Commando Archive

Thread: Can someone help me with a supporting class?

ReD5FlAtLaNd
Mon Dec 29, 2003 9:41 pm
#1

I'm going to be on my way to Master Commando and I'd like some opinions on a supporting class for Master Commando.



Mattae Lightrunner - Chilastra
-Aspiring Pistoleer-
BenkeDuBir
Tue Dec 30, 2003 7:26 pm
#2

Master Teras Kasiis supposed to be good with it, i would also think getting to a high level in Ch would be good as u could use pets to tank while u apply the DOT's



- - BENKE | ELECIOUS | BOBKE - -
- - I DONT FEAR THE DARK SIDE......I EMBRACE IT- -
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CarlTheWookie
Tue Dec 30, 2003 10:21 pm
#3

Cant get enough CH now make a difference, I think. Go TKM. GO TKM! Smuggler is nice but it has a few problems, namely:


No pistol boosts.


Specials are so-so. Low-Blow does not work on ANY of the the super-high-end mobs. Without and pistol boosts, last-ditch takes forver and a day to fire off again. Panic shot is nice, but agin, useless on high-level mobs.


Feign Death....neat, but skill points better spent elsewhere. Plus, some NPCs have a habit of camping right on top of you and NEVER wandering away.


Business - if you are any good at slicing in addition to fair and honest, you will constantly be in Tell Hell every single time you log on.


It's not the ultimate PvP template, but it's pretty good. I have seen a couple of Master Commando/TKMs do some very amazing things in PvE - far more than I could hope to achieve with master smuggler.



Nyce Ta'Meetcha - Bela Imperial Division - FIREBASE GODZILLA, Tatooine
Master Smuggler/Master Commando




Revolver - Elder FOTM / Elder Commando / Elder BH :: Serous Dex - Elder 4444G
Hutch' Davitch - Elder Melee Stacker / Gimped Pikeman :: Pops Davitch - Elder Smuggler
Tanner Davitch - Elder Ranger/Rifleman :: Boo Davitch - Elder Doc/CM
Cynn Davitch - Elder Cantina Rat :: Hump Davitch - Elder Ithy
TEST CENTER


ReD5FlAtLaNd
Tue Dec 30, 2003 11:20 pm
#4

Thanks for the info guys. It sounds like I'll go with TKM then once I hit master on Commando.



Mattae Lightrunner - Chilastra
-Aspiring Pistoleer-
brokenglass
Wed Dec 31, 2003 2:01 am
#5

I was thinking about doing this template but now I'm not so sure due to the fact that we already have a close ranged weapon and both TKM and the flamethrower are without good armor piercing. I'm thinking now it would be wise to get a long ranged weapon with good piercing that I can rely on. Sure there's rocket launchers and particle cannons but they're consumables and they only work indoors (I still use them though). I'm thinking it might be better to get that or get last ditch from smuggler and grab a ton of defense mods. Can any of you tell me what would be wiser? Oh and I'm not talking about pve. I mostly take part in pvp base raids so I'm wondering what would be the most useful for those occasions.
ReD5FlAtLaNd
Wed Dec 31, 2003 6:33 am
#6

Well, I know if you had the defense line in both Pistol and Fencer, it'd be like near impossible to hit you, crazy Dodge Mods with both of those classes combined. And another thing that TKA, or any other melee class, you will be getting Melee Damage Migitation(if these even work). But that's all I really now on this subject.



Mattae Lightrunner - Chilastra
-Aspiring Pistoleer-
tacwraith
Wed Dec 31, 2003 8:53 am
#7

dodge mods do not stack accross proffessions.


only ranged and melee defense still stack. However, some disturbing tests have cropped up showing that these may no longer stack either.






'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

Jeren_Sehn
Wed Dec 31, 2003 10:29 am
#8

Reading around the boards, it appears the consensus among those posting on the Fencer forum is that Dodge does stack across professions still, so long as you are using a Dodge-linked weapon. The Pistoleer forum suggests otherwise, with people saying they no longer stack, though I haven't seen hard numbers backing that up--and it is complicated by the fact that NPCs got a big accuracy boost recently (so people's getting hit could have more to do with more accurate opponents, than a reduced chance to dodge).


My understanding was that Defense vs. Knockdown/Dizzy/Stun/etc. still stack as they are not weapon dependent. Is that no longer the consensus here?


Ranged Defense and Melee Defense are also supposed to still stack, but as tacwrith noted there are tests that suggest this may no longer be true. That said, the NPC accuracy boost may be giving thefalse impressionof a "reduced" Ranged and Melee Defense, again. The devs have apparently indicated that stacking defenses in such a way as to make our character "unhittable" was a concern for them, though, so even if the nerf has not yet happened, it may still be coming.


I have not seen anyone test the stacking of these modifiers and their stackability in a controlled fashion (as has been done here on this forum many times by AlufNull and others). Because of all the recent patches, it will be hard to say anything for sure until that is done--and even than there is no saying what the next patch might do in an effort to balance out combat.





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tacwraith
Wed Dec 31, 2003 10:32 am
#9

sigh. i think its true.


I hunt enraged rancors to loot their hides.. if i keep using my rifle or my commando weapons or use unarmed, I only get hit once every 20 or 30attacks.


But I whipped out the launcher pistol... bam bam bam i get hit likea dang marksman.


nuts.





'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

Rubixx
Thu Jan 01, 2004 2:24 am
#10

I know that there are conflicting reports about how the defense mods stack these days. I was thinking on mastering Rifleman with master Commando. Will the ranged defense mods from Rifleman be in place when I am using a Commando weapon? Thanks for any response.


Rubixx

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