Creature Handler Archive
Thread: Information requested on Datapad jumping pets
I've been trying to track this down for weeks now. Only problem is that I can't find any sort of correlation between occurances. I've had it happen 500m from a Player City on Dant, and 800m from the Mining Outpost on Dant, with Pikets, Quenkers, Huurtons, and Voritors. I've had it happen on Naboo, Rori, Corellia, and Tatooine as well. I've had it happen on the first set of spawns from a lair, and I've had it happen on the last set of spawns. The only similarity is that I have yet to have it happen on a natural lair. They're all mission-spawned. I've also had it not happen for very long stretches, then suddenly get me two missions in a row.
The only thing I have been doing at this point is /bugging it when it happens in the hopes that a QA is keeping an eye on the /bug queue and warps out to me. I think it has something to do with server boundaries, but without knowing where those are I simply can't place any real value in that assumption.
Here's hoping you can get more info than I have out of this. ![]()
I've had it happen with any and all pets, mostly within 1000-2000m of a city, or more specifically, in the "mission ring of death". I think if people watch, they'll find that's most likely to be when it is, because that's most likely where they will enter combat.
~~The Secondhand Lion
- GROUP THEM (BOTH ADULT)
- ATTACK A SINGLE TARGET WITH A SPECIAL
- WAIT ABOUT 30 SECONDS
ONE OF MY GSP'S ALWAYS JUMPS BACK INTO MY DATAPAD, AND THE OTHER WILL CONTINUE TO FOLLOW ME BUT WON'T ATTACK WHEN GIVEN THE COMMAND.
Trayson_Antilles wrote:
I've been trying to track this down for weeks now. Only problem is that I can't find any sort of correlation between occurances. I've had it happen 500m from a Player City on Dant, and 800m from the Mining Outpost on Dant, with Pikets, Quenkers, Huurtons, and Voritors. I've had it happen on Naboo, Rori, Corellia, and Tatooine as well. I've had it happen on the first set of spawns from a lair, and I've had it happen on the last set of spawns. The only similarity is that I have yet to have it happen on a natural lair. They're all mission-spawned. I've also had it not happen for very long stretches, then suddenly get me two missions in a row.
The only thing I have been doing at this point is /bugging it when it happens in the hopes that a QA is keeping an eye on the /bug queue and warps out to me. I think it has something to do with server boundaries, but without knowing where those are I simply can't place any real value in that assumption.
Here's hoping you can get more info than I have out of this.
As far as server boundaries go, it is my hope that with the Coords we can help them track down this possibility and either fix it or eliminate it from the variable list.
Since this is the first time it has happened to me in a very long time, I was hoping from here forward if you experience it to make a note of the coords so we can have all that information in one place. If things stay normal with my character, I might not see it again for several months. it just so happens these coords for my occurrence were approx 2.6K south of the north outpost and 3.2K north of the south outpost, pretty much dead in the center between the two.
JMShunter wrote:
I personally have found that it happens with certain pets. Wherever and whenever I am on endor when I call my gaping spider and them send him 85% of the time he despawns Most of the the things he normalls attacks are mantigrues and there lairs. He usually just despawns when I send him at the lair and doesnt even fight the mantigrues.. I very rarely have any trouble with other pets. I will have to try this on other planets. The only other time I can remember my pet storing was near the nightsister stronghold and the imp prison. I think it was my rancor and over an hour or 2 he probobly did it twice. Sorry dont have coords.
I am heading to Endor later today, I will try my GSH and GSR and see what happens. I usually don't use them on Endor. We will see what happens.
BlindTyldak wrote:
I've had it happen with any and all pets, mostly within 1000-2000m of a city, or more specifically, in the "mission ring of death". I think if people watch, they'll find that's most likely to be when it is, because that's most likely where they will enter combat.
~~The Secondhand Lion
That isvery true statement.
One issue I have, is that it doesn't happen to every CH. Like I stated, this is the first time it happened to me in a long time, and I cannot get it to duplicate.
I thank you all for your posts. Good luck out there,
It seems to happen in waves for CH's, without regard to planet, server, pets used, or skill level. I never, NEVER had this happen until four months after launch, and wondered what he hell everyone was talking about. Then it started happening regularly. It broke off for about three weeks before Pub 6, then started in gangbusters again (like it did for many). I actually quit for a while because of it. Since I resubscribed, I've had it happen once, but others are seeing it more often. I'm sure my time is coming again soon.
~~The Secondhand Lion
Hi all
Planet: any
Coords: any
What was i doing: standing still..running..and fighting
What pets: any
its a BIG BAD BUG... and its aboutTIME theDEV'sSORTED it OUT, so we canENJOY theGAME.
**Master Creature Handler * Master Teras Kasi**
NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS
Message Edited by DaBudo2 on 05-23-2004 10:25 AM
I don't want to rain on your parade but this research has already been done, and no disconsertable pattern was found.
Hi
so the answer is as far as the dev's are concerned, although you can not trust your pet(s) in a fight, shut your mouths, pay your money still, its not going to be fixed.
**Master Creature Handler * Master Teras Kasi**
NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS