Commando Archive

Thread: For those Commandos interested in hunting Jedi...

Roswell
Sat Jun 11, 2005 9:05 pm
#1

How's this template sound? Master Commando, BH 4/3/0/0, Carbineer 0/4/0/0, Smuggler 0/0/4/0?


That way you get Improved Crippling, Improved Leg Shot (since thedevs decided we've been bad and don't deserve specials anymore ) fromCarbineer,Improved Duelist Stance and some general ranged accuracy/speed coupled with defense from BH, and Low Blow/Last Ditch from Smuggler. I haven't had the chance to test it yet, but it seems likea Jedi smasher.




Kamahl | TKM/CM | DJK
Is my sig l33t enough for you?
KJFett3
Sat Jun 11, 2005 9:41 pm
#2

In smuggler, Last Ditch is in 4xxx and Low BLow is xx3x. Better go back and rehash that temp.



!Drevin of DROW!
!!
Knightcrest
Sat Jun 11, 2005 10:00 pm
#3






Roswell wrote:

How's this template sound? Master Commando, BH 4/3/0/0, Carbineer 0/4/0/0, Smuggler 0/0/4/0?


That way you get Improved Crippling, Improved Leg Shot (since thedevs decided we've been bad and don't deserve specials anymore ) fromCarbineer,Improved Duelist Stance and some general ranged accuracy/speed coupled with defense from BH, and Low Blow/Last Ditch from Smuggler. I haven't had the chance to test it yet, but it seems likea Jedi smasher.





Your also not going to hit CL80 without a double master... you REALLY wanna give Jedi that damage multiplier if you aren't tag teaming with a CL80? As the person stated above... Last Ditch is 4/0/0/0 now. Look at Master Commando/Master BH with 4/0/0/0 Smuggler if you want to dabble and have last ditch to fall back on if you are feelong lucky. Or Master Commando/Master BH with 0/0/0/4 Pistoleer for a root and more defenses.



Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
ipp350
Sat Jun 11, 2005 10:44 pm
#4



Knightcrest wrote:


Roswell wrote:
How's this template sound? Master Commando, BH 4/3/0/0, Carbineer 0/4/0/0, Smuggler 0/0/4/0?
That way you get Improved Crippling, Improved Leg Shot (since the devs decided we've been bad and don't deserve specials anymore ) from Carbineer, Improved Duelist Stance and some general ranged accuracy/speed coupled with defense from BH, and Low Blow/Last Ditch from Smuggler. I haven't had the chance to test it yet, but it seems like a Jedi smasher.



Your also not going to hit CL80 without a double master... you REALLY wanna give Jedi that damage multiplier if you aren't tag teaming with a CL80? As the person stated above... Last Ditch is 4/0/0/0 now. Look at Master Commando/Master BH with 4/0/0/0 Smuggler if you want to dabble and have last ditch to fall back on if you are feelong lucky. Or Master Commando/Master BH with 0/0/0/4 Pistoleer for a root and more defenses.





MBH/Commando 4000 smuggler has been working well for me as long as they're not a defender. Always nice to have my oh sh!t button with last ditch as well. Just picked up some of the incapp food today so I'm curious to see how that affects me when the shot backfires.







Bahmut Artillus
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Artillus # 836
This used to be considered a slow night in Coronet
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