Community Relations Archive

Thread: Community Reform?

JadenStriker
Tue Feb 22, 2005 9:05 pm
#1

I tend to see a lot of animosity between 2 play styles and 4 groups of people, the GCW play style wirh Imp's and Reb's, and the Hunter Pray play style between BH and Jedi. I am begginning to really belive that people are straying too far away from Lucas's idea of a Family Friend based game and the game being taking way to seriously. I know all the broken professions and the nerfing has put people on edge, but there is a real community problem with hate and grudes being held between other players here. Experaince my fair share of it.


We really need to take a moment and rethink our over all game play stradigy, and come to and understanding rather then continue to be at each others neck. I know that there will be people who don't want to co-operate with this, but lets face it, we need to address the issue, and we need to be doing more to have fun with all players WITH RESPECT TO THE OTHER PLAYERS to create a the ideal MMORPG inviroment that was intented.


I suggest more community co-opperative PvP events, GCW wise, have scheduled and regulated Base vs Base Matchs at regular intervals, Hunter Pray wise Doc's should be present or very close by for who ever gets killed wether it is Jedi or BH. Guilds need to do more to contect the opposet faction guild and request a battle and schedule it out, with who will be there and other rules; a 3rd party guild for regulating the event is advised. BH's need to be more curtious to the jedi they kill and have them rezed after the hunt, as do jedi need to rez the BH, and both need to stop the attack once the mission is done and ignore any leftover TEF's (or have the dev's make the TEF's go away right after mission conclution).



We are the borg. Resistance is futile, you will be... *ZAP!*
Oh sorry, does your borg shielding not deflect my saber?
YOU WILL BE ASSIMALLATED!!!
ZAP ZAAAP ZAAP ZAAAP ZAP!!!
When you get through may saber maybe, untill then have fun flying away. *force push*
RESISTANCE IS FUTIIIIIIILLLLLEE! *smack*
Oow, that was a long ways done, poor drone.
1963explorer
Wed Feb 23, 2005 7:32 am
#2

How does that saying go again? Hope for the best but expect the worst. Don't get me wrong, I would like this to happen too. But the cynic in me knows better.


This isn't exactly new though. Back in the early days of Ultima Online we had the same issues between the PK's and the "anti's"and between (bank) thieves and their victims. And the same idealistic people asking for a bit of common sense (including me). And it didn't help there either.


The problem is anonymity. All we see are avatars and forum names. Both of which almost never get linked to actual personsand that leads to a very different behaviour than when interacting live. Knowing that the person on the receiving end will probably never know your real identity gives some people a feelingthat they can do or say whatever they want. In some people thatfeelinggrows solarge that they start acting as real psychopaths (in the medical sense). And people have the unfortunate habit of attacking any person who dares to do harm, verbaly or otherwise,to 'their group'. (This kind of behaviourcan happenbetween anylarge opposing groups. A clasic example are soccer hooligans. The larger the number of the group the bigger the anonymity. And then good law-abiding husbands suddenly turn into vicious vandalistic anarchists when they meet their 'enemy'.)



*****Yes, yes. Akkus have many good ideas. Akkus want to make milk and eggs more available to everyone as well. Akkus not tell you this idea though. You will steal it from Akkus.*****

So listen, so learn, so read on. You gotta turn the page, read the Book of Taliesyn. All the sciences of the world are collected in my breast, for I know what has been, what is now and what hereafter will occur..." (Blackmore/Evans/Lord/Paice)
JadenStriker
Wed Feb 23, 2005 9:49 am
#3

Glad to see someone else that knows all of this and feels the same way with the same awareness of how things are going. Truely ashame about the reality, makes an idealist come to the conclution that they will have to fight for their ideals because of it.


I have to wonder how many people that wont co-operate with the ideal's have held a job, and if they have ever took the job requirements into account. Most jobs will require you to work well with others, this game is the same way by intent. It is nice that there are a lot of guilds out there that do orginized events, but not near enough to surpress the unrealistic amount of ingame hostility towards other players.


Lets make a list of things that insight more ingame hostility so the awareness for the problem is expanded.


-Taking the GCW to seriously

-Camping the Player City Shuttle Port to ban anyone who is on the opposing side

-Cussingat another player because they are on the opposing side

-Using RPing as a shield to justifyacts commeted (see it a lot)

-Generilizing the other side, such as all (corosect) faction players are n00b's and act like panzie's (using corosect to replace Imp or reb)


-Coutinuing an unwelcomed joke, and deriving pleasure from the chaos this causes


-Too much sarcasum, that even when info is requested it is met with an inaccurate or blatenly opposet value as it should be.(had this happen to me a few to many times)


-Presenting inaccurate information to make a joke enjoyable.



We are the borg. Resistance is futile, you will be... *ZAP!*
Oh sorry, does your borg shielding not deflect my saber?
YOU WILL BE ASSIMALLATED!!!
ZAP ZAAAP ZAAP ZAAAP ZAP!!!
When you get through may saber maybe, untill then have fun flying away. *force push*
RESISTANCE IS FUTIIIIIIILLLLLEE! *smack*
Oow, that was a long ways done, poor drone.
Ralgur
Wed Feb 23, 2005 11:39 am
#4

Unfortunately, you will never see your vision come to pass. As long as games go for mass appeal to get the dollars, overlooking/ignoring inappropriate behavior, you will have the jerks who hide behind anonymity, avoiding any meaningful consequences to their actions. I don't have any statistics to support it, but I imagine the vast majority who act like tools in the game haven't had a job where they were held accountable for how the performed as well as how well they interacted with others. In other words, they're under 18, living at home, still in school, venting their frustrations in a gaming world because they have no clue how to resolve issues in a meaningful and non-confrontational way. In other words, they have some growing up to do.
JadenStriker
Wed Feb 23, 2005 12:01 pm
#5

Accully I think it is only a matter of time till MMORPG's do start caring more and doing something about it. Take industries in the early 1900's and today for example. In the early 1900's it was a fact of life that people would die on the job, but now days there are rules and regulations for safty that are punishable from fining, termination, to even dismantiling a company and pressing criminal charges. MMORPG Producers will evetully be forced to realise the problem for what it is. Many people will become aware of the problem, and complain, and if not enforce properly, the issue will become worce, will become a very serious, and the survival of the game or games will eventully hang in the balance of correcting it.



We are the borg. Resistance is futile, you will be... *ZAP!*
Oh sorry, does your borg shielding not deflect my saber?
YOU WILL BE ASSIMALLATED!!!
ZAP ZAAAP ZAAP ZAAAP ZAP!!!
When you get through may saber maybe, untill then have fun flying away. *force push*
RESISTANCE IS FUTIIIIIIILLLLLEE! *smack*
Oow, that was a long ways done, poor drone.
teh_n00b123
Wed Feb 23, 2005 2:34 pm
#6

I remeber when people always argued between Rebels Vs. Imperials, now its Normal Players Vs. Jedi....times have changed, so say the least. But atleast the rebellion and empire put aside their differences to a common threat.


The Jedi.




-I support a Galactic Civil War fought between regular, average players... Simply strict, hardlined Imperials & freedom lovin' Rebels fighting for control of the galaxy. A Galactic Civil War fought not with glowsticks or lightsabers, but with blasters, lances, and how much guts you have. A Galactic Civil War which reflects the timeline, the destruction of the Death Star, the absolute control which the Empire has and the brave Rebels trying to break up that reign... The extinction of all but a few rare and special Jedi. That my friends, is the Galactic Civil War and that is what we have to aim for.
jphillips1868
Tue Mar 01, 2005 8:58 am
#7


Much of the recent anomisty, on the forums at least, has been triggered by the recent GCW changes, with players feeling very stongly on both sides of the issue. I am afraid that this will only get worse and SOE introduces more fundamental changes. Ifear we will see another round ofthisover theCURB when more information is made available. I know on a couple of occasions I have gotten so frustrated with the debate that I have resorted to the use of stereotypes (well the carebear one anyway). Later upon reflection I've removed the offending term, but thats no excuse for using it in the first place.


But personally, I don't think we should be cooperating with the enemy (Imp. v. Reb) as much as we do. I am not suggesting that players should harass or grief other players. But aiding the enemy doesn't any sense. It is supposed to be a civil war. For example,I think its terrible that shipwrights can make starships for the enemy.

Message Edited by jphillips1868 on 03-01-2005 10:58 AM

1963explorer
Wed Mar 02, 2005 1:29 am
#8






jphillips1868 wrote:


Much of the recent anomisty, on the forums at least, has been triggered by the recent GCW changes, with players feeling very stongly on both sides of the issue. I am afraid that this will only get worse and SOE introduces more fundamental changes. Ifear we will see another round ofthisover theCURB when more information is made available. I know on a couple of occasions I have gotten so frustrated with the debate that I have resorted to the use of stereotypes (well the carebear one anyway). Later upon reflection I've removed the offending term, but thats no excuse for using it in the first place.





I've been reading these boards a lot from before the game was evenreleased and I can't but agree that big changes cause big debates. Debates are useful for the Dev's because this way they learn about the needs and fears of both sides. But unfortunately, a lot of people see a dis-agreement with their ideas as an attack on their person and they immediately start defending themselves by attacking the other side.


A lot of people also defend their ideas by saying the same arguement over and over and overwithout even taking the opposite side into account and without considering compromizes whatsoever.


And thuswe usually end up with an endless yes-it-is, no-it-isn'tdebate that doesn't lead anywhere or more likely a real flame war. People never accept that they can actually agree to disagree.


(Luckily the moderators do a good job trying to reduce the damage. I sure don't envy their job.)





jphillips1868 wrote:



But personally, I don't think we should be cooperating with the enemy (Imp. v. Reb) as much as we do. I am not suggesting that players should harass or grief other players. But aiding the enemy doesn't any sense. It is supposed to be a civil war.






The pointis that it's a civil war IN THE GAME but not on these boards. If youattack the 'enemy' ingame you'reattacking the avatar andnot necessarily the player. If youattack them here you actually attack the person you're posting about or replying too. It's ok to 'fight to the death' ingame but itsurely is NOTon these boards. Some people don't seem to be able to shake off their role once they have ended their playing session.



*****Yes, yes. Akkus have many good ideas. Akkus want to make milk and eggs more available to everyone as well. Akkus not tell you this idea though. You will steal it from Akkus.*****

So listen, so learn, so read on. You gotta turn the page, read the Book of Taliesyn. All the sciences of the world are collected in my breast, for I know what has been, what is now and what hereafter will occur..." (Blackmore/Evans/Lord/Paice)
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