Commando Archive
Thread: delay mod on FT specials?
Jhyson-Bria wrote:
The commando FT specials flamesingle1, flamecone1, and flamesingle2 have time mods of 4 checked them multiple times, with many different FTs and they always come out to a delay of 4.
That's true, but with Flame4, you will have a+45 flamethrower speed mod. When you factor this in, you end up with
[FTspd] * [delay] * (100 - [mod])/100
I'm a Master Commando with a 2.3spd FT, so my equation is
[2.3]* [4] * (100 - [45])/100
= 5.1 seconds per special
If youhave Flame4, you canjust combine the [delay] with the [mod] to end up with
[FTspd] * 2.2
Other than that, I have no idea how FS speed factors in.
Pic!!!
was supposed to be posted by me can't be bothered to copy/paste
SkinRudenko wrote:
Jhyson-Bria wrote:
The commando FT specials flamesingle1, flamecone1, and flamesingle2 have time mods of 4 checked them multiple times, with many different FTs and they always come out to a delay of 4.
That's true, but with Flame4, you will have a+45 flamethrower speed mod. When you factor this in, you end up with
[FTspd] * [delay] * (100 - [mod])/100
I'm a Master Commando with a 2.3spd FT, so my equation is
[2.3]* [4] * (100 - [45])/100
= 5.1 seconds per special
If youhave Flame4, you canjust combine the [delay] with the [mod] to end up with
[FTspd] * 2.2
Other than that, I have no idea how FS speed factors in.
[2.3]* [4] * (55/100) = 5.06 seconds per special
[2.3]* [4] * (43/100) = 3.96 seconds per special