Commando Archive

Thread: Heavy Weapons Skill Mod Changes...

Smoki
Wed Nov 03, 2004 5:13 am
#1

Could we please push to have a final answer on what the existing "heavy weapons speed/accuracy" mods will do after the combat upgrade.


Will it effect heavy weapons such as the heavy particle beam cannon and rocket launcher?

Or special heavy weapons such as the flamethrower and acid rifle?


garvin
Wed Nov 03, 2004 2:25 pm
#2






Smoki wrote:

Could we please push to have a final answer on what the existing "heavy weapons speed/accuracy" mods will do after the combat upgrade.


Will it effect heavy weapons such as the heavy particle beam cannon and rocket launcher?

Or special heavy weapons such as the flamethrower and acid rifle?








I have been told repeatedly by several programmers that we are going back to our old Generic Heavy Weapon mods" for all our Commando weapons...But to be honest, I won't 100% believe anything until I actually see it on the Sandbox (which is still probably a couple of weeks away)....



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

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