Commando Archive
Thread: Disposable Beam idea
Page 1 of 1
BaronZemm
Fri Jun 04, 2004 12:03 am
#1
This idea may have already been suggested.
I read in some of the previous threads suggestions about the disposable weapons taking charges.
I thought of a possible idea using current ingame features.
Weaponsmiths make the following cannons:
Heavy Acid Beam
Heavy Lightning Beam
Heavy Particle Beam
These cannons do 1 or 0 damage.
Weapon smiths make "ammo" in the form of powerups for these cannons.
The ammo (powerup) adds the damage and has a limited use.
The cannons could then be held as a weapon and you could use specials with them.
Maybe a good thing? Maybe not.. Just something that came to mind.
I read in some of the previous threads suggestions about the disposable weapons taking charges.
I thought of a possible idea using current ingame features.
Weaponsmiths make the following cannons:
Heavy Acid Beam
Heavy Lightning Beam
Heavy Particle Beam
These cannons do 1 or 0 damage.
Weapon smiths make "ammo" in the form of powerups for these cannons.
The ammo (powerup) adds the damage and has a limited use.
The cannons could then be held as a weapon and you could use specials with them.
Maybe a good thing? Maybe not.. Just something that came to mind.
RazerWolf
Fri Jun 04, 2004 12:04 am
#2
That's pretty much the original idea that the reloadable weapon came from.
Datchery
Fri Jun 04, 2004 10:13 am
#3
Call me crazy *you're crazy!*, but wouldn'tthat be like having a grenade launcher or RPG?
Page 1 of 1