Commando Archive

Thread: I dont think they will nerf.

Streetracer81
Mon Sep 15, 2003 9:48 am
#1

They will only probably nerf the DOT, everything else might stay which isn't bad at all. They will probably throw the resists to work with dots, and not remove much.



Nothing to worry I'd think. Not on test server yet.

Streetracer81
Mon Sep 15, 2003 9:51 am
#2

besides once tef is fixed there will be a lot less whining about abuse of it and flamethrower wont highlight it at all so nerf calls will go down.



But TEF definately got to go. People should be either covert or overt, nothing in between.

Mister_Heavy
Mon Sep 15, 2003 10:59 am
#3

I think we might actually agree on something, street


If they take the time to really run the numbers, they'll see that commando damage over time is not at all out of wack.


They do need to add an /extinguish command so that fire can be put out in PvP (everything needs a counter) and fire dots need to be effected by armor and resistences. Besides that (and the other bugs) not much needs to be done.




Heavy
Kazlok Sizrith
-Teras Kasi Master-
-Novice Heavy Swordsman-
-Master Armorsmith: ret'd-
-Blademaster: ret'd-
-Master Commando: ret'd-
Su1tar
Mon Sep 15, 2003 11:11 am
#4

They wont fix the things that need fixing because that takes too long. They will simply nerf the commando. BTW, i am a "bandwagoner" commando who came here expecting to get nerfed sooner or later.



Things they could fix to make commando weaker:


1) Revenge TEF needs to be taken out and shot. Its a dumb ass idea. I dont really know what to introduce, but it is stupid for everyone else, and it is extremely deadly for commandos.
2) Dots/bleeds need to do an AR/resist check.
3) Commando weapons need to be considered ranged weapons, not melee weapons, which removes that incredibly nice (but overpowered) damage bonus you get against every non-melee


Things they will nerf to make the commando weaker:


1) Remove or nerf the dot on the flamethrower by 50+%
2) Play with the speed/dmg modifier to nerf our styles
3) Nerf the dmg/delay on all heavy weapons



Just wait and see. They will do the nerfing first, then a long way down the road they will do the fixing and that's when commandos will be weak again.






Sultar Son'koi
Guild Leader of Fury, Radiant

BH get a style called Eye Shot, Pistoleers get a title called Dead-Eye. You figure out the rest.
Zer0xChan
Mon Sep 15, 2003 11:46 am
#5

The only things I believe need fixing are the revenge TEF, and possibly the flamethrower being viewed as a melee weapon




Rudolph Shakov
Master Doctor
Streetracer81
Mon Sep 15, 2003 10:17 pm
#6

Like the guy said "once they fix bugs and abuses" that should solve most problems. tef is a major one. We'll be cool after that.
Page 1 of 1
Previous Next