Community Relations Archive
Thread: Community Reform?
Message Edited by jphillips1868 on 03-01-2005 10:58 AM
jphillips1868 wrote:
Much of the recent anomisty, on the forums at least, has been triggered by the recent GCW changes, with players feeling very stongly on both sides of the issue. I am afraid that this will only get worse and SOE introduces more fundamental changes. Ifear we will see another round ofthisover theCURB when more information is made available. I know on a couple of occasions I have gotten so frustrated with the debate that I have resorted to the use of stereotypes (well the carebear one anyway). Later upon reflection I've removed the offending term, but thats no excuse for using it in the first place.
I've been reading these boards a lot from before the game was evenreleased and I can't but agree that big changes cause big debates. Debates are useful for the Dev's because this way they learn about the needs and fears of both sides. But unfortunately, a lot of people see a dis-agreement with their ideas as an attack on their person and they immediately start defending themselves by attacking the other side.
A lot of people also defend their ideas by saying the same arguement over and over and overwithout even taking the opposite side into account and without considering compromizes whatsoever.
And thuswe usually end up with an endless yes-it-is, no-it-isn'tdebate that doesn't lead anywhere or more likely a real flame war. People never accept that they can actually agree to disagree.
(Luckily the moderators do a good job trying to reduce the damage. I sure don't envy their job.)
jphillips1868 wrote:
But personally, I don't think we should be cooperating with the enemy (Imp. v. Reb) as much as we do. I am not suggesting that players should harass or grief other players. But aiding the enemy doesn't any sense. It is supposed to be a civil war.