Creature Handler Archive
Thread: Pet Buffing Food
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supersparc
Sat May 14, 2005 12:16 am
#1
I never used pet buffing food before the CU....so I dont know if it ever worked. Does it?
I have a 12.5K HAM bol made with pre-CU DNA.
I give it a Doctor Nuetrient Injection. 12,500 * 0.1 = +1250
I use embolden pet. 12,500 * .15 = +1875
That gives me. 12500 + 1250 + 1875 = 15625.
I cant seem to get the food buffs to work. I tried feeding using the radial on the pet and dragging from my inventory. Niether seemed to have any effect. The Health was 15,625. I would have expected 12,500 * .09 = +1125 or a total of 16,750 Health.
I am using +9% Health, +10% Health Regen Felbar. Anyone have better luck? I havent tried Sweesonberry rolls yet.
I have a 12.5K HAM bol made with pre-CU DNA.
I give it a Doctor Nuetrient Injection. 12,500 * 0.1 = +1250
I use embolden pet. 12,500 * .15 = +1875
That gives me. 12500 + 1250 + 1875 = 15625.
I cant seem to get the food buffs to work. I tried feeding using the radial on the pet and dragging from my inventory. Niether seemed to have any effect. The Health was 15,625. I would have expected 12,500 * .09 = +1125 or a total of 16,750 Health.
I am using +9% Health, +10% Health Regen Felbar. Anyone have better luck? I havent tried Sweesonberry rolls yet.
Thaumaturgist
Sat May 14, 2005 12:27 am
#2
I think for pet food buffs you have to drag them onto the pet, and not use the radial feed pet.
jopenack
Sat May 14, 2005 5:51 pm
#4
Yes to feed your pets buff food open your inventory and drag it onto the pet. the pet shuld say yummy after that lol. used to anyways
I think most pet food has been changed with the cu to just give a bonus to health regeneration, I have seen 2 different pet foods that were converted like this. not sure about the third. they used to be health action and mind pool bonuses. Not sure how long they last anymore haven't played around with them at all yet.
supersparc
Sat May 14, 2005 9:44 pm
#5
Thats the thing. I do drag and drop. The pet does say yummy. The Felbar does have two mods, regen and health. It just doesnt do anything. 
But, it is converted food. I can try new post-CU food when I find some.
But, it is converted food. I can try new post-CU food when I find some.
Barafu
Sat May 28, 2005 2:58 am
#6
I tried feeding felbar and blap biscuit to my pets and neither did anything. Supposedly, they are both supposed to add to health and/or health regeneration. I looked both their stats in the datapad and by hovering my mouse over their action bar. One food was definitely created pre-CU -- I don't know about the other. I'll try to find some chef to cook me up some post-CU food to test this.
Grambacca
Sat May 28, 2005 6:24 am
#7
Are Felbar and Blap Biscuit for pets?
I thought the onlt Pet specific food was the Sweesonberry rolls? And those still seem to work.
Barafu
Sat May 28, 2005 2:40 pm
#8
Felbar, blap biscuit, and sweesonberry rolls are pet specific pets. I couldn't find any sweesonberry rolls to test because they don't show on the bazaar/vendor search listing. I'll have to contact some chefs to ask them specifically make some.
Staveeno
Sun May 29, 2005 5:53 pm
#9
sweesonberry rolls don't do anything in my tests either, the ones I have say +25 to pet health but it doesn't do anything
killerchicken
Mon May 30, 2005 1:06 am
#10
I was always inder the impression that you had to eat teh food yourself, but who knows...
Staveeno
Mon May 30, 2005 8:34 am
#11
it's probably because they haven't been properly nerfed yet. Wait until the Devs make it so it boosts your pets health by 1% and can be used once every 24 hours and then they will probably work right
Barafu
Mon May 30, 2005 11:32 am
#12
All right, I'm going to send in two bug reports then -- 1. Pet foods don't work and 2. Sweesonberry rolls don't show up on the galactic bazaar/vendor search. I'd encourage any interested people to do the same.
Also, if Ko can add these to the list of bugs he's tracking I'd appreciate it. These obviously aren't as high of priority as others (e.g. no specials) but it'd be nice to make sure the devs are well aware of the problems.
Also, if Ko can add these to the list of bugs he's tracking I'd appreciate it. These obviously aren't as high of priority as others (e.g. no specials) but it'd be nice to make sure the devs are well aware of the problems.
menyou
Mon May 30, 2005 12:38 pm
#13
Glad you guys are getting the same problem. I can confirm POST CU Rolls dont' APPEAR to improve a pet's stat. Sounds like 1 to add to the bug list.
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