Commando Archive

Thread: Screen shots and info from publish 7

Hellshot
Sat Feb 28, 2004 7:22 am
#1

Hi guys, here are some screen shots from publish 7. And since people have been wondering, here are answers to some questions. 1) No, the flamethrower specials do not target a specific pool, 2) Yes, the HAR modifiers really do stack all the way up (I asked a MC on testcenter), and 3) Yes, they changed the sound on the HAR, it now sounds like an energy weapon when fired.


Screen shots of the skilltrees

http://hbalce1.shackspace.com/swg/screenShot0022.jpg

http://hbalce1.shackspace.com/swg/screenShot0023.jpg

http://hbalce1.shackspace.com/swg/screenShot0024.jpg

http://hbalce1.shackspace.com/swg/screenShot0025.jpg


Screen shots of the default HAR firing (note that the new animation is the small green ball in the screen shots)


http://hbalce1.shackspace.com/swg/screenShot0027.jpg

http://hbalce1.shackspace.com/swg/screenShot0030.jpg

http://hbalce1.shackspace.com/swg/screenShot0031.jpg


I dont have any screen shots of the HAR specials, but will add those once I get the skills.



Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
thepunisher286
Sat Feb 28, 2004 7:32 am
#2

all 3 of those HAR screenshots show a miss
EnilzhaRufi
Sat Feb 28, 2004 7:44 am
#3

Did you notice if the base stats on the HAR changed at all?



Rufi - Blood Thirsty Doggy (Lowca)
Mos Nova PD
"Thats right, just a harmless little puppy..."
Halmet
Sat Feb 28, 2004 9:19 am
#4






thepunisher286 wrote:
all 3 of those HAR screenshots show a miss






Heh, I was just about to say the same thing..



Master Commando
Naritus

Nothing to see here. Move along citizen.
OnlyMaestro
Sat Feb 28, 2004 11:16 am
#5

Noticed they can't spell grenadeer right either.


Grenadier is the old French spelling. :/



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

Yrega
Sat Feb 28, 2004 12:34 pm
#6

Notice that the screenshot taken on the character on TS is 0010 in commando, so no skill mods from the HAR, so effectively being correct in all the missing .


Oh yeah..... YAAAAAAAAY


-Yrega Darkstrider

Master Commando

Teras Kasi Master



Yrega Darkstrider
Avatar Alliance
-Retired Tactical Commander of the old ERA-
Fighting for the return of Old School GCW PvP You Can Too
Penguinous
Sat Feb 28, 2004 12:49 pm
#7

too cool



Epowo BiPiCa
Master Swordsman
Goon Squad
Hellshot
Sat Feb 28, 2004 12:53 pm
#8






EnilzhaRufi wrote:
Did you notice if the base stats on the HAR changed at all?







So there have been changes made to crafting, and another player made a HAR with base speed of 5.3, so its possible that these guns could be on par with a FT after this patch.


And yes I miss a lot with the HAR, but the mods are stacking correctly now.




Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
Logitition
Sat Feb 28, 2004 2:45 pm
#9

They nerfed My artillery title???? WHY??


I am an artilley user, why rob me? Demolitions??? We do not even HAVE demolitions to use... this is bunk... Maybe they will let me keep it if I never change it.


-and yes... i am a master commando that uses the 'Artilleryman' title... it is what I do in PvP.






uben Haum'Qui <Artilleryman>





g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
zenixoda
Sat Feb 28, 2004 3:14 pm
#10

there are no artillary weapon in the game



***********************************************************************************************
George Carlin "Think for a moment about flamethrowers. The fact that we have them at all. What it indicates to me is that at some point, some person said to himself, "Look at all those people across the road. What i wouldn't give to set them on fire. But i'm much to far away. If only there was some device that would shoot flames on them"
Logitition
Sat Feb 28, 2004 3:17 pm
#11

What would u consider a rocket launcher then? To work u have to be kneeled and about 50-64m out ... I use it on the opposition like a howitzer works..



g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
DeusManus
Sat Feb 28, 2004 5:46 pm
#12

well, if they truely did fix the har, things may be looking up for us. plus, shock troop, omg, i cant wait to dance around bestine with that title...oh yeah. now if we can just get the nades and heavies working, we would be set.



Morauz
LordSeckmoth
Sat Feb 28, 2004 6:17 pm
#13

Tested out the HAR, accuracy and speed were very nice, though it is a first step. Damage needs some sort of boost *Was hitting average 2.5k for AS2 no armor no resist creature*, but hey the steps are beginning
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