Commando Archive
Thread: Screen shots and info from publish 7
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Hellshot
Sat Feb 28, 2004 7:22 am
#1
Hi guys, here are some screen shots from publish 7. And since people have been wondering, here are answers to some questions. 1) No, the flamethrower specials do not target a specific pool, 2) Yes, the HAR modifiers really do stack all the way up (I asked a MC on testcenter), and 3) Yes, they changed the sound on the HAR, it now sounds like an energy weapon when fired.
Screen shots of the skilltrees
http://hbalce1.shackspace.com/swg/screenShot0022.jpg
http://hbalce1.shackspace.com/swg/screenShot0023.jpg
http://hbalce1.shackspace.com/swg/screenShot0024.jpg
http://hbalce1.shackspace.com/swg/screenShot0025.jpg
Screen shots of the default HAR firing (note that the new animation is the small green ball in the screen shots)
http://hbalce1.shackspace.com/swg/screenShot0027.jpg
http://hbalce1.shackspace.com/swg/screenShot0030.jpg
http://hbalce1.shackspace.com/swg/screenShot0031.jpg
I dont have any screen shots of the HAR specials, but will add those once I get the skills.
Halmet
Sat Feb 28, 2004 9:19 am
#4
thepunisher286 wrote:
all 3 of those HAR screenshots show a miss![]()
Heh, I was just about to say the same thing..
OnlyMaestro
Sat Feb 28, 2004 11:16 am
#5
Noticed they can't spell grenadeer right either.
Grenadier is the old French spelling. :/
Yrega
Sat Feb 28, 2004 12:34 pm
#6
Notice that the screenshot taken on the character on TS is 0010 in commando, so no skill mods from the HAR, so effectively being correct in all the missing
.
Oh yeah..... YAAAAAAAAY
-Yrega Darkstrider
Master Commando
Teras Kasi Master
Hellshot
Sat Feb 28, 2004 12:53 pm
#8
EnilzhaRufi wrote:
Did you notice if the base stats on the HAR changed at all?
So there have been changes made to crafting, and another player made a HAR with base speed of 5.3, so its possible that these guns could be on par with a FT after this patch.
And yes I miss a lot with the HAR, but the mods are stacking correctly now.
Logitition
Sat Feb 28, 2004 2:45 pm
#9
They nerfed My artillery title???? WHY??
I am an artilley user, why rob me? Demolitions??? We do not even HAVE demolitions to use... this is bunk... Maybe they will let me keep it if I never change it.
-and yes... i am a master commando that uses the 'Artilleryman' title... it is what I do in PvP.
uben Haum'Qui <Artilleryman>
Logitition
Sat Feb 28, 2004 3:17 pm
#11
What would u consider a rocket launcher then? To work u have to be kneeled and about 50-64m out ... I use it on the opposition like a howitzer works..
DeusManus
Sat Feb 28, 2004 5:46 pm
#12
well, if they truely did fix the har, things may be looking up for us. plus, shock troop, omg, i cant wait to dance around bestine with that title...oh yeah. now if we can just get the nades and heavies working, we would be set.
LordSeckmoth
Sat Feb 28, 2004 6:17 pm
#13
Tested out the HAR, accuracy and speed were very nice, though it is a first step. Damage needs some sort of boost *Was hitting average 2.5k for AS2 no armor no resist creature*, but hey the steps are beginning
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