Creature Handler Archive

Thread: Warning Frenzied Blitz appears bugged!!!

Joker9125
Mon Sep 12, 2005 6:54 pm
#1


Posting this from my works study job and forgot to e-mail the data to myself before I left. So ill post that when I get back to the room.


For this test I turned on the timestamp option for charlogsand the following macro.


/log

/pause 1

/duel

/pause 1

/tellpet kill

/pause 60

/endduel

/pause 1

/log


I had a friend stand and let my pet attack him then I imported the comabt logs into excel and sorted out all the unessicary stuff untill I was left with just the timestamps of when my pet attacked. Starting from the first timestamp I counted the number of seconds between the first and last attack then divided that by the totalnumber of attacks to get the attack speed of the pet.


Here are the results from memory I'll double check them when I get off in about an hour.


Without FB With FB1 With FB2 With FB3


Attack Speed 2.08 Attack Speed 2.8 Attack Speed 3.0 Attack Speed 3.1


Unless I am doing something completely wrong (and I honestly hope I am)it would appear that Frenzied Blitz actually increases the ammount of time between attacks. Can someone else test this to verify?



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
Gimpynoob
Mon Sep 12, 2005 8:25 pm
#2

I haven't done any real testing or anything but I've used a pet that came with Frenzied Blitz 3 enough to know that there is definately no INCREASE in the rate of attack.

Your results don't surprise me in the least though. We are getting the product that I expect from this developer team.

Message Edited by Gimpynoob on 09-12-2005 08:34 PM



Anakin: Master, I think my lightsaber is getting dull. Its not doing nearly as much damage as it used to.
Obi-Wan: O.k. when we're done showing the youglings around the temple, we'll stop by the bazaar and you can buy a new crystal. I hope you've got a couple million credits saved up for this.
Anakin: WHAT?!!?? I don't have THAT kind of cash!
Obi-Wan: Well you could try sharpening it on these younglings. I've got a headache and all their questions are driving me NUTS!
Anakin: hmmm.... Sharpen my lightsaber on younglings...... hmmmmmm.....
Obi-Wan: uh, that was a joke Anakin. I'll spot you the cash for a new crystal THIS time, but next time you're on your own.
Gimpynoob
Mon Sep 12, 2005 8:39 pm
#3

Upon in game observation I noticed that Frenzied Blitz special is defined as:
"This ability permanently increases the speed of your pet's attacks"

To me, this is just more proof that the developer team have their heads up their arses.

But at least they can claim that its technically doing whats advertised. It INCREASES the attack speed from 2 to 3+...



Anakin: Master, I think my lightsaber is getting dull. Its not doing nearly as much damage as it used to.
Obi-Wan: O.k. when we're done showing the youglings around the temple, we'll stop by the bazaar and you can buy a new crystal. I hope you've got a couple million credits saved up for this.
Anakin: WHAT?!!?? I don't have THAT kind of cash!
Obi-Wan: Well you could try sharpening it on these younglings. I've got a headache and all their questions are driving me NUTS!
Anakin: hmmm.... Sharpen my lightsaber on younglings...... hmmmmmm.....
Obi-Wan: uh, that was a joke Anakin. I'll spot you the cash for a new crystal THIS time, but next time you're on your own.
Anobaca
Tue Sep 13, 2005 4:30 am
#4

I tamed a gaping hunting spider with freinzed assult and every time I would get it to do the skill all I got was the little icon. It is bad enough it never would get bear the 400 max damage it had listed but even with it activated its damage did not go up 1 single point.


Sorry I know it is not frenzied blitz but to be honest I have taken a break from playing so maybe it acutally increases the damage it does. I just know I think the spider is freaking ugly



- I support reverting to & balancing the old combat system


Pround in-game husband to Zareithes Xetteat
enigma_writer
Tue Sep 13, 2005 4:54 am
#5

What a Bug!!!


You got to be kidding Joker


I am still not convinved all the lvl 1 abilities were properly addressed as well so it doesnt surprise me that this skill is having issues. I am also hearing that imperieling Feint is not properly causing armor break but tried it and found it did increase the amount of damage dealt by my pet at both lvl 1 and lvl 2 abilities.


DaBudo2
Tue Sep 13, 2005 8:12 am
#6

Sheesh. From this and other threads (and own subjective in-game experiences), I'm beginning to wonder if any of the specials actually work. Or if they do, do they make a significant difference - are they really effective?


It seems like the devs could provide us withspecific stats for the specials - how long they last, amount of damage, percentages, whatever. We know what to expect from our weapons and armor, why not our pets? Then we can have something concrete to go by and none of this by guess and by golly.





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Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read. G. Marx

Pickaroon - MCH, Master Pistoleer, Elder Geek
BOTHEN! WOOHOO!
Seiryuu
Tue Sep 13, 2005 10:59 am
#7

From what I have seen, several abilities are still broken/bugged. I knew Frenzied Blitz was not making my pets attack faster, but this is silly.

DaBudo, some are effective. Intimidate is nice. Vigorous Health we know exactly what it does and Beastly Con does seem to help. Thick Skin sounds really good on the high CL pets.



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DaBudo2
Tue Sep 13, 2005 1:50 pm
#8






Seiryuu wrote:
From what I have seen, several abilities are still broken/bugged. I knew Frenzied Blitz was not making my pets attack faster, but this is silly.

DaBudo, some are effective. Intimidate is nice. Vigorous Health we know exactly what it does and Beastly Con does seem to help. Thick Skin sounds really good on the high CL pets.





But what I want to know is how much does Intimidate help?I actually have no doubt that many of the specials are effective, but I'd like to see numbers. "Nice" doesn't really tell me anything."Seems" to help, "Sounds" really good - what does that really mean?


The devs are able to supply us with stats on everything from weapons to food. We're simply guessing about how effective the special abilities are.There might beone or two that we know exactly how effective they are, butI don'tsee why we can't know how effective they all are.




------------------------------------------------------------------------------

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read. G. Marx

Pickaroon - MCH, Master Pistoleer, Elder Geek
BOTHEN! WOOHOO!
Barafu
Tue Sep 13, 2005 3:24 pm
#9

Testing many of the specials is relatively easy to do. I agree that it is frustrating that we get relatively meager information about the specifics and that some of them don't work.

Intimidate, as performed by characters, reduces damage output by 20% if memory serves me correctly. This is easy to test. Make sure you turn on verbose combat spam (under control-O) so you know what specials are being used on you, have something attack you (friendly PvP dueling is the easiest), note the damage, have your pet itimidate the attacker (making sure it sticks), note the damage afterwards, report the results here.

Imperiling fient L1 reduces target defenses by 105. I have a thread with the detailed data but I don't feel like digging it up at the moment so you can find it with the forum search.



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BoabMcGrae
Tue Sep 13, 2005 3:30 pm
#10


DaBudo2 wrote:But what I want to know is how much does Intimidate help? I actually have no doubt that many of the specials are effective, but I'd like to see numbers. "Nice" doesn't really tell me anything. "Seems" to help, "Sounds" really good - what does that really mean?


just an idea but you could try and test it yourself. just posting that its not good enough isn't very constructive and gives nothing back to ch community.

here are some numbers I got when I done some tests;

cl74 vs cl74 (no states)
given: 100 dmg out of 176
taken: 239 dmg out of 276

cl74 vs cl74 (intim, stun & guarded stance)
given: 103 dmg out of 180
taken: 167 dmg out of 193

Guarded stance didn't do that much for defence to be honest but its easily macro'd and every bit can help.
Stun sticks quite regularly with a moderate reduction in their damage output.
Intim sticks less often than stun from my experiance but has a greater reduction in their damage output.

I could have broke this down some more but that would take all the fun away

boab

Message Edited by BoabMcGrae on 09-13-2005 03:33 PM

Seiryuu
Tue Sep 13, 2005 3:35 pm
#11

Intimidate is a flat 20% reduction in damage for pets as well. (This and the Imperiling Feint numbers should probably go in Drashk's thread listing the specials.)

Thick Skin L3 is estimated to be a 66% increase to the armor rating. It is roughly that, although more testing needs to be done to confirm exactly what it is and the less versions. (Plus the armor formula makes figuring out the exact benefit difficult at best.)



-----
Visit www.swgcreatures.com for all your creature needs.
Tell 'em Lantyssa sent you!

Math got you down? Need a tissue? Try my Chef and Tailor Tissue Calculators!

Looking for a special? Try this Excel spreadsheet on Special Abilities.
DaBudo2
Tue Sep 13, 2005 6:44 pm
#12


*ack, ignore this*

Message Edited by DaBudo2 on 09-13-2005 07:15 PM



------------------------------------------------------------------------------

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read. G. Marx

Pickaroon - MCH, Master Pistoleer, Elder Geek
BOTHEN! WOOHOO!
DaBudo2
Tue Sep 13, 2005 7:13 pm
#13






DaBudo2 wrote:





BoabMcGrae wrote:




DaBudo2 wrote:But what I want to know is how much does Intimidate help? I actually have no doubt that many of the specials are effective, but I'd like to see numbers. "Nice" doesn't really tell me anything. "Seems" to help, "Sounds" really good - what does that really mean?




just an idea but you could try and test it yourself. just posting that its not good enough isn't very constructive and gives nothing back to ch community.

here are some numbers I got when I done some tests;

cl74 vs cl74 (no states)
given: 100 dmg out of 176
taken: 239 dmg out of 276

cl74 vs cl74 (intim, stun & guarded stance)
given: 103 dmg out of 180
taken: 167 dmg out of 193

Guarded stance didn't do that much for defence to be honest but its easily macro'd and every bit can help.
Stun sticks quite regularly with a moderate reduction in their damage output.
Intim sticks less often than stun from my experiance but has a greater reduction in their damage output.

I could have broke this down some more but that would take all the fun away

boab

Message Edited by BoabMcGrae on 09-13-2005 03:33 PM










*edit - oops - hit submit button by accident*


Well, that strikes me as self-righteous, but I'll reserve judgement. (Yeah, that's irony).


Perhaps I wasn't clear. I'm not asking other players what they've discovered or think they've discovered about the special abilities. I'm not asking anyone to go out and test for me. My point was that the devs should be providing the stat information. I don't have to "test" my weapons or armor or buffs, so why are we left to "test" special abilities. Too often the "testing" ends up being subjective, inadequate, incomplete, inconclusive and not to mention that different players get different results.


You and others might think "testing" is fun and that'sfine, really. People can go buy weapons and armor and what all else without looking at the stats and discover what they do on their own if they like. Personally, I don't think it's unreasonable to ask the devs to give us more detailed information. You want topull out your stop watch and graph paper and calculator or abacus orwhatever, to discover the statsfor yourself, that's great. But don't be telling me what I do or don't add to the ch community.





------------------------------------------------------------------------------

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read. G. Marx

Pickaroon - MCH, Master Pistoleer, Elder Geek
BOTHEN! WOOHOO!
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