Creature Handler Archive
Thread: PETITION: To Add More Creature Storage Space
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At the risk of repeating the what has already been clearly by my fellow CH's WE need more space. It is ludicrous to have limited space for one profession, when all the others can store however much they want. How is a novice handler sopposed to get XP when he is restricted in the amount of creatures he can have. I have been lucky in taming a few rare creatures, now Im full up so my advancement to Master CH is hampered by my ability to store anymore. If we can only call three creatures as a Master CH, why cant we have more of them. We need to be able to rotate the creatures as we engage them so they can come back to health. The tansfer command for selling pets needs to be removed
Ydnazaid
CH 3-2-1-3
We as CHs need more space to store our creaures. I cannot put into words how bad it is to have to delete your first tame in order to make room for a creature that stands any chance in battle. No other profession is limited in their number of stored "weapons". Now, after the "big patch" there is no reason to limit our number of stored pets because we can only call one high-level pet at master anyway.
Also, we cannot afford the space to have our own pets and have pets to sell, which the Devs want us to do. 16 stored pets at master is not nearly enough. At this point now, I cannot bring myself to delet any of my pets. That means I cannot tame any more creatures and thus my fun is dwindling. All I ask is for more room to store my beloved pets so that I may enjoy my experience more.
Please show your suppot!
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Vildar Hadet
Starsider
Expert CH/ Novice Pistoleer/ Novice Smuggler
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Perhaps because we don't use the same pets for different battles. I don't let my graul go up against NPCs because blaster fire will rip it a part. We also have to tame replacement pets when our current pets suffer vitilaty loss. Etc.
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I'm a Master Creature Handler and I only get 14. It's not enough. I have my personal collection of rare creatures but, it only leaves me with 3 spaces left to sell others. Something needs to change. I earned my title. At least give Master CH's the ability to store pets somewhere else. I sell pets to make money, and 3 spacesisn't enough.
AntiZero2045 wrote:Perhaps because we don't use the same pets for different battles. I don't let my graul go up against NPCs because blaster fire will rip it a part. We also have to tame replacement pets when our current pets suffer vitilaty loss. Etc.
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Did you even read my post? Creature Handler is already the best combat class there is when you compare it to the amount of credits/time it takes to get. If anything they should nerf CH again, not make it better.
I just remembered a thought...hehe
How is it that every other proffession can store as much as they can as long as they have the inventory space for it...Anyonecan have 100 guns, 100 grenates, or even 100 flamethrowers. We can store them in our inventory, inour safety deposit box, and inourhouse. Matter of fact, everything else I have, I can have as much of it as I want, so as long as I have the space for it. BUT, not so with creatures. I can only have 14 total, andI can't store them anywhere else. I have a question.. Do droids effect the stored pet number too?
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I mentioned this before, last week sometime I just got a droid for storage. I thought that was the greatest idea in the world! Store 150 pets in there! GREAT!
A couple days later, I can't pull my pets out.. What the ???? I was very very VERY DISAPPOINTED in SOE.
PLEASE restore storage!!
Jyrenth, did it ever occur to you that some of us might like a little variety? I'm guessing you aren't a MCH.
Or, as AntiZero said, we need different pets for different types of battles. I currently have 10 pets I fight with, rotating them out when they get too hurt. They get stored when they are below half health rather than spend thousands of credits on stims to heal them back to full. Yes, I do heal them while I'm fighting, but 9000k hp takes a lot of stims. I also have two unusual pets that are still growing and that leaves two open slots for new pets or pets to sell. I'd like a few more slots, especially when mounts come in.
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"Did you even read my post? Creature Handler is already the best combat class there is when you compare it to the amount of credits/time it takes to get. If anything they should nerf CH again, not make it better."
HAHAHA, that's funny. Yes, we may be able to level up faster (well, I did, but only cause I made MCH before the CL patch). But when you finaly get it...we have THE most downtime, and use THE most credits to upkeep our pets. Thousands of credits on cloning and travel tickets just to get our pets, then we must take a full weekfor it to grow up. And even then, it deals very little damage and is nothing more than a meat shield.And combat wise... we blow. Then we must use all of our credits we get on pet stims,or use the rest of our skill pointsin medic.Honestly, if there's anything that non-chs don't understand is that we're not 00ber. WE NEVER WERE. Even with 3 cl 50s I could have been killed. Easy, just gotta use the right tactics and not whine and complain when you can't spam(insert attack)anymore.
I would not have more than maybe 5 that I use for combat. Right now I have 3 combat pets. I have banthas, rontos, dewbacks, heck I'm a CH and I have a cup! I collect these pets. I try and get one from every planet I visit to remeber my time there. I am not one of those who chose CH as a combat profession. I chose it for the thrill of taming and collecting wonderful creatures from all over the galaxy. Maybe you choose to only have 5 pets and only use them for combat but as for me and most "true CHs" we are in it for the taming. When we reach our stored pet max we can no longer tame, and most like me cannot bare to destroy one of our "trophies" that we searched for hours for.
Vildar Hadte
Starsider
CH/Pistoleer/Smuggler