Commando Archive
Thread: stop the atst nerf
I may have missed something...can you point me to where commando's are pushing for a NERF to ATSTs...I can't seem to find it...all I find is a post or 2 that says pre-patch ATSTs were easier to kill then post-patch...and that our RL's don't have the same effect on them as before...That it has become harder to solo one. A few people may have said they'd like to see the old one's come back, but I don't see anyone actually pushing hard for that...
I think, for Commandos, the problem lies more in our RL then it does in the new ATST...it's already been established that since the patchnew RL's are bugged big time...they are only doing a fraction of the damage they were before the patch. Fix this & make sure the blast vunerability is working properly on ATSTs and there are no problems or issues to discuss...No Nerf needed or requested...
So if I missed a NERF the ATST post, please let me know...Commandos are typically the type who don't go out of their way to NERF anyone...
WHOA...relax...I never said you did accuse commando's of saying NERF...I only ASKED you to point out if any commando did...I made a request which you took obviously WRONG. I pride myself on being part of a profession that I've never seen go out of it's way to get another group NERF'd, so I wanted to know if there was a post pushing for a NERF started backed by a Commando...that's all...chill out...
By posting as you did in the Commando forum stating "Stop the atst nerf" you make it look like Commandos could possibly be in favor of a nerf...therefore it's only logical for me to ask you what the basis of you posting here is...not an attack on your post...not a flame...not tearing anything apart...
And re-read my reply carefully...isn't it obvious that I stated that no NERF is needed to ATSTs...but rather instead of NERFing them, things can be taken care of by fixing Commandos (as in...don't NERF an issue, fix the problems with the profession experiencing problems)...I was supporting you post if you re-read my reply by stating that I, as a master commando, don't see a problem with the way ATSTs are...
Apparently you are quick to jump to conclusions and ready to fight...geesh...
post it in the commando board cause a tank isn't a light weapon to my knowledge.
And by the way...this isn't a "Post any issues regardingabout Tanks" forum...it's a Commando themed forum...which means, any post you make here is going to be analyzed from a Commando perspective...live with it...or else you made a mistake and this should have been posted in the SWG Discussion forums...that is an open area non-themed area...We are not the keepers of all things Tank...ATSTs are not one of our normal weapons...we are the profession that is suppose to hunt them according to the Devs...so I look a the issue of "do we have issues with fighting ATSTs...are they overpowered, or is there some issue with us and our profession that is causing problems fighting them"...that's how my post translates...
how about a lil less nerf and a lil more we want "stuff."
Again...already said YES...no nerf...YES to a lil more we want stuff in the form mostly of fixes to our profession (that's what my last posts have said)...A rebel faction toy would be nice to help out, but it must (as I posted in that other thread) fall under the same rules applied to ATSTs then (only pvp, etc.)...
You just don't seem to be getting it...I've repeatedly answered your post and keep having to deal with your apparent anger over the issue...I'll make it easy...NERF ATST BAD....OTHER SOLUTIONS GOOD!!! The solutions presented are ok for a start but need heavy work...the real solutions for commando to make a valid opinion on the issue is to get some needed fixes so we can judge our battles with ATSTs more realistically...or are you pushing for us all to make a judgement call based our our ATST weapons not preforming the way they are suppose to...you'll get a faulty result to your request if you push that...