Creature Handler Archive

Thread: Grouping pets?

jeffnc
Tue Nov 30, 2004 8:03 pm
#1

After the whole solo group nerf, ive heard some talk about creating a group using your pets (or droids). Does this work? Ive heard it does and it does. Help would be greatly appreciated! Thanks!



Yolfskin Valcyn Master Artisan, Master Architect, Master Merchant Y&Y's MiniMall Near Coronet 612 -5124



ChaoTeck
Tue Nov 30, 2004 8:23 pm
#2

I always group my pet and my droid before a take a mission. sometimes they help me complete the mission, sometimes i try it on my own. I know with them in the group the pay out goes up.



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Imperial High Command
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"Believe in me, I'm with the High Command"

I am the Chao, Some people probably aren't happy about that.
jeffnc
Tue Nov 30, 2004 8:30 pm
#3

Sweet, i heard from some ppl that grouping pets and droids does nothing. Hopeuflly your right. thanks



Yolfskin Valcyn Master Artisan, Master Architect, Master Merchant Y&Y's MiniMall Near Coronet 612 -5124



Odro
Tue Nov 30, 2004 8:31 pm
#4

Of course you can group with your pets. You just have to have enough CH skill to be able to teach it. Is that what you were asking?



Odro Mnado~I'm still a CH
Sevur Mnado~Structures Trader
Ahazi
jeffnc
Tue Nov 30, 2004 8:43 pm
#5

I heard that either a) you cant group your pets (which i already knew you can) and b) that grouping your pets does not effect the payout of your missions (which i odnt understand why it wouldnt)


It sounds like you can do both. Im looking for an easy way around the stupid solo group nerf.



Yolfskin Valcyn Master Artisan, Master Architect, Master Merchant Y&Y's MiniMall Near Coronet 612 -5124



Kryyygarr
Tue Nov 30, 2004 9:00 pm
#6

Grouping with your pets (if they are a high enough level) will increase both the difficulty and payout of missions. The pets will also not take away from the payout. I group with my pets before taking the mission and store them before leaving the mission terminal area. I then go out and whack the missions. Rinse and Repeat. This is definitely an advantage for CHs now. We can get high level missions AND the high payout. In a few weeks/months this has the potential to be a HUGE bonus to the CH economy.



***************************************************************************************
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Joker9125
Tue Nov 30, 2004 11:44 pm
#7

This also has the potential of another HUGE nerf!



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

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Velitham MCH
taloncard
Tue Nov 30, 2004 11:47 pm
#8


Look out here comes...................


WACK!!!!


the nerf bat, ouch





Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Roporin
Wed Dec 01, 2004 12:48 am
#9







taloncard wrote:


Look out here comes...................


the nerf bat, ouch





Hmm. Much as the optimist in me would like to think otherwise, I kinda agree.. It may well happen.


However, last night was useful - there's a nice nabooian reptilian meat spawn at the moment so I grouped my pets and went harvesting to help my guild chef. Got a nice amount of meat and a modest amount of money (about 250k from the 10k fambaalairs) in that time.


I fear that there'll be those that are far too used to the scenario of making their "million in an hour" or whatever they claim.... and that these will be the loudest mouths calling for creature handlers to be nerfed again. To me it's no big deal as I remember how it was to make money prior to the uber buffs and armour that came into place. 10k lairs were the norm for me way back in the day, be they Giant Baz nitches or angler lairs etc.


Only thing we can hope is that as pets did take their cut of the pay in a TC patch before they fixed it before it went live - that with the devs having so recently fixed it back to how (pre-temporary TC nerf) it was from the "nerf" state, wont suddenly go back tothat same"nerf" state as it was at one point recently on TC.


Rop.


"Of all the things I've lost, I miss my mind the most."

Message Edited by Roporin on 12-01-2004 07:54 AM



__________________________________________________

"From our perspective the Combat Upgrade was a crucial thing for us to do for the long term health of the game." - 3rd May 2005

"It's been in the works for over a year now." (NGE) -3rd November 2005
MrTopi
Wed Dec 01, 2004 6:10 am
#10






Lt_Ford wrote:

I don't believe they could nerf ch's using pets to raise mission level and pay. Maybe a nerf to fraction pets and droids. But why tough ch's pet payout isn't that one of its only plusses left?




Being optimistic, I believe us CH's are going to like the combatwhatever...


Btw 3/4 = fraction,imp or rebel = faction.





c 3 Insert signature here.
Darkcrest
Wed Dec 01, 2004 7:40 am
#11

I have to group with my pets to get those lovley enraged missions or bull rancor lairs otherwise all I get are baznitches



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Please note this post as with the game in general is subject to change
Lt_Ford
Wed Dec 01, 2004 1:00 pm
#12

I don't believe they could nerf ch's using pets to raise mission level and pay. Maybe a nerf to fraction pets and droids. But why tough ch's pet payout isn't that one of its only plusses left?







(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)
Aidenn Ford - Caiva
BigEvilE
Wed Dec 01, 2004 6:19 pm
#13

Here's what i think tillhappen:


CH will becomethe new FOTM


BE will make a killing selling their monsters to FOTM CH


Folks will cry that it's not fair CH get more moneywhen grouped with pets.


Devs will break out the nerf bat.


Every FOTM CHwill dropit for the next FOTM.





Zesen Uceobe
Don't tear down the house to fix a broken sink.

- I support keeping & balancing the current combat system You can too
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