Commando Archive

Thread: Gernades and Damage

Zolac1999
Wed Dec 31, 2003 8:05 am
#1

Does anyone ever use a gernade against a ATST or a Bunker? What kind of damage would a non commando type do with a C12 against these machines. I t has to be better then their pistol. Can anyone help in this matter?Before I go out a buy a bunch...



Shamarra
Chalise // Elder Dancer
Ardent // Medic
Formerly known as Amaya Austin ofRogue Squadron, Tarquinas

PadawanChong
Wed Dec 31, 2003 8:42 am
#2

I wouldn't expect a C12 to do any more than 1k-1.5kdamage at most on an AT-ST.




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GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
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Zolac1999
Wed Dec 31, 2003 9:22 am
#3

Well, 1K to 1.5K, plus a 30% powerup ever 5 seconds, that is a lot better then what I get now with my pistol. And against a turret, LOL no comparison. I not even sureI scratch paint againt heavy armor 75% resists. no matter what I use.


Any other thoughts..




Shamarra
Chalise // Elder Dancer
Ardent // Medic
Formerly known as Amaya Austin ofRogue Squadron, Tarquinas

PadawanChong
Wed Dec 31, 2003 9:29 am
#4

My estimate was in a best-case scenario. Some will hit for that much. Most will not. And since you'd have to get pretty freakin' close to throw the grenade and actually hit, I would highly advise AGAINST using C12's.



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GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
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PadawanChong
Wed Dec 31, 2003 2:12 pm
#5






SkipMalone wrote:

Without any commando skills do not expect to hit anything with grenades often.




I don't believe that. If you get at ideal range and hit a stationary target, I'd be shocked if you missed more than 1 out of every 5 times. If you're throwing grenades at moving targets from 50m back, don't expect to ever hit anything.



============
GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
============
SkipMalone
Wed Dec 31, 2003 2:45 pm
#6

Well, stationary targets sure (notto many targets are stationary unless you have a tank), and ideal range isent always ideal ( you tend to blow yourself up ).Andtohit something 1 out of 5 is pretty shoddy. Hell, throw5 grenades and kiss your HAM goodbye, not to mention the delay time between them.


I wont retract my statement. Maybe I should rephrase it. If you have no commando skills you wont be very "effecient" with grenades. I speak of this with LOTS of experience and Im sure other MC would agree.


Cresslin
Master Commando/Master Teras Kasi
Leader of DFR

Belce2
Wed Dec 31, 2003 3:14 pm
#7

Well also grenades I think are max 32m for range so you have to be closer to use. In the assumption that you are doing a base raid and want to pitch in with grenades, then I am guessing you would be buffed. If you are buffed the cost of using grenades, just like any other special, is quite affordable. It is possible to get that close to a turret especially when people often place a base within their city and you can hide between houses and that. Missing turrets, I don't know if you can miss hitting a turret, ever miss hitting a lair, wouldn't it be the same thing as that?
IniquityOmNi
Wed Dec 31, 2003 3:17 pm
#8

my experance with gernades is they do more harm then good, even at master they miss a lot for me, and the ham cost hurts, better off just flamming everything in sight, like every one else i see



------------------------------------------------------------------------------------

Iniquity

Chosen Chaos
Retired ( Hug Police )
PadawanChong
Wed Dec 31, 2003 9:52 pm
#9






SkipMalone wrote:

Andtohit something 1 out of 5 is pretty shoddy.




Yes, 1 out of 5 is **edit**ty - not shoddy, but I said I'd be surprised if you missed more than 1 out of 5 times. I almost never do. I believe I have the most experience in the galaxy for a non-commando with grenades. That's all I made...



============
GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
============
maddogs
Thu Jan 01, 2004 12:08 am
#10

i agree with chong on this one throwing gernades at buildings iv never missed a building of any typ but throwing it at a atst in real life you proply brake the skiny things lages but in this game you proply miss and hit your shelf so no throwing c12 at a atst is worth less but throwing a proton (if your master commando) you might be lucky and actuly hit and becous of your ac/dam up mods do about 6-8k dam woot lol o well thing still has 52k ham left and im ded lol



===============================================================


Daniel' Judson-Leonheart

SkipMalone
Thu Jan 01, 2004 1:53 am
#11

Without any commando skills do not expect to hit anything with grenades often. Especially things like At-STs or turrets. You need to get pretty closeand most likely they will take you out. Hell Im a master commando and I miss with grenades all the time.


Cresslin
Master Commando/Master Teras Kasi
Leader of DFR

SkipMalone
Thu Jan 01, 2004 2:19 pm
#12

Buildings (turrets) I agree, you wont "miss" them. I was saying that to attack a turret with grenades is near suicide. You either need something else running around diverting its attention or like someone else posted, hope that the turret is in the city and you can run between buildings while you wait to throw another nade. AT-STs is another story, you can miss those. And Chong you may be the most expert non commando with grenades. Im speaking from a commandos point of view becuase thats what I have always been while using grenades. /shrug but for someone with 0 commando skills and still hits with grenades often? Hmmm that makes me kinda sad. I miss with grenades all the time, Us commandos should have better accuracy mods with them. just my opinion


Cresslin
Master Commando/Master Teras Kasi
Leader of DFR

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