Commando Archive
Thread: People need to get a life and stop comlplaining about grinders and dabblers
Message Edited by thepunisher286 on 06-03-2004 06:16 PM
Good reply punisher, said better than I ever could.
But to throw my 2 cents in....why even post marious?
You personally flamed rebels with that last remark...and you yourself are whining about the whiners (which btw...um...there aren't alot of posts on these forums that gripe about dabblers anymore...maybe you're refering to the time when commando was the profession of the month, and every1 raced to get flame IV?)
How can you possibly say to paying customers (yes paying, hence why do you think people would gripe and whine? They're paying for it...) to get a life and just live with it? That not only is bad business techniques..but if everyone listened to that reasoning, the game would be dead by now...
This however, is a general response to ppl who complain about the complainers...but since your post is targeted specifically to commandos...how you worded your complaint....it was as if you were talking to your audience as if they were 5 year old children...but hey thats just me.
But you also don't provide any examples or hard facts (oddly enough the only "whiners" on the commando forums, do in their arguements)....yes, hands down the Flamer is relatively powerful...but higher up the mob ladder you go, the less useful it is (save for the DoT..which still has some oomf to it) just as thepunisher said. Also, needless to say...do you also know that hvy weapons are capped at around 3.2k xp? meanwhile EVERY other profession can get upwards to 5.4k xp PER kill....so a commando has to kill nearly 2 mobs to equal 1 another mastered profession kills...how is this fast? Oh...also take into account of our cooldown period..which generally leaves the FT with around 1k dmg per second in PvE (on my flamer, about 8 second delay...can hit between 4-9k generally on NON-KDed mobs thats around 550-1285 dmg per second)....couple this with the less-than great accuracy, and we're in fact weaker in DPS opposed to other professions...or at least until the CB comes.
The restrictions on our hvy weapons (namely the flamer) actually reduces the grind effectiveness of commando..especially as heat is one of the most widely resisted damage type - generally on higher mobs. To me, your basic "arguement" (which is also totally off topic from your complaint....) is null....
Im tired and grouchy yes...but 1 last remark: Personally speaking, I've been waiting for the proposed fixes that we're going to get in the CB for an ENTIRE YEAR....WHILE paying...yes Ive complained...hell our correspondant himself was a Professional Ranter before he got the corrspd job....why? WHY? Cuz we ADORE our profession and want it actually fixed (meanwhile we wait and wait..and pay and pay...)
Also..another thing...for a while..and prolly still now...we're in the position of the CH...where you get only 1-2 trees and have the POWER of the master title...hell, thats not balanced....and you know what brings balance? yes...ppl complaining, /bugging stuff, and getting attention to what needs fixing...just like how many ppl were annoyed with CH...commandos specifically were annoyed at some ppl just using commando for the flamer...how does it feel to have spent 169 skill points, and be weaker to a guy who spent a mere 20 points more to get your commando tree?...no incentive to even be the master then, and guess what that does? ruins the game (look at CM/Rifleman)...needs to be balance
And balance has absolutely nothing to do with hologrinders..hell I could care less someone grinding our profession to get jedi..so what? But I do care about people gaining the power that a MC gets, with only 1 tree...why? cuz its unbalanced...
Good points on both parts but hey, lets just kill this post its not going anywhere.
I will try to make this short since Punisher and Starnick covered most things. My biggest problem with holo-grinders is not that they are dabbling or just getting it to get jedi, it is the comments that they make. Such as:
MariousVittorio wrote:
Also, I like setting things on fire. Its cool. Andthe flamethrower isa powerful weapon. And powerful weapons kill stuff fast.And when stuff dies fast you finish missions fast. And when you finish your mission fast, you get paid fast. See my point people. So naturally when people look for a combat profession to dabble in, to become well rounded, they see how powerfull the flamethrower is and go with it.
Your statement is a half truth. The FT is only good in very specific circumstances with one of the lowest DPS ratings out of the elite professions. Without making this post into a "why the FT is not uber" post, I will move on.
Most of the guys that post regularly have been with the prof a long time and understand the issues that we face. I have been a commando since Beta,but I didnt even start posting till a littlewhile ago because I wanted to make sure and give sound advice.We use this profession every time we get into the game. We are not dropping it like a bad habit as soon as we hit master. This is our chosen profession and we are working very hard to make it better. Posts made by holo-grinders are typically like yours, very knee-jerk and quick to say how awesome we are... upon further inspection and a lot longer play time it would become very clear that we have multiple issues.
I hope this helps clear up why some holo-grinders might feel some hostility on the forums and in-game. But to tell you the truth, there have been plenty of holo-grinders that ask questions here and get them answered. This is not including a holo-grinding thread at the top of the page that is stickied.
Oh, and flaming the rebels does not help your argument...
Message Edited by Ster on 06-11-2003 10:31 AM