Community Relations Archive

Thread: /kudos to change in publish policy

wildcat84
Wed Jul 27, 2005 4:28 am
#1

It's official. Tiggs has stated that publishes will now emphasize fixing what is broken over thrusting more broken stuff into the game.

This is a VERY good thing, and I think it will improve the health of the game. We've had earth shattering changes to the game's core systems, and time needs to be spent on the issues that this has created. I'm very glad that SOE has decided to listen to us, and start emphasizing quality assurance over the next publishes.



00000000000000000000Feliis "Cat" Domesticus
00000000000000000000Jedi Master
00000000000000000000
00000000000000000000Maaraa Jayde
00000000000000000000
Elder Doctor/Combat Medic/Dancer
00000000000000000000
0000000000000000000
0Ayala~ Jaackk~ Brurabacca
00000000000000000000Lekula~ Bbob~ Mikael~ Feliis'

00000000000000000000
00000000000000000000"The Duke would kill Chuck Norris
00000000000000000000with his revolver, and he'd never have to reload."
00000000000000000000
Bacajow
Wed Jul 27, 2005 7:25 am
#2

I don't normally post in any thread aimed at the Devs or management but I have to say /agreed



baca'jow
_


Master Tailor/Teräs Käsi Master/Multiple Pilot Ace
Guild Leader

;RED;
Blimigerite
Wed Jul 27, 2005 9:52 am
#3

I'm only afraid the game will grow 'stale' with the lack of new things put into the game. It's onlya matter of time that some people complain they have nothing left to do if they do not find a perfect balance of adding new things into the game and fixing prior issues.



Ladu Blimigerite / Izurak Blimigerite
Dark Jedi & Jawa Choking Addict / Respec'd BH & Generally
..................................................
a cranky old man
Member of The Lost Soldiers Gaming Clan.
Join our community at www.lsclan.com
IPS: Jawa Camper


Alaina
Wed Jul 27, 2005 10:58 am
#4


I feel the next two hot fixes and next publish should be amied at fixing the bugs. I am not one to massively complain about the bugs becuase 1. I program and I understand the complexity of having so much code and 2. I just started about a month or two ago so have not encountered too many that prohibit me from enjoying my game expierence. However, I do feel that because the developers push stuff live knowning bugged they should fix it before they contiune to push more bugged content. I think a nice balance would be to have a publish and then the hot fixes are there to fix the bugs of that publish. First though, I would like to see bug's fixed. After they havea good bit of the bugs fixed, start this cycle of content publish and bug hot fix!


But, this is all just my opinion.
wildcat84
Wed Jul 27, 2005 11:48 am
#5



Alaina wrote:
I feel the next two hot fixes and next publish should be amied at fixing the bugs. I am not one to massively complain about the bugs becuase 1. I program and I understand the complexity of having so much code and 2. I just started about a month or two ago so have not encountered too many that prohibit me from enjoying my game expierence. However, I do feel that because the developers push stuff live knowning bugged they should fix it before they contiune to push more bugged content. I think a nice balance would be to have a publish and then the hot fixes are there to fix the bugs of that publish. First though, I would like to see bug's fixed. After they have a good bit of the bugs fixed, start this cycle of content publish and bug hot fix!
But, this is all just my opinion.





Perhaps the best balance would be to alternate what publishes are, such as this:

Publish X.0: New content, major revamps, bug and balance fixes.

Publish X.1: Bug and balance fixes, little new content

Publish X.2: Bug and balance fixes, little new content... and so on, as many needed until deemed ready for:

Publish X.0: New content, major revamps, bug and balance fixes.



00000000000000000000Feliis "Cat" Domesticus
00000000000000000000Jedi Master
00000000000000000000
00000000000000000000Maaraa Jayde
00000000000000000000
Elder Doctor/Combat Medic/Dancer
00000000000000000000
0000000000000000000
0Ayala~ Jaackk~ Brurabacca
00000000000000000000Lekula~ Bbob~ Mikael~ Feliis'

00000000000000000000
00000000000000000000"The Duke would kill Chuck Norris
00000000000000000000with his revolver, and he'd never have to reload."
00000000000000000000
Klaitu
Wed Jul 27, 2005 3:39 pm
#6

I agree with the sentiment. Bugs must be squashed.. or:

"The only good bug is a dead bug!"

That guy is my software hero.



______________________
Klaitu-Ben Johhn
Vagabond's Rest, Naboo
Starsider

D67
Wed Jul 27, 2005 4:17 pm
#7

Only if they treat the 2 year long issues with Smuggler as a bug



- When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class.So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change.If you want to go from architect to scout we've created a system to make that happen."
- Julio Torres!
-
History of the Smugglers - As written by the Devs
PLAYER INTERACTION is the banner the community needs to unite behind
Bacajow
Wed Jul 27, 2005 4:57 pm
#8


I don't mean to come across like an oldie or anything but the thing about putting out publishes then fixing the publishes was exactly how it used to be. That was until things got to far ahead of them (probably when they went all guns blazing to get the jedi village out, publish 10 or whatever it was) Then it just became the case there was far too much to do for 1 publish or even two (This is not to say there are not quite a few stupid bugs that have been the game since day 1)


Hopefully thischange in policy will be enough to pull the game back to where it should be.


/long live SWG

Message Edited by Bacajow on 07-28-2005 01:58 AM



baca'jow
_


Master Tailor/Teräs Käsi Master/Multiple Pilot Ace
Guild Leader

;RED;
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