Commando Archive
Thread: Kill List -- Since the Patch...
Over the last couple of weekends I been heading out to various areas to see what I can kill and what kills me...some of these npc's I had no chance with before the last patch (mainly the removal of the 2.5x melee penalty)...all results are also unbuff'd, un-spiced, etc...just me and my trusty FT...please add any findings you have...of course, some of the results may be due to my extra defenses from TKA added to Commando:
I've had no problem killing (most of the time):
- Dark Troopers
- Mobs of Bolles & Fambaas
- Aakuan Guardians and Warders
- Nightsister Initiates (had to do lots of kiting)
- Tuskin Raiders (all levels)
- Peko Peko Albatross (came close a couple of times)
- Singing Clansman (the normal mob type)
- Endor Mauraders (be careful, this was a pretty even fight on occasion)
Things that have killed me (most of the time):
- Nightsister Elders (300K HAM...dang)
- Nightsisters (not sure what the level above initiate is called)
I haven't hit everywhere yet, but from my findings so far...Under normal circumstances, nothing on Naboo or Corellia can kill us (at master commando)...Tattooine I'm pretty surethere are a few things to take us down, namelya Krayt...I'm am interested in seeinghow my TKM/Master Commando template does against one of the newones...not placingany bets on myself...Currentlysspending a lot of time on Talus, Lok and Endor visiting the sites to see what I can challange...I am eager to get buff'd and go back to visit those Nightsisters...one hit me the other night for 3000 damage using force powers and choke...
Anyone else notice any shift in what you can or cannot take down since the last patch? And if so, please share you secondary professions for reference.
I hang out on Tatooine here. Only Krayts can take me down (other than possibly the VERY high lvl Tuskens), and I'm only a 3/3/4/0 Commando.
I've killed Mountain Squill in2 hits.
So we can take on Peko Peko Albatrosses? ![]()
darn. now if only I knew what planet they spawned on...
So we can take on Peko Peko Albatrosses?
They spawn on Naboo (not sure if you were joking...lol)...and they are rare to find...it helps to have a ranger along who can track one for you...
I've gotten lucky to find 3 North of Theed while just running around...and the Feathers you loot of them (not harvest but loot) sell pretty well to AS's who are trying to get the components to make RIS armor.
i would think that being a master teras kasi also helps in this garvin. the melee defense mods sure don't hurt. but, since i have pretty much the same template that you do, i'll give it a whirl.
oh, and krayts still hurt. i still think center of being for tka is borked, because i still get hit far too often with it on. i need to try it fully buffed (with dancer and musician buffs too) and my uber ubesse armor and see how long i can last. if only CoB worked while equiping the flamer lol.
RayvinCorp wrote:
With the 4th column of Pistoleer I can do pretty well against a group of Rancors. Pistol whip+warcry flame2 acid single 2x3
wait wait wait, you can get off 3 acidsingle2's off before they start chewing on ya? how fast is your HAR? or are they so nerfed now (like graul maulers) that with a good set of ubesse, you can sit there and tank em all day?
i would think that being a master teras kasi also helps in this garvin. the melee defense mods sure don't hurt. but, since i have pretty much the same template that you do, i'll give it a whirl.
That's why I kept my FT equip'd...I can't turn off the melee and ranged defenses, but by equiping the FT I could turn off the unarmed toughness...and since many other Commandos have dabbled in other professions to give them more melee and ranged defenses I figured I would post to compare...
Yes yes yeeeeeeesssss! Commando/TKM = much goodness. I cannot wait to start on TKm once the hologrind is over.
I am curious to see how I far against a krayt in 90% comp at TKM/Master Commando...of course with a doc parked far enough away incase I need a res or 3.
Having said that, not much kills me, unless of course, the buffs go poos at just the wrong moment, or I get tagged with one of those very special 800 a tic Kunga bleeds.
Nyce Ta'Meetcha - Bela Imperial Division - FIREBASE GODZILLA, Tatooine
Master Smuggler/Master Commando
Yes yes yeeeeeeesssss! Commando/TKM = much goodness. I cannot wait to start on TKm once the hologrind is over.
I am curious to see how I far against a krayt in 90% comp at TKM/Master Commando...of course with a doc parked far enough away incase I need a res or 3.
Having said that, not much kills me, unless of course, the buffs go poof at just the wrong moment, or I get tagged with one of those very special 800 a tic Kunga bleeds. I will say however, that juvenile krayts are doable with master commando alone and VERY good armor. Buffs, of course, are essential, as is some handy mind food.
Nyce Ta'Meetcha - Bela Imperial Division - FIREBASE GODZILLA, Tatooine
Master Smuggler/Master Commando
shutout wrote:
RayvinCorp wrote:
With the 4th column of Pistoleer I can do pretty well against a group of Rancors. Pistol whip+warcry flame2 acid single 2x3
wait wait wait, you can get off 3 acidsingle2's off before they start chewing on ya? how fast is your HAR? or are they so nerfed now (like graul maulers) that with a good set of ubesse, you can sit there and tank em all day?
I got a speed sliced HAR, and with the melee defense bonus from Master Commando+Pistoleer Grips (I think is the name of the column), I can dodge and evade about 60% of the hits, and I use a 73% ubese I picked up (still have to get it sliced). The HAR takes 18 seconds to fire for acid single 2.
I also started leading off the rancor with a rocket launcher shot now, cause I like to see the spiraling trail of smoke. That and it impress the group. When it gets within 20m I start hitting flame 2 and when that actually goes off, I cue up flame 1, then switch to my pistol bar, equip my dx2, put the bleeds on it, pistol whip + warcry till I get the knockdown delay, switch to the HAR and kneel and hit acid single 2. If it hits, I can do 8k damage if I am lucky. Timing is everything.