not with the sidekicking system in place.



Hordakka Synn
StarPilot3000
Sun Oct 02, 2005 7:45 pm
#8






JoJack wrote:

I would like the see the current pet CL cap raised to CL80 instead of the CL70 that it is now. Also we should be able to tame adult creatures or at least juveniles. Sometimes baby's are really hard to find so letting us tame adults would greatly help us CH out.





Off the bat no to any taming to anything other than a baby


cl 80 yes go ahead


even at beginning all you could tame was a bay THOUGH the babies did vary in size an were already adult sized adults are just as good as babies


Ok let me relate this to a rl pov i


f you tried to "tame" aWildElephantAdult sucker will kill you.


If you stole the baby they can be tamed and trained to react a certain way.




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chrisaz666
Sun Oct 02, 2005 8:12 pm
#9

Having the max level rasied to 80 would make a lot of people happy, and make one of the most obvious prof combos a viable option at last - CH/BE. at the moment there is very little in the way of defence with the higest level bein 70. sucks kinda....


But then on the other hand you should definatly NOT raise the CL of pets.....because i could not cope with the amount of whining that would begin. My jedi friends would drive me nuts with moaning about BHs and their pets ( yes samas that means u lol)


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Dodece
Sun Oct 02, 2005 8:19 pm
#10

I basically disagree with the whole premise. I do think there should be room for us to use plus creature level items though being able to earn level 72 or 73 would be nice. Every other profession can get combat mod enhancements why not ch. Level 80 is excessive though.


1. You already got a level 80 pet if your eighty and you group with your pet. So its not like you suffer the penalties. So we already get level 80 pets they just need to be grouped with us.


2. We already got a whole ability system properly used can make a huge difference. We also have /enrage /embolden. These moves though underutalized can kick a pet up a serious notch.


3. Crafters can use pets without grouping them effectively jumping over their level to fight higher level game thats near 70. A half and half player should in no way be near a full on combat. That is the price you pay for being a crafter. Its the right call by the devs. When crafters could successfully half and half the results were ridiculous every guy and his brother was a crafter. That hurt crafting in general. The split value also enforced many players to not be monopoly artists this helped professions like smuggler merchant artisan. Who were often overwhelmed by half and halfs.


Yes I would love to see us being able to loot plus creature level attachments that would be nice to give us a little offensive bump. No 80 is not a option thats just not fair you have to remember this is a dynamic enviroment. Makeing chs that strong would make us fotm and probabally unbalanced in pvp. Havent seen 1 level 80 beat two level 80s yet. The conclusion is that its very difficult and nobody should have an unfair advantage. It sounds good to you because you see something you want full combat capability. Unfortunately that comes at the price of everyone else. You get to sell crafter goods and you get to be a loot hound. In a mmorpg all things come at a price you cant do it all at once. Many players opt for a second account or use the village to get a alt I would suggest trying that.


Tameing adults would be overly easy I am afraid and take much of the sport out of tameing. There are many tactics for successful tameing, and yes it takes some skill and dedication but thats a good thing.


Jak_Herer
Mon Oct 03, 2005 1:14 am
#11






Dodece wrote:

I basically disagree with the whole premise. I do think there should be room for us to use plus creature level items though being able to earn level 72 or 73 would be nice. Every other profession can get combat mod enhancements why not ch. Level 80 is excessive though.


1. You already got a level 80 pet if your eighty and you group with your pet. So its not like you suffer the penalties. So we already get level 80 pets they just need to be grouped with us.


2. We already got a whole ability system properly used can make a huge difference. We also have /enrage /embolden. These moves though underutalized can kick a pet up a serious notch.


3. Crafters can use pets without grouping them effectively jumping over their level to fight higher level game thats near 70. A half and half player should in no way be near a full on combat. That is the price you pay for being a crafter. Its the right call by the devs. When crafters could successfully half and half the results were ridiculous every guy and his brother was a crafter. That hurt crafting in general. The split value also enforced many players to not be monopoly artists this helped professions like smuggler merchant artisan. Who were often overwhelmed by half and halfs.


Yes I would love to see us being able to loot plus creature level attachments that would be nice to give us a little offensive bump. No 80 is not a option thats just not fair you have to remember this is a dynamic enviroment. Makeing chs that strong would make us fotm and probabally unbalanced in pvp. Havent seen 1 level 80 beat two level 80s yet. The conclusion is that its very difficult and nobody should have an unfair advantage. It sounds good to you because you see something you want full combat capability. Unfortunately that comes at the price of everyone else. You get to sell crafter goods and you get to be a loot hound. In a mmorpg all things come at a price you cant do it all at once. Many players opt for a second account or use the village to get a alt I would suggest trying that.


Tameing adults would be overly easy I am afraid and take much of the sport out of tameing. There are many tactics for successful tameing, and yes it takes some skill and dedication but thats a good thing.






QFE




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this is not a very good sig OMG!!!!

hmmmm...according to my calculations -- Slinky + Escalator = Everlasting fun
darthangelicus
Mon Oct 03, 2005 4:37 am
#12

A nice thing I would like to see is Creature Handler Quests where Master Creature Handlers Could gain a Pet with a CL over 70. Then the game would not be flooded with too many CL80 pets.


Plus extra content = extra fun





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Laaba
Mon Oct 03, 2005 7:58 am
#13


Bah, I would rather see us get lvl 82 pets so we can tame a Gorax...


With the LOGIC the dev's use we should be asking for lvl 90 pets then we would get lvl 80 possibly.










The BEST 3 pet names I have ever seen are.... DearSOE PleezFix DaBugz
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