Commando Archive
Thread: I probably shouldn't have, but:
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Xenothaulus
Wed Mar 03, 2004 7:44 am
#1
I hijacked this thread about the new Tuskens on TC. People were thinking that commandos would be good to have against them (ha. ha.) and I felt the need to set the record straight. If you see any glaring errors in what I said, I have TEH POWAH and can edit it.
Eege
Wed Mar 03, 2004 11:55 am
#2
Hmmm....100% against heat....35% against blast....and 45% acid....I truely think that commandos got the shaft on that one. Guess once this goes into play, I'll be avoiding Fort Tusken for a while.
DeusManus
Wed Mar 03, 2004 6:44 pm
#3
dude, everyone got shafted on that one. that mob would be tough for anyone to take down. i think the idea is to get people grouping and no soloing insane-strong mobs. fort tusken will still be the best place for pistol xp.
Raptor2k1
Wed Mar 03, 2004 8:50 pm
#4
"dude, everyone got shafted on that one. that mob would be tough for anyone to take down. i think the idea is to get people grouping and no soloing insane-strong mobs. fort tusken will still be the best place for pistol xp."
Most everyone else can at least dent their HAM though.
Given that all of our AP weapons can't be used indoors, it doesn't matter what resists he was with that AR3. The fact that there are insane resists on top of that have pretty much insured that a commando will not be able to do anything while fighting them. I could do more against them using pistols even, since they at least have AP1 on many of them, and cover a broader range of resistances.
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