Community Relations Archive

Thread: My day are Numbered

Thorbee
Thu May 05, 2005 6:16 am
#1

I don't know why amwritingthis, I should just cancal my Families accounts .

you took away my game play time that i spent grinding my toon to respec it something i don't want. NO MORE SOLO HUNTING. I take a mission 2 lvl below my toon and i die with 1st creature that BS!!!!!!!!!

I Don't have 10 - 20 min waiting for a dam group to form. Need medic skills to hunt alone ,we can use stim to heal without medic , BIG DEAL , since thy on heal for 188 and creature hiting you for 300 .

CU BULL , IT a New game

Changing my BE pet that i bought because it don't match CU, it was a lvl 10 Bantha with a 10k ham . I had my choice Loose the ham on it, or the creature lvl . IT was Made by a BE .It should be Grandfathered ,

Taking away master skill form people STINKS.

I will stay for a bit, to see if it change since i have send so much time building my Toons, but you have just lost a SONY Product Customer. That means no TV, cameras, etc.

I am to upset to continue , but keep AC and EQ outof SWG ,



Thorbee
skylab12
Thu May 05, 2005 2:56 pm
#2

Already cancelled my account along with SEVERAL THOUSAND other PAYING customers who are unhappy with the changes to our game. Simply not very smart to ignore the consumer in today's business world. Just started playing City of Heroes....always someplace else to spend your gaming dollars.But it's still not StarWars


Former Ferrokka the white wookie of Tempest


Farg_Mania
Fri May 06, 2005 5:35 pm
#3


I perfectly fit the demographic for who Star Wars Galaxies should be appealing to. I was seven when EP4 came out way back in the day, and I've grown up a rabid fan. I was shaken by the cheese factor of EP1, but heartened by improvements in EP2 (although still disappointed). Hearing about SWG made my disappointments all better. A game where I could be *in* the Star Wars universe??? Sign me up! Unfortunately I missed the beta bandwagon, and then whenSWG rolled out I heard it was buggy, there were no vehicles, my computer wasn't powerful enough, etc. So, I stayed away.


Last November, figuring that enough time had gone by for the problems to be fixed (and armed with a new PC), I took the plunge and signed up. It was everything I had hoped it would be! Vast scenery, diverse creatures, a rich community of Star Wars fans, and so many different options to explore! Endless hours of play (that I don't have)were unnecessary - I could play a little or a lot and it didn't matter because it was fun either way! I crafted, scouted, healed, and explored my way through the different worlds. A new dev team signed on and promised that the problems of the past were over. They were going to fix all the complaints. Wonderful! A game I could play for years to come!


Bring it back. I'll give you 30 days to fix evenpart of the so-called upgrade you just inflicted on me. I don't like combat, and now I can only play combat if I want to do anything in-game. Level based combat is boring.You have 30 days -show me a sign. Show me you listen, so I don't have towrite off this game forever. If you force me to leave, I won't be back.


I hope you hear me, because I am your demographic. We are all your demographic. This is how your demographic feels. I am many voices - each person here is speaking for countless numbers who feel the same way, but don't speak out. Don't ignore us, this is important.


--Farg

La-grange
Fri May 06, 2005 6:22 pm
#4


No good. They are going to push this regardless of the losses.


Me....Well one account got shot down the crapper. Plus any future products from BOTH SoE and LA. They lying in the same bed on this one. Plus any sony products.


Personally Im going to delete my character, delete the game, then take any and all products I possess with the SoE/LA/Sony name out into the desert. Use it for target practice. Burn it. Then send the remains to their respective companies for proper disposal.


Excessive you ask? Was the CU excessive?



"Bet I can kill me before you can kill me."
Elder Carbineer and other stuff
`:_-|-_ Here lies S.W.G. R.I.P November 15, 2005
Farg_Mania
Fri May 06, 2005 11:30 pm
#5






La-grange wrote:


No good. They are going to push this regardless of the losses.




Actually, I meant that I would give them 30 days to start applyingfixes to the Combat Upgrade, not really to get rid of it (although that'd be nice).I know full well that they won't roll it back, you can't undo damage like that without justmaking it worse. As it stands now, I considerCU to bean unbalanced and broken product. My Novice Rifleman/Master Artisancan't shoot decent rifles and can't collect goodcraftingresources (My friend with Master TK can wield a better rifle than I can.)And I think I got off easy compared to some other professions. I'm looking at respecing to Combat Medic, except that I never wanted a straight combat profession. Hence my 30 day decision. Re-rebalance the game, or lose the dead center of your loyal customer base- me and those like me. If you're banking on drawing in the crowds from EQ and the like, just remember that my demographic plays because it is Star Wars and because it is fun. Other gamers play only because it is fun. Well new fun games come and go, but the Star Wars fan base is fairly static. Alienate that group, and they're impossible to replace.
La-grange
Sat May 07, 2005 5:42 am
#6






Farg_Mania wrote:






La-grange wrote:


No good. They are going to push this regardless of the losses.




Actually, I meant that I would give them 30 days to start applyingfixes to the Combat Upgrade, not really to get rid of it (although that'd be nice).I know full well that they won't roll it back, you can't undo damage like that without justmaking it worse. As it stands now, I considerCU to bean unbalanced and broken product. My Novice Rifleman/Master Artisancan't shoot decent rifles and can't collect goodcraftingresources (My friend with Master TK can wield a better rifle than I can.)And I think I got off easy compared to some other professions. I'm looking at respecing to Combat Medic, except that I never wanted a straight combat profession. Hence my 30 day decision. Re-rebalance the game, or lose the dead center of your loyal customer base- me and those like me. If you're banking on drawing in the crowds from EQ and the like, just remember that my demographic plays because it is Star Wars and because it is fun. Other gamers play only because it is fun. Well new fun games come and go, but the Star Wars fan base is fairly static. Alienate that group, and they're impossible to replace.





That is the point I am making. They already have shot out a large chunk of their core players. Heck losing one more just isn't going to matter to them. Obviously it hasn't mattered yet.



"Bet I can kill me before you can kill me."
Elder Carbineer and other stuff
`:_-|-_ Here lies S.W.G. R.I.P November 15, 2005
OddWan
Sat May 07, 2005 11:17 am
#7






Farg_Mania wrote:


I perfectly fit the demographic for who Star Wars Galaxies should be appealing to. I was seven when EP4 came out way back in the day, and I've grown up a rabid fan. I was shaken by the cheese factor of EP1, but heartened by improvements in EP2 (although still disappointed). Hearing about SWG made my disappointments all better. A game where I could be *in* the Star Wars universe??? Sign me up! Unfortunately I missed the beta bandwagon, and then whenSWG rolled out I heard it was buggy, there were no vehicles, my computer wasn't powerful enough, etc. So, I stayed away.


Last November, figuring that enough time had gone by for the problems to be fixed (and armed with a new PC), I took the plunge and signed up. It was everything I had hoped it would be! Vast scenery, diverse creatures, a rich community of Star Wars fans, and so many different options to explore! Endless hours of play (that I don't have)were unnecessary - I could play a little or a lot and it didn't matter because it was fun either way! I crafted, scouted, healed, and explored my way through the different worlds. A new dev team signed on and promised that the problems of the past were over. They were going to fix all the complaints. Wonderful! A game I could play for years to come!


Bring it back. I'll give you 30 days to fix evenpart of the so-called upgrade you just inflicted on me. I don't like combat, and now I can only play combat if I want to do anything in-game. Level based combat is boring.You have 30 days -show me a sign. Show me you listen, so I don't have towrite off this game forever. If you force me to leave, I won't be back.


I hope you hear me, because I am your demographic. We are all your demographic. This is how your demographic feels. I am many voices - each person here is speaking for countless numbers who feel the same way, but don't speak out. Don't ignore us, this is important.


--Farg






I follow the demograph, loved swg to the point of total addiction and have spent 2 years since being in beta 3 creating my character complete with writing stories for the Eclipse forum. She is a lone Dosh hunter, unarmed, unarmoured but for her scales and complete with pets at her side - she roamed the vastness of the galaxies able to handle herself in most situations but needing a group for any high end content, as it should be. She was never uber, though she was damn tough, as a Dosh should be.


Unfortunately in 30 days time she will be no more. Actually - she is no more now. Poor thing suffered badly with the CU and is as weak as a puppy - and her pets no better, those she tried to level or change stats. No guide for that and no option to go back on mistakes. It broke her Dosh heart to destroy pets she had fought beside for over a year. Today she grouped with another th/ch master and they went to do bantha mission at their level. They and their two pets died and are no more in swg.


Reason? They had been companions for so long, played and enjoyed every day of their play in the swg virtual world, and now they felt useless and that the fun had completely left them. The discussions had started to run like this - what should we do today? Tusken fort? nah - we will die and pets wil incap all the itme. Imp bunker? NO CHANCE! Yeah - youre right, what SHOULD we do? No answer. It was never this way before the CU.


The fun has gone for the small player - the role player.If no sense of achievement then all that work of the past two years is worthless - and thats the way he and I feel.






<=/=\=l ~ OddWan ~ l=/=\=>

<=/=\=l ~ Female Dosh ~ Master ch/tk ~ l=/=\=>

<=/=\=l ~ Oddi Mosse ~ l=/=\=>

<=l ~ Master ch/be ~ l=>

~*~
La-grange
Sat May 07, 2005 2:46 pm
#8






OddWan wrote:





Farg_Mania wrote:


I perfectly fit the demographic for who Star Wars Galaxies should be appealing to. I was seven when EP4 came out way back in the day, and I've grown up a rabid fan. I was shaken by the cheese factor of EP1, but heartened by improvements in EP2 (although still disappointed). Hearing about SWG made my disappointments all better. A game where I could be *in* the Star Wars universe??? Sign me up! Unfortunately I missed the beta bandwagon, and then whenSWG rolled out I heard it was buggy, there were no vehicles, my computer wasn't powerful enough, etc. So, I stayed away.


Last November, figuring that enough time had gone by for the problems to be fixed (and armed with a new PC), I took the plunge and signed up. It was everything I had hoped it would be! Vast scenery, diverse creatures, a rich community of Star Wars fans, and so many different options to explore! Endless hours of play (that I don't have)were unnecessary - I could play a little or a lot and it didn't matter because it was fun either way! I crafted, scouted, healed, and explored my way through the different worlds. A new dev team signed on and promised that the problems of the past were over. They were going to fix all the complaints. Wonderful! A game I could play for years to come!


Bring it back. I'll give you 30 days to fix evenpart of the so-called upgrade you just inflicted on me. I don't like combat, and now I can only play combat if I want to do anything in-game. Level based combat is boring.You have 30 days -show me a sign. Show me you listen, so I don't have towrite off this game forever. If you force me to leave, I won't be back.


I hope you hear me, because I am your demographic. We are all your demographic. This is how your demographic feels. I am many voices - each person here is speaking for countless numbers who feel the same way, but don't speak out. Don't ignore us, this is important.


--Farg






I follow the demograph, loved swg to the point of total addiction and have spent 2 years since being in beta 3 creating my character complete with writing stories for the Eclipse forum. She is a lone Dosh hunter, unarmed, unarmoured but for her scales and complete with pets at her side - she roamed the vastness of the galaxies able to handle herself in most situations but needing a group for any high end content, as it should be. She was never uber, though she was damn tough, as a Dosh should be.


Unfortunately in 30 days time she will be no more. Actually - she is no more now. Poor thing suffered badly with the CU and is as weak as a puppy - and her pets no better, those she tried to level or change stats. No guide for that and no option to go back on mistakes. It broke her Dosh heart to destroy pets she had fought beside for over a year. Today she grouped with another th/ch master and they went to do bantha mission at their level. They and their two pets died and are no more in swg.


Reason? They had been companions for so long, played and enjoyed every day of their play in the swg virtual world, and now they felt useless and that the fun had completely left them. The discussions had started to run like this - what should we do today? Tusken fort? nah - we will die and pets wil incap all the itme. Imp bunker? NO CHANCE! Yeah - youre right, what SHOULD we do? No answer. It was never this way before the CU.


The fun has gone for the small player - the role player.If no sense of achievement then all that work of the past two years is worthless - and thats the way he and I feel.








That is a perfect description on how I feel.


I started out as a twi'lek artisian but found out very quickly that I needed some things to defend myself. So I became a twi'lek carbineer. I spent two years gathering weapons and developing tactics to survive with that borked profession. Actually it was more of an obsession than anything. I adapted as far as I could go with that profession then took up rifleman out of sheer frustration and hunkered down till the combat revamp. Yea I liked carbineer but there is only so many times a person can stand to lose if you know what I mean. Playing the game in pve was a different thing. Even before the CU I would run around with a noob weapon and noob armor just for the heck of it. The last month of real gameplay I didn't wear armor at all unless I was going to pvp.


What the CU meant for me was that all I had worked torwards for two years was garbage. Tactics, and even weapons in some cases. I had a 412dmg laser carbine that took a year anda half to get. While not in the uber category it was pretty darn good before the CU. After the CU it is barely above average in damage and average in DPS. My uber damage sliced krayt elite did pretty well post CU but DPS still suffered. I worked pretty close to two years for that item. My krayt DH-17 snub I used to like to use is garbage. That took eight months of gameplay to work torwards. The irony of it all was that my early attempts at developing a viable E-11 carbine for pvp paid off. They are my most damaging weapons I have now. The one I adk'd has a DPS of 552. But still dissapointing just the same. I worked for my stuff and now anyone can have it. What else do I have to work torwards? I have already figured out this dismal game. I already know that I can only go so far above my level so pve is not the adventure it used to be. If I had stuck with crafting I would be ticked at the changes too. I spent the first four months of the game perfecting the CDEF. I think I came close with my 64max damage 3.2AS CDEFs. I used those right up till I gave the last one I had made two years ago away to a noob that needed something better than the crap that you get handed at the beggining of the game right before the CU. Diversity went out the window. Which sounds kinda funny after the composite clones but it did. The only viable options I really have for armor is bone and padded. Whoopdy doooo. Noob armor and the gayest armor in the game available at my disposal. Im still trying to figure out if its actually worth using. I look at the weapons and its the same crap across the board. Just different skins. Not like it matters. I can grab my 1148dmg laser rifle and "spam" legshot with it as a carbineer. Yet another loss to profession diversity.


The CU didn't enhance my gameplay one whit. I see stuff from EQ 2 that shouldn't be there (snare???root???im not casting a freakin spell here!!!). Yet it is. We as the commuinity has lost alot to the whims of those above us. And they will never give it back. It isn't that they couldn't get the other system to work. It's that they could figure out their own code. The main reason why they wont go back is because the die has been cast. They have lost customers that will never look at an SOE, Lucas Arts, or Sony product again. So all they can do is try and hold to what they have. And that keeps dwindling every day. This game is like everything else in life. It will die eventually. But this move just hastened its demise. Instead of fixing a unique system, they imposed the same generic system used in SOE products worldwide. And they are paying for it.



"Bet I can kill me before you can kill me."
Elder Carbineer and other stuff
`:_-|-_ Here lies S.W.G. R.I.P November 15, 2005
jrscott
Sat May 07, 2005 11:46 pm
#9






La-grange wrote:

That is the point I am making. They already have shot out a large chunk of their core players. Heck losing one more just isn't going to matter to them. Obviously it hasn't mattered yet.





I think it will start mattering about two months from now, after an influx of returning for the CU players figure it out and give up for good. And after an influx of new players, who saw the box and said...oooh...then logged on and puked. They are going to have to retain a large percentage of people that buy the boxes, and I just don't see that occurring. It didn't at launch, and it won't now.





Offer pre-CU SWG Servers NOW! End the suffering. SOE, let my people go!
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