Commando Archive

Thread: Should Commandos be better than BHs?...(more inside)

Xyla83
Sun Sep 14, 2003 8:28 pm
#1

OK, lets look at it from an unbaise point of view shall we?


1. BH require 2 entire base trees to get to? wihch is a total of 154 skill points.


Commandos require 1 entire base tree + 29 skill pts (15 for novice brawler + 14 for unarm4) which is a total of 106.


- That is a 48 skill point difference, I'm sure everyone agrees that's a pretty big number of skill points considering it is almost 20% of anyone's total max skill points. (250).


Now this is why BHs should be hands down better than anyone else at PvPing...PvE(ing) or any other combat related things. Simply because it takes more skill points to get there than ANY other class.


2. Commandos do a lot of damage with their weapons, thats fine, I have no problems with that. BUT! what is a true description of a commando?


They are suppose to be there to take out vehicals and heavy turrects and buildings correct?


Now this is what I see:


- Commandos in PvP or PvE "sniping" people or monsters at a range of 32m with a flame thrower or a rocket launcher, while they are running all over the place.


These heavy weapons are meant to be used against a stationary target yes? This is why commandos get a Launcher Pistol if I'm not mistaken?



Anyways I do believe that the damage on the weapons are fine, just the accuracy is a little off. Any thoughts or flames are welcome. umm no pun intended.






Xyla
Ashni's Partner in Crime
DR - Divine Retribution


FMoS
Sun Sep 14, 2003 8:35 pm
#2

This horse has been beaten to death, buried, dug up, beaten again, then burned. Everyone and their mother has heard the combat effectiveness argument based around Skill Points. And as far as Commando accuracy goes, you have to have at least tier 3 of any Commando discipline to be able to hit more than 3 times out of 10 with any particular weapon. You'll hit 7 times out of 10 with Master if you're lucky.




-FMoS
ZnickZ
Sun Sep 14, 2003 8:59 pm
#3

It's funny you complain about commandos "sniping" at 32 meters, but you dont whine about a BH being more accurate at 64 meters than a rifleman.

Z



Barnabas' Znick, Master Merchant
Co-Founder of TOSH, Bria
AC, AC2, AO, DAoC, SB, SWG
www.orderofthesilverhand.com
Xyla83
Sun Sep 14, 2003 9:15 pm
#4

BHs shouldnt be more accurate at 64m than a rifle man. Although it's easier to handle a pistol at that range than a rifle no? unless of course the rifleman is in cover and prone.





Xyla
Ashni's Partner in Crime
DR - Divine Retribution


WufgarRuffian
Sun Sep 14, 2003 9:19 pm
#5

Xyla please go away


bh and comando are two different breeds and have two different roles to fill the bh should be better 1v1


the comando should own in large scale combat & vs vehicles




Wufgar
Elite forces Tanelorn Dantooine
Elite Forces

IGNPC: We often hear the loudest cries from a relative minority. Still, it seems odd that all the comments sent our way have been negative.
Haden Blackman: Yeah, all the guys who are happy with everything are playing the game. They aren't spending their time sending you guys letters or posting on the forums.
WalkintallB64
Sun Sep 14, 2003 9:32 pm
#6

I dont understand what the argument is. BH and Commandos are completely different type characters. It was my understanding that the Commandos were are the heavy hitters, for larger creatures, ATSTs, structures, etc. In a one on one combat situation, a BH, who is equal, should be able to beat a Commando at longer range. But if he is stupid enough to let the Commando get close..see ya. Everyone is arguging about who is better...Its Tactics


NergalMS
Sun Sep 14, 2003 9:44 pm
#7

I never did and never will agree with the skill point cost of BH bieng a guarntee that you should be better than everyone else. If you go strictly by combat skills no one spends more points than a commando. Half of BHs skill points for qualifying go to scout. How should this give them the right to be better than everyone else. Many people will agree that unarmed is harder to get than all of scout. So yes I disagree with you totally. By the way have you seen how hard it can be to hit with commando weapons other than the launcer pistol? I know I miss about 50% of the time unless they are like 6 meters from me.



Nergal Milat
Walk with a real man one hundred yards and he'll tell you at least seven lies.
I am Ahab
DaemonMoerder
Sun Sep 14, 2003 10:53 pm
#8

Also note that the Bounty Hunters were never meant to be stronger than any other class in one form of combat. Their call to fame is their versatility. Theoretically, a BH should perform the same no matter what kind of oponent he is fighting. If they are short range he pulls out a pistol, if they are farther away he uses a carbine, should they have some armored protection he can use a LLC to fight with. This doesn't make him better than any other class, simply versatile enoughto adapt to any enemy so he is never at a disadvantage.
DaemonMoerder
Sun Sep 14, 2003 11:00 pm
#9

One more thing, the launcher pistol is not meant to be used for moving targets or anything like that. The purose of the LP is simply so we have an accurate weapon with which to gain HW XP while at the low levels of our class and can't hit anything.
Uttrik
Sun Sep 14, 2003 11:19 pm
#10

And so the BH vs Pistoleer flamewars migrates over to the Commando's board...


My god help us all.




Uttrik.
Syralis
Mon Sep 15, 2003 12:11 pm
#11

before i bought this game.. before release.. i was debating on whether commando or bounty hunter would be a better combatant. i was thinking maybe the bounty hunter because they are so hard to get to. then i decided commando should be.. Why?


because bounty hunters are scout/marskmen .... commandos are marksmen/brawlers.


bounty hunters train.. at master BH.. 7 combat related trees.... commandos train at master commando. 9 combat related trees...


in the profession tree, commandos have nothing but combat, combat, combat, combat. ..


bounty hunters have, investigation, combat, combat, combat.


bounty hunters just seemed to be more about tracking/hunting/killing.


commandos seemed to be more about killing/blowing stuff up/fighting..


we have NOTHING but combat skills.. no nifty camps, no hunting, no exploration, no bounty mission tracking crap.. WE AREALL ABOUT THE BUSINESS..


so.. maybe you spend more skill points.. but we spend more skill points on combat skills.

Ivoni
Mon Sep 15, 2003 12:19 pm
#12

I...loathe...these...posts.

How about Bounty Hunter is a different class than Commando? They do things differently.

Bounty Hunter is the most versatile in dealing damage. They are a master pistoleer/carbineer/commando all in one.

Granted it's a commando acid gun damage, but there it is.

Or you could pick and choose what you want.

The only thing..ONLY thing that BH has that no one else has is a non consumable electric damage.

Does that make them better? Nope.

Just different.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
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