Commando Archive
Thread: Big, Fat, Ridiculous Weapons of Mass Destruction?
Warmaker01 wrote:
From messing around, the RL is decent from what everyone says but I have nothing but bad luck. I can rarely hit and the blast radius never seems to hit additional targets within its reach..
I'm primarily a weaponsmith but have a commando alt. After having mastered commando it gave me a few ideas on how to modify my builds, one of these beign specific to your issue there. I started tacking on advanced weapon scopes. They add another 14 HAM above the regular scopes but where regular scopes add 14 to hit, my advanced scopes add 42. I found using these at ideal range significantly boosted accuracy.
Also with splash I find that targetting lairs works best. This would require you to work as part of a team, but such is the use of a heavy 'support' weapon. My friend would engage the lair directly and I would just target the lair with rockets. You never miss a lair and hence you won't lose splash - whereas targetting an NPC could miss and you'll lose all the splash. Having the partner stand right up on the lair means the targets are all pretty much surrounding said lair, so you get good splash.
Nothing funnier than watching my friend engage a baz nitch lair, let him engage and pop out the spawns and then fire off a quick succession of a couple of rockets. Baz nitches fly back dead in every compass direction all at once.
Never seen splash on a HPBC even though it's listed - perhaps it relies on LOS straight line splash rather than an AOE.
Definitely slice your heavy weapons.
Weaponsmith's don't make a lot of these because hardly anyone buys them-they're tired of buying these expendable weapons that just have to be replaced constantly. Apparently the cost of manufacturing them is beyond what a commando is willing to pay, so the weaponsmith takes it in the shorts on the manufacture of those.